private void btnNewGame_Click(object sender, EventArgs e) { Hide(); frmAboutGame fAbout = new frmAboutGame(); fAbout.ShowDialog(); frmInputNames fInput = new frmInputNames(); fInput.ShowDialog(); //frmGameEngine f = new frmGameEngine(); //f.ShowDialog(); Show(); }
private void msRules_Click(object sender, EventArgs e) { frmAboutGame f = new frmAboutGame(); f.ShowDialog(); }