Esempio n. 1
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        /// <summary>
        /// Draw the this <see cref="CurveItem"/> to the specified <see cref="Graphics"/>
        /// device using the specified smoothing property (<see cref="ZedGraph.Line.SmoothTension"/>).
        /// The routine draws the line segments and the area fill (if any, see <see cref="FillType"/>;
        /// the symbols are drawn by the <see cref="Symbol.Draw"/> method.  This method
        /// is normally only called by the Draw method of the
        /// <see cref="CurveItem"/> object.  Note that the <see cref="StepType"/> property
        /// is ignored for smooth lines (e.g., when <see cref="ZedGraph.Line.IsSmooth"/> is true).
        /// </summary>
        /// <param name="g">
        /// A graphic device object to be drawn into.  This is normally e.Graphics from the
        /// PaintEventArgs argument to the Paint() method.
        /// </param>
        /// <param name="scaleFactor">
        /// The scaling factor to be used for rendering objects.  This is calculated and
        /// passed down by the parent <see cref="GraphPane"/> object using the
        /// <see cref="PaneBase.CalcScaleFactor"/> method, and is used to proportionally adjust
        /// font sizes, etc. according to the actual size of the graph.
        /// </param>
        /// <param name="pane">
        /// A reference to the <see cref="GraphPane"/> object that is the parent or
        /// owner of this object.
        /// </param>
        /// <param name="curve">A <see cref="LineItem"/> representing this
        /// curve.</param>
        public void DrawSmoothFilledCurve( Graphics g, GraphPane pane,
                                CurveItem curve, float scaleFactor )
        {
            Line source = this;
            if ( curve.IsSelected )
                source = Selection.Line;

            PointF[] arrPoints;
            int count;
            IPointList points = curve.Points;

            if ( this.IsVisible && !this.Color.IsEmpty && points != null &&
                BuildPointsArray( pane, curve, out arrPoints, out count ) &&
                count > 2 )
            {
                float tension = _isSmooth ? _smoothTension : 0f;

                // Fill the curve if needed
                if ( this.Fill.IsVisible )
                {
                    Axis yAxis = curve.GetYAxis( pane );

                    using ( GraphicsPath path = new GraphicsPath( FillMode.Winding ) )
                    {
                        path.AddCurve( arrPoints, 0, count - 2, tension );

                        double yMin = yAxis._scale._min < 0 ? 0.0 : yAxis._scale._min;
                        CloseCurve( pane, curve, arrPoints, count, yMin, path );

                        RectangleF rect = path.GetBounds();
                        using ( Brush brush = source._fill.MakeBrush( rect ) )
                        {
                            if ( pane.LineType == LineType.Stack && yAxis.Scale._min < 0 &&
                                    this.IsFirstLine( pane, curve ) )
                            {
                                float zeroPix = yAxis.Scale.Transform( 0 );
                                RectangleF tRect = pane.Chart._rect;
                                tRect.Height = zeroPix - tRect.Top;
                                if ( tRect.Height > 0 )
                                {
                                    Region reg = g.Clip;
                                    g.SetClip( tRect );
                                    g.FillPath( brush, path );
                                    g.SetClip( pane.Chart._rect );
                                }
                            }
                            else
                                g.FillPath( brush, path );
                            //brush.Dispose();
                        }

                        // restore the zero line if needed (since the fill tends to cover it up)
                        yAxis.FixZeroLine( g, pane, scaleFactor, rect.Left, rect.Right );
                    }
                }

                // If it's a smooth curve, go ahead and render the path.  Otherwise, use the
                // standard drawcurve method just in case there are missing values.
                if ( _isSmooth )
                {
                    using ( Pen pen = GetPen( pane, scaleFactor ) )
                    {
                        // Stroke the curve
                        g.DrawCurve( pen, arrPoints, 0, count - 2, tension );

                        //pen.Dispose();
                    }
                }
                else
                    DrawCurve( g, pane, curve, scaleFactor );
            }
        }
Esempio n. 2
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        /// <summary>
        /// Add a <see cref="CurveItem" /> to the selection list.
        /// </summary>
        /// <param name="master">The <see cref="MasterPane" /> that is the "owner"
        /// of the <see cref="CurveItem" />'s.</param>
        /// <param name="ci">The <see cref="CurveItem" /> to be added to the list.</param>
        public void AddToSelection( MasterPane master, CurveItem ci )
        {
            if ( this.Contains( ci ) == false )
                Add( ci );

            UpdateSelection( master );
        }
Esempio n. 3
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        /// <summary>
        /// The Copy Constructor
        /// </summary>
        /// <param name="rhs">The CurveItem object from which to copy</param>
        public CurveItem( CurveItem rhs )
        {
            _label = rhs._label.Clone();
            _isY2Axis = rhs.IsY2Axis;
            _isX2Axis = rhs.IsX2Axis;
            _isVisible = rhs.IsVisible;
            _isOverrideOrdinal = rhs._isOverrideOrdinal;
            _yAxisIndex = rhs._yAxisIndex;

            if ( rhs.Tag is ICloneable )
                this.Tag = ((ICloneable) rhs.Tag).Clone();
            else
                this.Tag = rhs.Tag;

            _points = (IPointList) rhs.Points.Clone();

            _link = rhs._link.Clone();
        }
Esempio n. 4
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        /// <summary>
        /// Do all rendering associated with this <see cref="Line"/> to the specified
        /// <see cref="Graphics"/> device.  This method is normally only
        /// called by the Draw method of the parent <see cref="LineItem"/> object.
        /// </summary>
        /// <param name="g">
        /// A graphic device object to be drawn into.  This is normally e.Graphics from the
        /// PaintEventArgs argument to the Paint() method.
        /// </param>
        /// <param name="scaleFactor">
        /// The scaling factor to be used for rendering objects.  This is calculated and
        /// passed down by the parent <see cref="GraphPane"/> object using the
        /// <see cref="PaneBase.CalcScaleFactor"/> method, and is used to proportionally adjust
        /// font sizes, etc. according to the actual size of the graph.
        /// </param>
        /// <param name="pane">
        /// A reference to the <see cref="ZedGraph.GraphPane"/> object that is the parent or
        /// owner of this object.
        /// </param>
        /// <param name="curve">A <see cref="LineItem"/> representing this
        /// curve.</param>
        public void Draw( Graphics g, GraphPane pane, CurveItem curve, float scaleFactor )
        {
            // If the line is being shown, draw it
            if ( this.IsVisible )
            {
                //How to handle fill vs nofill?
                //if ( isSelected )
                //	GraphPane.Default.SelectedLine.

