static void Main(string[] args) { //Car car = new Car(); //car.AddFule(50); //Console.WriteLine(car.GetCarState()); //car.IncreaseSpeed(); //car.IncreaseSpeed(); //Console.WriteLine(car.GetCarState()); //car.IncreaseSpeed(); CarState carState = new CarState() { Speed = 100, Fule = 60 }; var result = carState.ToString(); Console.WriteLine(result); }
static void Main(string[] args) { Car car = new Car(); car.AddFule(2000); car.IncreaseSpeed(); car.Killometer(); car.IncreaseSpeed(); car.Killometer(); car.IncreaseSpeed(); car.Killometer(); car.IncreaseSpeed(); car.Killometer(); car.DecreaseSpeed(); car.Killometer(); CarState carState = car.GetState(); Car c1 = new Car(carState); Console.WriteLine($"{c1.GetState().Fule} {c1.GetState().Speed}"); }