public GONavigationButton(GameObject obj) : base(obj) { KeyNavigation = obj.GetExactComponent <UIKeyNavigation>(); ButtonGroup = obj.GetExactComponent <ButtonGroupState>(); Name = new GOLabel(obj.GetChild(0)); Highlight = new GOSprite(obj.GetChild(1)); Background = new GOThinBackground(obj.GetChild(2)); }
public GOThinSpriteBackground(GameObject obj) : base(obj) { Body = new GOSprite(obj.GetChild(1)); }
public GOThinBackground(GameObject obj) : base(obj) { Border = new GOSprite(obj.GetChild(0)); }
public GOForegroundWidget(GameObject obj) : base(obj) { Highlight = new GOSprite(obj.GetChild(0)); Foreground = new GOSprite(obj.GetChild(1)); }