Esempio n. 1
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        public void writePolygonsByOptimizer(Polygons polygons, GCodePathConfig config)
        {
            PathOrderOptimizer orderOptimizer = new PathOrderOptimizer(lastPosition);

            orderOptimizer.AddPolygons(polygons);

            orderOptimizer.Optimize(config);

            for (int i = 0; i < orderOptimizer.bestPolygonOrderIndex.Count; i++)
            {
                int polygonIndex = orderOptimizer.bestPolygonOrderIndex[i];
                writePolygon(polygons[polygonIndex], orderOptimizer.startIndexInPolygon[polygonIndex], config);
            }
        }
Esempio n. 2
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        public void QueuePolygonsByOptimizer(Polygons polygons, GCodePathConfig config)
        {
            if (polygons.Count == 0)
            {
                return;
            }

            PathOrderOptimizer orderOptimizer = new PathOrderOptimizer(LastPosition);

            orderOptimizer.AddPolygons(polygons);

            orderOptimizer.Optimize(config);

            for (int i = 0; i < orderOptimizer.bestIslandOrderIndex.Count; i++)
            {
                int polygonIndex = orderOptimizer.bestIslandOrderIndex[i];
                QueuePolygon(polygons[polygonIndex], orderOptimizer.startIndexInPolygon[polygonIndex], config);
            }
        }
Esempio n. 3
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        public bool QueuePolygonsByOptimizer(Polygons polygons, PathFinder pathFinder, GCodePathConfig config, int layerIndex)
        {
            if (polygons.Count == 0)
            {
                return(false);
            }

            PathOrderOptimizer orderOptimizer = new PathOrderOptimizer(LastPosition);

            orderOptimizer.AddPolygons(polygons);

            orderOptimizer.Optimize(pathFinder, layerIndex, config);

            for (int i = 0; i < orderOptimizer.bestIslandOrderIndex.Count; i++)
            {
                int polygonIndex = orderOptimizer.bestIslandOrderIndex[i];
                QueuePolygon(polygons[polygonIndex], orderOptimizer.startIndexInPolygon[polygonIndex], config);
            }

            return(true);
        }
Esempio n. 4
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        public void QueuePolygonsByOptimizer(Polygons polygons, GCodePathConfig config)
        {
            PathOrderOptimizer orderOptimizer = new PathOrderOptimizer(LastPosition);
            orderOptimizer.AddPolygons(polygons);

            orderOptimizer.Optimize(config);

            for (int i = 0; i < orderOptimizer.bestIslandOrderIndex.Count; i++)
            {
                int polygonIndex = orderOptimizer.bestIslandOrderIndex[i];
                QueuePolygon(polygons[polygonIndex], orderOptimizer.startIndexInPolygon[polygonIndex], config);
            }
        }