Esempio n. 1
0
        /// <summary> Updates internal state with allocation. </summary>
        private static void HandleMalloc(FStreamToken StreamToken, FStreamSnapshot Snapshot, Dictionary <ulong, FLiveAllocationInfo> PointerToPointerInfoMap)
        {
            // Keep track of size associated with pointer and also current callstack.
            var PointerInfo = new FLiveAllocationInfo(StreamToken.Size, StreamToken.CallStackIndex, StreamToken.TagsIndex);

            if (PointerToPointerInfoMap.ContainsKey(StreamToken.Pointer))
            {
                Debug.WriteLine("Same pointer malloced twice without being freed: " + StreamToken.Pointer + " in pool " + StreamToken.Pool);
                PointerToPointerInfoMap.Remove(StreamToken.Pointer);
            }

            PointerToPointerInfoMap.Add(StreamToken.Pointer, PointerInfo);

            if (StreamToken.CallStackIndex >= FStreamInfo.GlobalInstance.CallStackArray.Count)
            {
                Debug.WriteLine("CallStackIndex out of range!");
                return;
            }

            // Add size to lifetime churn tracking.
            while (StreamToken.CallStackIndex >= Snapshot.LifetimeCallStackList.Count)
            {
                Snapshot.LifetimeCallStackList.Add(new FCallStackAllocationInfo(0, Snapshot.LifetimeCallStackList.Count, 0, -1));
            }

            Snapshot.LifetimeCallStackList[StreamToken.CallStackIndex].Add(StreamToken.Size, 1, StreamToken.TagsIndex);

            if (Snapshot.AllocationSize > Snapshot.AllocationMaxSize)
            {
                Snapshot.AllocationMaxSize = Snapshot.AllocationSize;
            }

            // Maintain timeline view
            Snapshot.AllocationSize += PointerInfo.Size;
            Snapshot.AllocationCount++;
            if (Snapshot.AllocationCount % AllocationsPerSlice == 0)
            {
                FMemorySlice Slice = new FMemorySlice(Snapshot);
                Snapshot.OverallMemorySlice.Add(Slice);
                Snapshot.AllocationMaxSize = 0;
            }
        }
Esempio n. 2
0
        /// <summary> Updates internal state with free. </summary>
        private static bool HandleFree(FStreamToken StreamToken, FStreamSnapshot Snapshot, Dictionary <ulong, FLiveAllocationInfo> PointerToPointerInfoMap, out FLiveAllocationInfo FreedAllocInfo)
        {
            if (!PointerToPointerInfoMap.TryGetValue(StreamToken.Pointer, out FreedAllocInfo))
            {
                Debug.WriteLine("Free without malloc: " + StreamToken.Pointer + " in pool " + StreamToken.Pool);
                return(false);
            }

            // Maintain timeline view
            Snapshot.AllocationSize -= FreedAllocInfo.Size;
            Snapshot.AllocationCount++;
            if (Snapshot.AllocationCount % AllocationsPerSlice == 0)
            {
                FMemorySlice Slice = new FMemorySlice(Snapshot);
                Snapshot.OverallMemorySlice.Add(Slice);
            }

            // Remove freed pointer if it is in the array.
            PointerToPointerInfoMap.Remove(StreamToken.Pointer);

            return(true);
        }