private void LoadSettings() { try { IniFile iniFile = new IniFile(_iniPath); String value = iniFile.ReadValue("Settings", nameof(ScreenResolution)); if (String.IsNullOrEmpty(value)) { value = "1280x960"; } _resolution = value; value = iniFile.ReadValue("Settings", nameof(Windowed)); if (String.IsNullOrEmpty(value)) { value = "true"; } if (!Boolean.TryParse(value, out _isWindowMode)) { _isWindowMode = true; } value = iniFile.ReadValue("Memoria", nameof(IsX64)); if (String.IsNullOrEmpty(value)) { value = "true"; } if (!Boolean.TryParse(value, out _isX64)) { _isX64 = true; } if (!Environment.Is64BitOperatingSystem || !Directory.Exists("x64")) { _isX64 = false; _isX64Enabled = false; } else if (!Directory.Exists("x86")) { _isX64 = true; _isX64Enabled = false; } value = iniFile.ReadValue("Memoria", nameof(IsDebugMode)); if (String.IsNullOrEmpty(value)) { value = "false"; } if (!Boolean.TryParse(value, out _isDebugMode)) { _isDebugMode = false; } OnPropertyChanged(nameof(ScreenResolution)); OnPropertyChanged(nameof(Windowed)); OnPropertyChanged(nameof(IsX64)); OnPropertyChanged(nameof(IsX64Enabled)); OnPropertyChanged(nameof(IsDebugMode)); } catch (Exception ex) { UiHelper.ShowError(Application.Current.MainWindow, ex); } }
private void LoadSettings() { try { IniFile iniFile = new IniFile(_iniPath); String value = iniFile.ReadValue("Settings", nameof(ScreenResolution)); if (String.IsNullOrEmpty(value)) { value = "1280x960"; } _resolution = value; value = iniFile.ReadValue("Settings", nameof(ActiveMonitor)); if (!String.IsNullOrEmpty(value)) { _activeMonitor = value; } value = iniFile.ReadValue("Settings", nameof(Windowed)); if (String.IsNullOrEmpty(value)) { value = "true"; } if (!Boolean.TryParse(value, out _isWindowMode)) { _isWindowMode = true; } value = iniFile.ReadValue("Memoria", nameof(IsX64)); if (String.IsNullOrEmpty(value)) { value = "true"; } if (!Boolean.TryParse(value, out _isX64)) { _isX64 = true; } if (!Environment.Is64BitOperatingSystem || !Directory.Exists("x64")) { _isX64 = false; _isX64Enabled = false; } else if (!Directory.Exists("x86")) { _isX64 = true; _isX64Enabled = false; } UInt16 x64SamplingFrequency; UInt16 x86SamplingFrequency; Boolean?x64SamplingReaded = TryReadAudioSamplingFrequency(@"x64\FF9_Data\Plugins\SdLib.dll", out x64SamplingFrequency); Boolean?x86SamplingReaded = TryReadAudioSamplingFrequency(@"x86\FF9_Data\Plugins\SdLib.dll", out x86SamplingFrequency); if (x64SamplingReaded != true && x86SamplingReaded != true) { _audioFrequency = 32000; _audioFrequencyEnabled = false; } else { _audioFrequency = Math.Max(x86SamplingFrequency, x64SamplingFrequency); if (x64SamplingFrequency < x86SamplingFrequency) { TryWriteAudioSamplingFrequency(true, _audioFrequency, true); } else if (x86SamplingFrequency < x64SamplingFrequency) { TryWriteAudioSamplingFrequency(false, _audioFrequency, true); } } value = iniFile.ReadValue("Memoria", nameof(IsDebugMode)); if (String.IsNullOrEmpty(value)) { value = "false"; } if (!Boolean.TryParse(value, out _isDebugMode)) { _isDebugMode = false; } OnPropertyChanged(nameof(ScreenResolution)); OnPropertyChanged(nameof(ActiveMonitor)); OnPropertyChanged(nameof(Windowed)); OnPropertyChanged(nameof(AudioFrequency)); OnPropertyChanged(nameof(AudioFrequencyEnabled)); OnPropertyChanged(nameof(IsX64)); OnPropertyChanged(nameof(IsX64Enabled)); OnPropertyChanged(nameof(IsDebugMode)); } catch (Exception ex) { UiHelper.ShowError(Application.Current.MainWindow, ex); } }