Esempio n. 1
0
        public static Vector GetSingle(Bunch <Vector> _points, double _progress)
        {
            Bunch <Vector> ps = _points.Clone();

            while (ps.Count > 1)
            {
                Bunch <Vector> nps = new Bunch <Vector>();
                for (int x = 0; x < ps.Count - 1; x++)
                {
                    nps.Add(ps[x] + (ps[x + 1] - ps[x]) * _progress);
                }
                ps = nps;
            }
            return(ps[0]);
        }
Esempio n. 2
0
        public static Bunch <Vector> GetPoints(Bunch <Vector> _points, int _quality)
        {
            Bunch <Vector> @out = new Bunch <Vector>();

            for (int i = 0; i <= _quality; i++)
            {
                double         f  = i / (double)_quality;
                Bunch <Vector> ps = _points.Clone();
                while (ps.Count > 1)
                {
                    Bunch <Vector> nps = new Bunch <Vector>();
                    for (int x = 0; x < ps.Count - 1; x++)
                    {
                        nps.Add(ps[x] + (ps[x + 1] - ps[x]) * f);
                    }
                    ps = nps;
                }
                @out.Add(ps[0]);
            }
            return(@out);
        }