private Load ( System.Xml.Linq.XElement effectNode ) : EffectInfo | ||
effectNode | System.Xml.Linq.XElement | |
return | EffectInfo |
public TriggerInfo Load(XElement triggerNode) { string conditionString; if (triggerNode.Attribute("condition") != null) { conditionString = triggerNode.GetAttribute <string>("condition"); } else { conditionString = triggerNode.Element("Condition").Value; } var effectNode = triggerNode.Element("Effect"); var effect = _effectReader.Load(effectNode); var elseNode = triggerNode.Element("Else"); var elseEffect = (elseNode != null) ? _effectReader.Load(elseNode) : null; var priority = triggerNode.TryAttribute <int?>("priority"); return(new TriggerInfo() { Condition = conditionString, Effect = effect, Else = elseEffect, Priority = priority }); }
public IEffectPartInfo Load(XElement partNode) { return(new DelayedEffectPartInfo() { DelayFrames = partNode.GetAttribute <int>("frames"), Effect = _effectReader.Load(partNode) }); }