                SmoothingMode sModeSave = g.SmoothingMode;
                if ( _isAntiAlias )
                    g.SmoothingMode = SmoothingMode.HighQuality;

                if ( curve is StickItem )
                    DrawSticks( g, pane, curve, scaleFactor );
                else if ( this.IsSmooth || this.Fill.IsVisible )
                    DrawSmoothFilledCurve( g, pane, curve, scaleFactor );
                else
                    DrawCurve( g, pane, curve, scaleFactor );

                g.SmoothingMode = sModeSave;
            }
        }
Esempio n. 5
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        /// <summary>
        /// Get the user scale values associate with a particular point of a
        /// particular curve.</summary>
        /// <remarks>The main purpose of this method is to handle
        /// stacked bars, in which case the stacked values are returned rather
        /// than the individual data values.
        /// </remarks>
        /// <param name="curve">A <see cref="CurveItem"/> object of interest.</param>
        /// <param name="iPt">The zero-based point index for the point of interest.</param>
        /// <param name="baseVal">A <see cref="Double"/> value representing the value
        /// for the independent axis.</param>
        /// <param name="lowVal">A <see cref="Double"/> value representing the lower
        /// value for the dependent axis.</param>
        /// <param name="hiVal">A <see cref="Double"/> value representing the upper
        /// value for the dependent axis.</param>
        /// <returns>true if the data point is value, false for
        /// <see cref="PointPairBase.Missing"/>, invalid, etc. data.</returns>
        public bool GetValues( CurveItem curve, int iPt, out double baseVal,
							out double lowVal, out double hiVal )
        {
            return GetValues( _pane, curve, iPt, out baseVal,
                                    out lowVal, out hiVal );
        }
Esempio n. 6
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        private bool IsFirstLine( GraphPane pane, CurveItem curve )
        {
            CurveList curveList = pane.CurveList;

            for ( int j = 0; j < curveList.Count; j++ )
            {
                CurveItem tCurve = curveList[j];

                if ( tCurve is LineItem && tCurve.IsY2Axis == curve.IsY2Axis &&
                        tCurve.YAxisIndex == curve.YAxisIndex )
                {
                    return tCurve == curve;
                }
            }

            return false;
        }
Esempio n. 7
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        /// <summary>
        /// Build an array of <see cref="PointF"/> values (pixel coordinates) that represents
        /// the current curve.  Note that this drawing routine ignores <see cref="PointPairBase.Missing"/>
        /// values, but it does not "break" the line to indicate values are missing.
        /// </summary>
        /// <param name="pane">A reference to the <see cref="GraphPane"/> object that is the parent or
        /// owner of this object.</param>
        /// <param name="curve">A <see cref="LineItem"/> representing this
        /// curve.</param>
        /// <param name="arrPoints">An array of <see cref="PointF"/> values in pixel
        /// coordinates representing the current curve.</param>
        /// <param name="count">The number of points contained in the "arrPoints"
        /// parameter.</param>
        /// <returns>true for a successful points array build, false for data problems</returns>
        public bool BuildPointsArray( GraphPane pane, CurveItem curve,
			out PointF[] arrPoints, out int count )
        {
            arrPoints = null;
            count = 0;
            IPointList points = curve.Points;

            if ( this.IsVisible && !this.Color.IsEmpty && points != null )
            {
                int index = 0;
                float curX, curY,
                            lastX = 0,
                            lastY = 0;
                double x, y, lowVal;
                ValueHandler valueHandler = new ValueHandler( pane, false );

                // Step type plots get twice as many points.  Always add three points so there is
                // room to close out the curve for area fills.
                arrPoints = new PointF[( _stepType == ZedGraph.StepType.NonStep ? 1 : 2 ) *
                                            points.Count + 1];

                // Loop over all points in the curve
                for ( int i = 0; i < points.Count; i++ )
                {
                    // make sure that the current point is valid
                    if ( !points[i].IsInvalid )
                    {
                        // Get the user scale values for the current point
                        // use the valueHandler only for stacked types
                        if ( pane.LineType == LineType.Stack )
                        {
                            valueHandler.GetValues( curve, i, out x, out lowVal, out y );
                        }
                        // otherwise, just access the values directly.  Avoiding the valueHandler for
                        // non-stacked types is an optimization to minimize overhead in case there are
                        // a large number of points.
                        else
                        {
                            x = points[i].X;
                            y = points[i].Y;
                        }

                        if ( x == PointPair.Missing || y == PointPair.Missing )
                            continue;

                        // Transform the user scale values to pixel locations
                        Axis xAxis = curve.GetXAxis( pane );
                        curX = xAxis.Scale.Transform( curve.IsOverrideOrdinal, i, x );
                        Axis yAxis = curve.GetYAxis( pane );
                        curY = yAxis.Scale.Transform( curve.IsOverrideOrdinal, i, y );

                        if ( curX < -1000000 || curY < -1000000 || curX > 1000000 || curY > 1000000 )
                            continue;

                        // Add the pixel value pair into the points array
                        // Two points are added for step type curves
                        // ignore step-type setting for smooth curves
                        if ( _isSmooth || index == 0 || this.StepType == StepType.NonStep )
                        {
                            arrPoints[index].X = curX;
                            arrPoints[index].Y = curY;
                        }
                        else if ( this.StepType == StepType.ForwardStep ||
                                        this.StepType == StepType.ForwardSegment )
                        {
                            arrPoints[index].X = curX;
                            arrPoints[index].Y = lastY;
                            index++;
                            arrPoints[index].X = curX;
                            arrPoints[index].Y = curY;
                        }
                        else if ( this.StepType == StepType.RearwardStep ||
                                        this.StepType == StepType.RearwardSegment )
                        {
                            arrPoints[index].X = lastX;
                            arrPoints[index].Y = curY;
                            index++;
                            arrPoints[index].X = curX;
                            arrPoints[index].Y = curY;
                        }

                        lastX = curX;
                        lastY = curY;
                        index++;

                    }

                }

                // Make sure there is at least one valid point
                if ( index == 0 )
                    return false;

