private void ActorDespawningHandler(object sender, EventArgs e) { mFlyerControl = null; }
public void SetControllerComponent(FlyerControllerComponent flyerController) { mFlyerControl = flyerController; mFlyerControl.Owner.ActorDespawning += ActorDespawningHandler; }
public FlyerInputProcessor(PlayerIndex inputIndex) : base(inputIndex) { mFlyerControl = null; }
private void ActorDespawningHandler(object sender, EventArgs e) { mFlyerControl = null; }
public void SetControllerComponent(FlyerControllerComponent flyerController) { mFlyerControl = flyerController; mFlyerControl.Owner.ActorDespawning += ActorDespawningHandler; }
public FlyerInputProcessor(PlayerIndex inputIndex) : base(inputIndex) { mFlyerControl = null; }