Esempio n. 1
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 /// <summary>
 /// The main entry point for the application.
 /// </summary>
 static void Main(string[] args)
 {
     using (Game1 game = new Game1())
     {
         game.Run();
     }
 }
Esempio n. 2
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 public Enemy(Texture2D texture, Vector2 position, Vector2 velocity, Vector2 grav, Vector2 screen, Game1 game)
 {
     health = 100;
     touchDamage = 10;
     myTexture = texture;
     myPosition = position;
     myVelocity = velocity;
     myScreenSize = screen;
     gravity = grav;
     myGame = game;
     moveTimer = 100;
 }
Esempio n. 3
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        public MainChar(Texture2D texture, Texture2D daggerImg, Texture2D boltImg1, Vector2 position, Vector2 velocity, Vector2 acceleration, Vector2 setGrav, Vector2 setFric, Vector2 screen, float setLR, Game1 game)
        {
            myTexture = texture;
            myPosition = position;
            myAcceleration = acceleration;
            gravity = setGrav;
            friction = setFric;
            myScreenSize = screen;
            LRspeed = setLR;
            faceRight = true;
            myGame = game;
            daggerImage = daggerImg;
            dagTimer = 0;
            SetUpInput();
            daggerLevel = 1;

            this.boltImg1 = boltImg1;

        }