                // Add an extra point at the end, since the smoothing algorithm requires it
                arrPoints[index] = arrPoints[index - 1];
                index++;

                count = index;
                return true;
            }
            else
            {
                return false;
            }
        }
Esempio n. 8
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        /// <summary>
        /// Draw the specified single bar (an individual "point") of this series to the specified
        /// <see cref="Graphics"/> device.  This method is not as efficient as
        /// <see cref="DrawBars"/>, which draws the bars for all points.  It is intended to be used
        /// only for <see cref="BarType.SortedOverlay"/>, which requires special handling of each bar.
        /// </summary>
        /// <param name="g">
        /// A graphic device object to be drawn into.  This is normally e.Graphics from the
        /// PaintEventArgs argument to the Paint() method.
        /// </param>
        /// <param name="pane">
        /// A reference to the <see cref="GraphPane"/> object that is the parent or
        /// owner of this object.
        /// </param>
        /// <param name="curve">A <see cref="CurveItem"/> object representing the
        /// <see cref="Bar"/>'s to be drawn.</param>
        /// <param name="baseAxis">The <see cref="Axis"/> class instance that defines the base (independent)
        /// axis for the <see cref="Bar"/></param>
        /// <param name="valueAxis">The <see cref="Axis"/> class instance that defines the value (dependent)
        /// axis for the <see cref="Bar"/></param>
        /// <param name="pos">
        /// The ordinal position of the this bar series (0=first bar, 1=second bar, etc.)
        /// in the cluster of bars.
        /// </param>
        /// <param name="index">
        /// The zero-based index number for the single bar to be drawn.
        /// </param>
        /// <param name="barWidth">
        /// The width of each bar, in pixels.
        /// </param>
        /// <param name="scaleFactor">
        /// The scaling factor to be used for rendering objects.  This is calculated and
        /// passed down by the parent <see cref="GraphPane"/> object using the
        /// <see cref="PaneBase.CalcScaleFactor"/> method, and is used to proportionally adjust
        /// font sizes, etc. according to the actual size of the graph.
        /// </param>
        public void DrawSingleBar( Graphics g, GraphPane pane, CurveItem curve,
									Axis baseAxis, Axis valueAxis,
									int pos, int index, float barWidth, float scaleFactor )
        {
            // Make sure that a bar value exists for the current curve and current ordinal position
            if ( index >= curve.Points.Count )
                return;

            // For Overlay and Stack bars, the position is always zero since the bars are on top
            // of eachother
            if ( pane._barSettings.Type == BarType.Overlay || pane._barSettings.Type == BarType.Stack ||
                    pane._barSettings.Type == BarType.PercentStack )
                pos = 0;

            // Draw the specified bar
            DrawSingleBar( g, pane, curve, index, pos, baseAxis, valueAxis, barWidth, scaleFactor );
        }
Esempio n. 9
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        /// <summary>
        /// Protected internal routine that draws the specified single bar (an individual "point")
        /// of this series to the specified <see cref="Graphics"/> device.
        /// </summary>
        /// <param name="g">
        /// A graphic device object to be drawn into.  This is normally e.Graphics from the
        /// PaintEventArgs argument to the Paint() method.
        /// </param>
        /// <param name="pane">
        /// A reference to the <see cref="GraphPane"/> object that is the parent or
        /// owner of this object.
        /// </param>
        /// <param name="curve">A <see cref="CurveItem"/> object representing the
        /// <see cref="Bar"/>'s to be drawn.</param>
        /// <param name="index">
        /// The zero-based index number for the single bar to be drawn.
        /// </param>
        /// <param name="pos">
        /// The ordinal position of the this bar series (0=first bar, 1=second bar, etc.)
        /// in the cluster of bars.
        /// </param>
        /// <param name="baseAxis">The <see cref="Axis"/> class instance that defines the base (independent)
        /// axis for the <see cref="Bar"/></param>
        /// <param name="valueAxis">The <see cref="Axis"/> class instance that defines the value (dependent)
        /// axis for the <see cref="Bar"/></param>
        /// <param name="barWidth">
        /// The width of each bar, in pixels.
        /// </param>
        /// <param name="scaleFactor">
        /// The scaling factor to be used for rendering objects.  This is calculated and
        /// passed down by the parent <see cref="GraphPane"/> object using the
        /// <see cref="PaneBase.CalcScaleFactor"/> method, and is used to proportionally adjust
        /// font sizes, etc. according to the actual size of the graph.
        /// </param>
        protected virtual void DrawSingleBar( Graphics g, GraphPane pane,
										CurveItem curve,
										int index, int pos, Axis baseAxis, Axis valueAxis,
										float barWidth, float scaleFactor )
        {
            // pixBase = pixel value for the bar center on the base axis
            // pixHiVal = pixel value for the bar top on the value axis
            // pixLowVal = pixel value for the bar bottom on the value axis
            float pixBase, pixHiVal, pixLowVal;

            float clusterWidth = pane.BarSettings.GetClusterWidth();
            //float barWidth = curve.GetBarWidth( pane );
            float clusterGap = pane._barSettings.MinClusterGap * barWidth;
            float barGap = barWidth * pane._barSettings.MinBarGap;

            // curBase = the scale value on the base axis of the current bar
            // curHiVal = the scale value on the value axis of the current bar
            // curLowVal = the scale value of the bottom of the bar
            double curBase, curLowVal, curHiVal;
            ValueHandler valueHandler = new ValueHandler( pane, false );
            valueHandler.GetValues( curve, index, out curBase, out curLowVal, out curHiVal );

            // Any value set to double max is invalid and should be skipped
            // This is used for calculated values that are out of range, divide
            //   by zero, etc.
            // Also, any value <= zero on a log scale is invalid

            if ( !curve.Points[index].IsInvalid )
            {
                // calculate a pixel value for the top of the bar on value axis
                pixLowVal = valueAxis.Scale.Transform( curve.IsOverrideOrdinal, index, curLowVal );
                pixHiVal = valueAxis.Scale.Transform( curve.IsOverrideOrdinal, index, curHiVal );
                // calculate a pixel value for the center of the bar on the base axis
                pixBase = baseAxis.Scale.Transform( curve.IsOverrideOrdinal, index, curBase );

                // Calculate the pixel location for the side of the bar (on the base axis)
                float pixSide = pixBase - clusterWidth / 2.0F + clusterGap / 2.0F +
                                pos * ( barWidth + barGap );

