Esempio n. 1
0
        public void update(float location)
        {
            foreach (DiscBonePair bone in bones)
            {
                float loc = location + bone.offset;
                if (loc < 0.0f)
                {
                    loc = 0.0f;
                }
                else if (loc > 1.0f)
                {
                    loc = 1.0f;
                }

                bone.bone.setPosition(Quaternion.quatRotate(owner.Rotation.inverse(), Quaternion.quatRotate(followSimObject.Rotation, fossa.getPosition(loc)) + followSimObject.Translation - owner.Translation));
                bone.bone.needUpdate(true);
            }
        }
Esempio n. 2
0
 public Vector3 getPosition(float location)
 {
     return(fossa.getPosition(location) + getOffset(location));
 }