Esempio n. 1
0
        //TODO: Use on OnRenderObject?
        private void Update()
        {
            int count = datas.Count;

            for (int i = 0; i < count; i++)
            {
                InstantiatableData data = datas[i];
                if (data.ShouldRemoveInstanceData)
                {
                    datas.RemoveAt(i);
                    count--;
                    i--;
                }
                else
                {
                    Graphics.DrawMeshInstancedIndirect(data.instanceMesh, 0, data.material, data.bounds.Value, data.argsBuffer);
                }
            }
        }
Esempio n. 2
0
 public void AddData(InstantiatableData data)
 {
     datas.Add(data);
 }