                // Draw the bar
                if ( pane._barSettings.Base == BarBase.X )
                    this.Draw( g, pane, pixSide, pixSide + barWidth, pixLowVal,
                            pixHiVal, scaleFactor, true, curve.IsSelected,
                            curve.Points[index] );
                else
                    this.Draw( g, pane, pixLowVal, pixHiVal, pixSide, pixSide + barWidth,
                            scaleFactor, true, curve.IsSelected,
                            curve.Points[index] );
            }
        }
Esempio n. 10
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        /// <summary>
        /// Find the data point that lies closest to the specified mouse (screen)
        /// point.
        /// </summary>
        /// <remarks>
        /// This method will search through the specified list of curves to find which point is
        /// nearest.  It will only consider points that are within
        /// <see cref="Default.NearestTol"/> pixels of the screen point, and it will
        /// only consider <see cref="CurveItem"/>'s that are in 
        /// <paramref name="targetCurveList"/>.
        /// </remarks>
        /// <param name="mousePt">The screen point, in pixel coordinates.</param>
        /// <param name="targetCurveList">A <see cref="CurveList"/> object containing
        /// a subset of <see cref="CurveItem"/>'s to be searched.</param>
        /// <param name="nearestCurve">A reference to the <see cref="CurveItem"/>
        /// instance that contains the closest point.  nearestCurve will be null if
        /// no data points are available.</param>
        /// <param name="iNearest">The index number of the closest point.  The
        /// actual data vpoint will then be <see cref="CurveItem.Points">CurveItem.Points[iNearest]</see>
        /// .  iNearest will
        /// be -1 if no data points are available.</param>
        /// <returns>true if a point was found and that point lies within
        /// <see cref="Default.NearestTol"/> pixels
        /// of the screen point, false otherwise.</returns>
        public bool FindNearestPoint( PointF mousePt, CurveList targetCurveList,
			out CurveItem nearestCurve, out int iNearest )
        {
            CurveItem nearestBar = null;
            int iNearestBar = -1;
            nearestCurve = null;
            iNearest = -1;

            // If the point is outside the ChartRect, always return false
            if ( !_chart._rect.Contains( mousePt ) )
                return false;

            double x, x2;
            double[] y;
            double[] y2;

            //ReverseTransform( mousePt, out x, out y, out y2 );
            ReverseTransform( mousePt, out x, out x2, out y, out y2 );

            if ( !AxisRangesValid() )
                return false;

            ValueHandler valueHandler = new ValueHandler( this, false );

            //double	yPixPerUnit = chartRect.Height / ( yAxis.Max - yAxis.Min );
            //double	y2PixPerUnit; // = chartRect.Height / ( y2Axis.Max - y2Axis.Min );

            double yPixPerUnitAct, yAct, yMinAct, yMaxAct, xAct;
            double minDist = 1e20;
            double xVal, yVal, dist = 99999, distX, distY;
            double tolSquared = Default.NearestTol * Default.NearestTol;

            int iBar = 0;

            foreach ( CurveItem curve in targetCurveList )
            {
                //test for pie first...if it's a pie rest of method superfluous
                if ( curve is PieItem && curve.IsVisible )
                {
                    if ( ( (PieItem)curve ).SlicePath != null &&
                            ( (PieItem)curve ).SlicePath.IsVisible( mousePt ) )
                    {
                        nearestBar = curve;
                        iNearestBar = 0;
                    }

                    continue;
                }
                else if ( curve.IsVisible )
                {
                    int yIndex = curve.GetYAxisIndex( this );
                    Axis yAxis = curve.GetYAxis( this );
                    Axis xAxis = curve.GetXAxis( this );

                    if ( curve.IsY2Axis )
                    {
                        yAct = y2[yIndex];
                        yMinAct = _y2AxisList[yIndex]._scale._min;
                        yMaxAct = _y2AxisList[yIndex]._scale._max;
                    }
                    else
                    {
                        yAct = y[yIndex];
                        yMinAct = _yAxisList[yIndex]._scale._min;
                        yMaxAct = _yAxisList[yIndex]._scale._max;
                    }

                    yPixPerUnitAct = _chart._rect.Height / ( yMaxAct - yMinAct );

                    double xPixPerUnit = _chart._rect.Width / ( xAxis._scale._max - xAxis._scale._min );
                    xAct = xAxis is XAxis ? x : x2;

                    IPointList points = curve.Points;
                    float barWidth = curve.GetBarWidth( this );
                    double barWidthUserHalf;
                    Axis baseAxis = curve.BaseAxis( this );
                    bool isXBaseAxis = ( baseAxis is XAxis || baseAxis is X2Axis );
                    if ( isXBaseAxis )
                        barWidthUserHalf = barWidth / xPixPerUnit / 2.0;
                    else
                        barWidthUserHalf = barWidth / yPixPerUnitAct / 2.0;

                    if ( points != null )
                    {
                        for ( int iPt = 0; iPt < curve.NPts; iPt++ )
                        {
                            // xVal is the user scale X value of the current point
                            if ( xAxis._scale.IsAnyOrdinal && !curve.IsOverrideOrdinal )
                                xVal = (double)iPt + 1.0;
                            else
                                xVal = points[iPt].X;

                            // yVal is the user scale Y value of the current point
                            if ( yAxis._scale.IsAnyOrdinal && !curve.IsOverrideOrdinal )
                                yVal = (double)iPt + 1.0;
                            else
                                yVal = points[iPt].Y;

                            if ( xVal != PointPair.Missing &&
                                    yVal != PointPair.Missing )
                            {

                                if ( curve.IsBar || curve is ErrorBarItem ||
                                    curve is HiLowBarItem || curve is OHLCBarItem ||
                                    curve is JapaneseCandleStickItem )
                                {
                                    double baseVal, lowVal, hiVal;
                                    valueHandler.GetValues( curve, iPt, out baseVal,
                                            out lowVal, out hiVal );

                                    if ( lowVal > hiVal )
                                    {
                                        double tmpVal = lowVal;
                                        lowVal = hiVal;
                                        hiVal = tmpVal;
                                    }

                                    if ( isXBaseAxis )
                                    {

                                        double centerVal = valueHandler.BarCenterValue( curve, barWidth, iPt, xVal, iBar );

                                        if ( xAct < centerVal - barWidthUserHalf ||
                                                xAct > centerVal + barWidthUserHalf ||
                                                yAct < lowVal || yAct > hiVal )
                                            continue;
                                    }
                                    else
                                    {
                                        double centerVal = valueHandler.BarCenterValue( curve, barWidth, iPt, yVal, iBar );

                                        if ( yAct < centerVal - barWidthUserHalf ||
                                                yAct > centerVal + barWidthUserHalf ||
                                                xAct < lowVal || xAct > hiVal )
                                            continue;
                                    }

