Esempio n. 1
0
        private void HandleOnPlayerLeft(PlayerComponent player)
        {
            PlayerSlotObject playerSlot = FindPlayerSlot(player);

            if (playerSlot == null)
            {
                return;
            }

            playerSlot.LeavePlayer();
        }
Esempio n. 2
0
        private void HandleOnPlayerJoined(PlayerComponent player)
        {
            List <PlayerSlotObject> slots = playerSlots.OrderBy(x => x.Id).ToList();

            for (int i = 0; i < slots.Count; i++)
            {
                PlayerSlotObject slot = slots[i];
                if (!slot.IsTaken)
                {
                    player.GetComponent <PlayerInput>().SwitchCurrentActionMap("UI");

                    // Give the player a unique model and color
                    player.SwitchCharacterModel(playerModels[i]);
                    player.PlayerColor = playerColors[i];

                    slot.JoinPlayer(player);

                    break;
                }
            }
        }