                                    if ( nearestBar == null )
                                    {
                                        iNearestBar = iPt;
                                        nearestBar = curve;
                                    }
                                }
                                else if ( xVal >= xAxis._scale._min && xVal <= xAxis._scale._max &&
                                            yVal >= yMinAct && yVal <= yMaxAct )
                                {
                                    if ( curve is LineItem && _lineType == LineType.Stack )
                                    {
                                        double zVal;
                                        valueHandler.GetValues( curve, iPt, out xVal, out zVal, out yVal );
                                    }

                                    distX = ( xVal - xAct ) * xPixPerUnit;
                                    distY = ( yVal - yAct ) * yPixPerUnitAct;
                                    dist = distX * distX + distY * distY;

                                    if ( dist >= minDist )
                                        continue;

                                    minDist = dist;
                                    iNearest = iPt;
                                    nearestCurve = curve;
                                }

                            }
                        }

                        if ( curve.IsBar )
                            iBar++;
                    }
                }
            }

            if ( nearestCurve is LineItem )
            {
                float halfSymbol = (float)( ( (LineItem)nearestCurve ).Symbol.Size *
                    CalcScaleFactor() / 2 );
                minDist -= halfSymbol * halfSymbol;
                if ( minDist < 0 )
                    minDist = 0;
            }

            if ( minDist >= tolSquared && nearestBar != null )
            {
                // if no point met the tolerance, but a bar was found, use it
                nearestCurve = nearestBar;
                iNearest = iNearestBar;
                return true;
            }
            else if ( minDist < tolSquared )
            {
                // Did we find a close point, and is it within the tolerance?
                // (minDist is the square of the distance in pixel units)
                return true;
            }
            else  // otherwise, no valid point found
                return false;
        }
Esempio n. 11
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        /// <summary>
        /// Draw the this <see cref="Bar"/> to the specified <see cref="Graphics"/>
        /// device as a bar at each defined point. This method
        /// is normally only called by the <see cref="BarItem.Draw"/> method of the
        /// <see cref="BarItem"/> object
        /// </summary>
        /// <param name="g">
        /// A graphic device object to be drawn into.  This is normally e.Graphics from the
        /// PaintEventArgs argument to the Paint() method.
        /// </param>
        /// <param name="pane">
        /// A reference to the <see cref="GraphPane"/> object that is the parent or
        /// owner of this object.
        /// </param>
        /// <param name="curve">A <see cref="CurveItem"/> object representing the
        /// <see cref="Bar"/>'s to be drawn.</param>
        /// <param name="baseAxis">The <see cref="Axis"/> class instance that defines the base (independent)
        /// axis for the <see cref="Bar"/></param>
        /// <param name="valueAxis">The <see cref="Axis"/> class instance that defines the value (dependent)
        /// axis for the <see cref="Bar"/></param>
        /// <param name="barWidth">
        /// The width of each bar, in pixels.
        /// </param>
        /// <param name="pos">
        /// The ordinal position of the this bar series (0=first bar, 1=second bar, etc.)
        /// in the cluster of bars.
        /// </param>
        /// <param name="scaleFactor">
        /// The scaling factor to be used for rendering objects.  This is calculated and
        /// passed down by the parent <see cref="GraphPane"/> object using the
        /// <see cref="PaneBase.CalcScaleFactor"/> method, and is used to proportionally adjust
        /// font sizes, etc. according to the actual size of the graph.
        /// </param>
        public void DrawBars( Graphics g, GraphPane pane, CurveItem curve,
								Axis baseAxis, Axis valueAxis,
								float barWidth, int pos, float scaleFactor )
        {
            // For non-cluster bar types, the position is always zero since the bars are on top
            // of eachother
            BarType barType = pane._barSettings.Type;
            if ( barType == BarType.Overlay || barType == BarType.Stack || barType == BarType.PercentStack ||
                    barType == BarType.SortedOverlay )
                pos = 0;

            // Loop over each defined point and draw the corresponding bar
            for ( int i=0; i<curve.Points.Count; i++ )
                DrawSingleBar( g, pane, curve, i, pos, baseAxis, valueAxis, barWidth, scaleFactor );
        }
Esempio n. 12
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        /// <summary>
        /// Find the data point that lies closest to the specified mouse (screen)
        /// point.
        /// </summary>
        /// <remarks>
        /// This method will search through all curves in
        /// <see cref="GraphPane.CurveList"/> to find which point is
        /// nearest.  It will only consider points that are within
        /// <see cref="Default.NearestTol"/> pixels of the screen point.
        /// </remarks>
        /// <param name="mousePt">The screen point, in pixel coordinates.</param>
        /// <param name="nearestCurve">A reference to the <see cref="CurveItem"/>
        /// instance that contains the closest point.  nearestCurve will be null if
        /// no data points are available.</param>
        /// <param name="iNearest">The index number of the closest point.  The
        /// actual data vpoint will then be <see cref="CurveItem.Points">CurveItem.Points[iNearest]</see>
        /// .  iNearest will
        /// be -1 if no data points are available.</param>
        /// <returns>true if a point was found and that point lies within
        /// <see cref="Default.NearestTol"/> pixels
        /// of the screen point, false otherwise.</returns>
        public bool FindNearestPoint( PointF mousePt,
			out CurveItem nearestCurve, out int iNearest )
        {
            return FindNearestPoint( mousePt, _curveList,
                out nearestCurve, out iNearest );
        }
Esempio n. 13
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        /// <summary>
        /// Find the data point that lies closest to the specified mouse (screen)
        /// point for the specified curve.
        /// </summary>
        /// <remarks>
        /// This method will search only through the points for the specified
        /// curve to determine which point is
        /// nearest the mouse point.  It will only consider points that are within
        /// <see cref="Default.NearestTol"/> pixels of the screen point.
        /// </remarks>
        /// <param name="mousePt">The screen point, in pixel coordinates.</param>
        /// <param name="nearestCurve">A reference to the <see cref="CurveItem"/>
        /// instance that contains the closest point.  nearestCurve will be null if
        /// no data points are available.</param>
        /// <param name="targetCurve">A <see cref="CurveItem"/> object containing
        /// the data points to be searched.</param>
        /// <param name="iNearest">The index number of the closest point.  The
        /// actual data vpoint will then be <see cref="CurveItem.Points">CurveItem.Points[iNearest]</see>
        /// .  iNearest will
        /// be -1 if no data points are available.</param>
        /// <returns>true if a point was found and that point lies within
        /// <see cref="Default.NearestTol"/> pixels
        /// of the screen point, false otherwise.</returns>
        public bool FindNearestPoint( PointF mousePt, CurveItem targetCurve,
				out CurveItem nearestCurve, out int iNearest )
        {
            CurveList targetCurveList = new CurveList();
            targetCurveList.Add( targetCurve );
            return FindNearestPoint( mousePt, targetCurveList,
                out nearestCurve, out iNearest );
        }
Esempio n. 14
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        /// <summary>
        /// Get the user scale values associate with a particular point of a
        /// particular curve.</summary>
        /// <remarks>The main purpose of this method is to handle
        /// stacked bars and lines, in which case the stacked values are returned rather
        /// than the individual data values.  However, this method works generically for any
        /// curve type.
        /// </remarks>
        /// <param name="pane">The parent <see cref="GraphPane"/> object.</param>
        /// <param name="curve">A <see cref="CurveItem"/> object of interest.</param>
        /// <param name="iPt">The zero-based point index for the point of interest.</param>
        /// <param name="baseVal">A <see cref="Double"/> value representing the value
        /// for the independent axis.</param>
        /// <param name="lowVal">A <see cref="Double"/> value representing the lower
        /// value for the dependent axis.</param>
        /// <param name="hiVal">A <see cref="Double"/> value representing the upper
        /// value for the dependent axis.</param>
        /// <returns>true if the data point is value, false for
        /// <see cref="PointPairBase.Missing"/>, invalid, etc. data.</returns>
        public static bool GetValues( GraphPane pane, CurveItem curve, int iPt,
							out double baseVal, out double lowVal, out double hiVal )
        {
            hiVal = PointPair.Missing;
            lowVal = PointPair.Missing;
            baseVal = PointPair.Missing;

            if ( curve == null || curve.Points.Count <= iPt || !curve.IsVisible )
                return false;

            Axis baseAxis = curve.BaseAxis( pane );
            Axis valueAxis = curve.ValueAxis( pane );

            if ( baseAxis is XAxis || baseAxis is X2Axis )
                baseVal = curve.Points[iPt].X;
            else
                baseVal = curve.Points[iPt].Y;

            // is it a stacked bar type?
            if ( curve is BarItem && ( pane._barSettings.Type == BarType.Stack ||
                        pane._barSettings.Type == BarType.PercentStack ) )
            {
                double positiveStack = 0;
                double negativeStack = 0;
                double curVal;

                // loop through all the curves, summing up the values to get a total (only
                // for the current ordinal position iPt)
                foreach ( CurveItem tmpCurve in pane.CurveList )
                {
                    // Sum the value for the current curve only if it is a bar
                    if ( tmpCurve.IsBar && tmpCurve.IsVisible )
                    {
                        curVal = PointPair.Missing;
                        // For non-ordinal curves, find a matching base value (must match exactly)
                        if ( curve.IsOverrideOrdinal || !baseAxis._scale.IsAnyOrdinal )
                        {
                            IPointList points = tmpCurve.Points;

                            for ( int i=0; i<points.Count; i++ )
                            {
                                if ( ( baseAxis is XAxis || baseAxis is X2Axis ) && points[i].X == baseVal )
                                {
                                    curVal = points[i].Y;
                                    break;
                                }
                                else if ( !(baseAxis is XAxis || baseAxis is X2Axis) && points[i].Y == baseVal )
                                {
                                    curVal = points[i].X;
                                    break;
                                }
                            }
                        }
                        // otherwise, it's an ordinal type so use the value at the same ordinal position
                        else if ( iPt < tmpCurve.Points.Count )
                        {
                            // Get the value for the appropriate value axis
                            if ( baseAxis is XAxis || baseAxis is X2Axis )
                                curVal = tmpCurve.Points[iPt].Y;
                            else
                                curVal = tmpCurve.Points[iPt].X;
                        }

                        // If it's a missing value, skip it
                        if ( curVal == PointPair.Missing )
                        {
                            positiveStack = PointPair.Missing;
                            negativeStack = PointPair.Missing;
                        }

                        // the current curve is the target curve, save the summed values for later
                        if ( tmpCurve == curve )
                        {
                            // if the value is positive, use the positive stack
                            if ( curVal >= 0 )
                            {
                                lowVal = positiveStack;
                                hiVal = ( curVal == PointPair.Missing || positiveStack == PointPair.Missing ) ?
                                        PointPair.Missing : positiveStack + curVal;
                            }
                            // otherwise, use the negative stack
                            else
                            {
                                hiVal = negativeStack;
                                lowVal = ( curVal == PointPair.Missing || negativeStack == PointPair.Missing ) ?
                                        PointPair.Missing : negativeStack + curVal;
                            }
                        }

                        // Add all positive values to the positive stack, and negative values to the
                        // negative stack
                        if ( curVal >= 0 )
                            positiveStack = ( curVal == PointPair.Missing || positiveStack == PointPair.Missing ) ?
                                        PointPair.Missing : positiveStack + curVal;
                        else
                            negativeStack = ( curVal == PointPair.Missing || negativeStack == PointPair.Missing ) ?
                                        PointPair.Missing : negativeStack + curVal;
                    }
                }

                // if the curve is a PercentStack type, then calculate the percent for this bar
                // based on the total height of the stack
                if ( pane._barSettings.Type == BarType.PercentStack &&
                            hiVal != PointPair.Missing && lowVal != PointPair.Missing )
                {
                    // Use the total magnitude of the positive plus negative bar stacks to determine
                    // the percentage value
                    positiveStack += Math.Abs( negativeStack );

                    // just to avoid dividing by zero...
                    if ( positiveStack != 0 )
                    {
                        // calculate the percentage values
                        lowVal = lowVal / positiveStack * 100.0;
                        hiVal = hiVal / positiveStack * 100.0;
                    }
                    else
                    {
                        lowVal = 0;
                        hiVal = 0;
                    }
                }

                if ( baseVal == PointPair.Missing || lowVal == PointPair.Missing ||
                        hiVal == PointPair.Missing )
                    return false;
                else
                    return true;
            }
            // If the curve is a stacked line type, then sum up the values similar to the stacked bar type
            else if ( curve is LineItem && pane.LineType == LineType.Stack )
            {
                double stack = 0;
                double curVal;

                // loop through all the curves, summing up the values to get a total (only
                // for the current ordinal position iPt)
                foreach ( CurveItem tmpCurve in pane.CurveList )
                {
                    // make sure the curve is a Line type
                    if ( tmpCurve is LineItem && tmpCurve.IsVisible )
                    {
                        curVal = PointPair.Missing;
                        // For non-ordinal curves, find a matching base value (must match exactly)
                        if ( curve.IsOverrideOrdinal || !baseAxis._scale.IsAnyOrdinal )
                        {
                            IPointList points = tmpCurve.Points;

                            for ( int i = 0; i < points.Count; i++ )
                            {
                                if ( points[i].X == baseVal )
                                {
                                    curVal = points[i].Y;
                                    break;
                                }
                            }
                        }
                        // otherwise, it's an ordinal type so use the value at the same ordinal position
                        else if ( iPt < tmpCurve.Points.Count )
                        {
                            // For line types, the Y axis is always the value axis
                            curVal = tmpCurve.Points[iPt].Y;
                        }

                        // if the current value is missing, then the rest of the stack is missing
                        if ( curVal == PointPair.Missing )
                            stack = PointPair.Missing;

                        // if the current curve is the target curve, save the values
                        if ( tmpCurve == curve )
                        {
                            lowVal = stack;
            //							if ( curVal < 0 && stack == 0 )
            //							{
            //								stack = curVal;
            //								lowVal = curVal;
            //								hiVal = curVal;
            //							}
            //							else
                                hiVal = ( curVal == PointPair.Missing || stack == PointPair.Missing ) ?
                                    PointPair.Missing : stack + curVal;
                        }

                        // sum all the curves to a single total.  This includes both positive and
                        // negative values (unlike the bar stack type).
                        stack = ( curVal == PointPair.Missing || stack == PointPair.Missing ) ?
                                PointPair.Missing : stack + curVal;
                    }
                }

                if ( baseVal == PointPair.Missing || lowVal == PointPair.Missing ||
                    hiVal == PointPair.Missing )
                    return false;
                else
                    return true;
            }
            // otherwise, the curve is not a stacked type (not a stacked bar or stacked line)
            else
            {
                if ((!(curve is HiLowBarItem)) && (!(curve is ErrorBarItem)))
                    lowVal = 0;
                else
                    lowVal = curve.Points[iPt].LowValue;

                if ( baseAxis is XAxis || baseAxis is X2Axis )
                    hiVal = curve.Points[iPt].Y;
                else
                    hiVal = curve.Points[iPt].X;
            }

            // Special Exception: Bars on log scales should always plot from the Min value upwards,
            // since they can never be zero
            if ( curve is BarItem && valueAxis._scale.IsLog && lowVal == 0 )
                lowVal = valueAxis._scale._min;

            if ( baseVal == PointPair.Missing || hiVal == PointPair.Missing ||
                    ( lowVal == PointPair.Missing && ( curve is ErrorBarItem ||
                        curve is HiLowBarItem ) ) )
                return false;
            else
                return true;
        }
Esempio n. 15
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        /// <summary>
        /// Render the <see cref="Line"/>'s as vertical sticks (from a <see cref="StickItem" />) to
        /// the specified <see cref="Graphics"/> device.
        /// </summary>
        /// <param name="g">
        /// A graphic device object to be drawn into.  This is normally e.Graphics from the
        /// PaintEventArgs argument to the Paint() method.
        /// </param>
        /// <param name="pane">
        /// A reference to the <see cref="ZedGraph.GraphPane"/> object that is the parent or
        /// owner of this object.
        /// </param>
        /// <param name="curve">A <see cref="CurveItem"/> representing this
        /// curve.</param>
        /// <param name="scaleFactor">
        /// The scaling factor to be used for rendering objects.  This is calculated and
        /// passed down by the parent <see cref="GraphPane"/> object using the
        /// <see cref="PaneBase.CalcScaleFactor"/> method, and is used to proportionally adjust
        /// font sizes, etc. according to the actual size of the graph.
        /// </param>
        public void DrawSticks( Graphics g, GraphPane pane, CurveItem curve, float scaleFactor )
        {
            Line source = this;
            if ( curve.IsSelected )
                source = Selection.Line;

            Axis yAxis = curve.GetYAxis( pane );
            Axis xAxis = curve.GetXAxis( pane );

            float basePix = yAxis.Scale.Transform( 0.0 );
            using ( Pen pen = source.GetPen( pane, scaleFactor ) )
            {
                for ( int i = 0; i < curve.Points.Count; i++ )
                {
                    PointPair pt = curve.Points[i];

                    if ( pt.X != PointPair.Missing &&
                            pt.Y != PointPair.Missing &&
                            !System.Double.IsNaN( pt.X ) &&
                            !System.Double.IsNaN( pt.Y ) &&
                            !System.Double.IsInfinity( pt.X ) &&
                            !System.Double.IsInfinity( pt.Y ) &&
                            ( !xAxis._scale.IsLog || pt.X > 0.0 ) &&
                            ( !yAxis._scale.IsLog || pt.Y > 0.0 ) )
                    {
                        float pixY = yAxis.Scale.Transform( curve.IsOverrideOrdinal, i, pt.Y );
                        float pixX = xAxis.Scale.Transform( curve.IsOverrideOrdinal, i, pt.X );

                        if ( pixX >= pane.Chart._rect.Left && pixX <= pane.Chart._rect.Right )
                        {
                            if ( pixY > pane.Chart._rect.Bottom )
                                pixY = pane.Chart._rect.Bottom;
                            if ( pixY < pane.Chart._rect.Top )
                                pixY = pane.Chart._rect.Top;

                            if ( !curve.IsSelected && this._gradientFill.IsGradientValueType )
                            {
                                using ( Pen tPen = GetPen( pane, scaleFactor, pt ) )
                                    g.DrawLine( tPen, pixX, pixY, pixX, basePix );
                            }
                            else
                                g.DrawLine( pen, pixX, pixY, pixX, basePix );

                        }
                    }
                }
            }
        }
Esempio n. 16
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        /// <summary>
        /// Create a URL for a <see cref="CurveItem" /> that includes the index of the
        /// point that was selected.
        /// </summary>
        /// <remarks>
        /// An "index" parameter is added to the <see cref="Url" /> property for this
        /// link to indicate which point was selected.  Further, if the 
        /// X or Y axes that correspond to this <see cref="CurveItem" /> are of
        /// <see cref="AxisType.Text" />, then an
        /// additional parameter will be added containing the text value that
        /// corresponds to the <paramref name="index" /> of the selected point.
        /// The <see cref="XAxis" /> text parameter will be labeled "xtext", and
        /// the <see cref="YAxis" /> text parameter will be labeled "ytext".
        /// </remarks>
        /// <param name="index">The zero-based index of the selected point</param>
        /// <param name="pane">The <see cref="GraphPane" /> of interest</param>
        /// <param name="curve">The <see cref="CurveItem" /> for which to
        /// make the url string.</param>
        /// <returns>A string containing the url with an index parameter added.</returns>
        public virtual string MakeCurveItemUrl( GraphPane pane, CurveItem curve, int index )
        {
            string url = _url;

            if ( url.IndexOf( '?' ) >= 0 )
                url += "&index=" + index.ToString();
            else
                url += "?index=" + index.ToString();

            Axis xAxis = curve.GetXAxis( pane );
            if (	xAxis.Type == AxisType.Text && index >= 0 &&
                    xAxis.Scale.TextLabels != null &&
                    index <= xAxis.Scale.TextLabels.Length )
                url += "&xtext=" + xAxis.Scale.TextLabels[index];

            Axis yAxis = curve.GetYAxis( pane );
            if (	yAxis != null && yAxis.Type == AxisType.Text && index >= 0 &&
                    yAxis.Scale.TextLabels != null &&
                    index <= yAxis.Scale.TextLabels.Length )
                url += "&ytext=" + yAxis.Scale.TextLabels[index];

            return url;
        }
Esempio n. 17
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        /// <summary>
        /// This method just handles the case where one or more of the coordinates are outrageous,
        /// or GDI+ threw an exception.  This method attempts to correct the outrageous coordinates by
        /// interpolating them to a point (along the original line) that lies at the edge of the ChartRect
        /// so that GDI+ will handle it properly.  GDI+ will throw an exception, or just plot the data
        /// incorrectly if the coordinates are too large (empirically, this appears to be when the
        /// coordinate value is greater than 5,000,000 or less than -5,000,000).  Although you typically
        /// would not see coordinates like this, if you repeatedly zoom in on a ZedGraphControl, eventually
        /// all your points will be way outside the bounds of the plot.
        /// </summary>
        private void InterpolatePoint( Graphics g, GraphPane pane, CurveItem curve, PointPair lastPt,
						float scaleFactor, Pen pen, float lastX, float lastY, float tmpX, float tmpY )
        {
            try
            {
                RectangleF chartRect = pane.Chart._rect;
                // try to interpolate values
                bool lastIn = chartRect.Contains( lastX, lastY );
                bool curIn = chartRect.Contains( tmpX, tmpY );

                // If both points are outside the ChartRect, make a new point that is on the LastX/Y
                // side of the ChartRect, and fall through to the code that handles lastIn == true
                if ( !lastIn )
                {
                    float newX, newY;

                    if ( Math.Abs( lastX ) > Math.Abs( lastY ) )
                    {
                        newX = lastX < 0 ? chartRect.Left : chartRect.Right;
                        newY = lastY + ( tmpY - lastY ) * ( newX - lastX ) / ( tmpX - lastX );
                    }
                    else
                    {
                        newY = lastY < 0 ? chartRect.Top : chartRect.Bottom;
                        newX = lastX + ( tmpX - lastX ) * ( newY - lastY ) / ( tmpY - lastY );
                    }

                    lastX = newX;
                    lastY = newY;
                }

                if ( !curIn )
                {
                    float newX, newY;

                    if ( Math.Abs( tmpX ) > Math.Abs( tmpY ) )
                    {
                        newX = tmpX < 0 ? chartRect.Left : chartRect.Right;
                        newY = tmpY + ( lastY - tmpY ) * ( newX - tmpX ) / ( lastX - tmpX );
                    }
                    else
                    {
                        newY = tmpY < 0 ? chartRect.Top : chartRect.Bottom;
                        newX = tmpX + ( lastX - tmpX ) * ( newY - tmpY ) / ( lastY - tmpY );
                    }

                    tmpX = newX;
                    tmpY = newY;
                }

                /*
                if ( this.StepType == StepType.ForwardStep )
                {
                    g.DrawLine( pen, lastX, lastY, tmpX, lastY );
                    g.DrawLine( pen, tmpX, lastY, tmpX, tmpY );
                }
                else if ( this.StepType == StepType.RearwardStep )
                {
                    g.DrawLine( pen, lastX, lastY, lastX, tmpY );
                    g.DrawLine( pen, lastX, tmpY, tmpX, tmpY );
                }
                else 		// non-step
                    g.DrawLine( pen, lastX, lastY, tmpX, tmpY );
                */
                if ( !curve.IsSelected && this._gradientFill.IsGradientValueType )
                {
                    using ( Pen tPen = GetPen( pane, scaleFactor, lastPt ) )
                    {
                        if ( this.StepType == StepType.NonStep )
                        {
                            g.DrawLine( tPen, lastX, lastY, tmpX, tmpY );
                        }
                        else if ( this.StepType == StepType.ForwardStep )
                        {
                            g.DrawLine( tPen, lastX, lastY, tmpX, lastY );
                            g.DrawLine( tPen, tmpX, lastY, tmpX, tmpY );
                        }
                        else if ( this.StepType == StepType.RearwardStep )
                        {
                            g.DrawLine( tPen, lastX, lastY, lastX, tmpY );
                            g.DrawLine( tPen, lastX, tmpY, tmpX, tmpY );
                        }
                        else if ( this.StepType == StepType.ForwardSegment )
                        {
                            g.DrawLine( tPen, lastX, lastY, tmpX, lastY );
                        }
                        else
                        {
                            g.DrawLine( tPen, lastX, tmpY, tmpX, tmpY );
                        }
                    }
                }
                else
                {
                    if ( this.StepType == StepType.NonStep )
                    {
                        g.DrawLine( pen, lastX, lastY, tmpX, tmpY );
                    }
                    else if ( this.StepType == StepType.ForwardStep )
                    {
                        g.DrawLine( pen, lastX, lastY, tmpX, lastY );
                        g.DrawLine( pen, tmpX, lastY, tmpX, tmpY );
                    }
                    else if ( this.StepType == StepType.RearwardStep )
                    {
                        g.DrawLine( pen, lastX, lastY, lastX, tmpY );
                        g.DrawLine( pen, lastX, tmpY, tmpX, tmpY );
                    }
                    else if ( this.StepType == StepType.ForwardSegment )
                    {
                        g.DrawLine( pen, lastX, lastY, tmpX, lastY );
                    }
                    else if ( this.StepType == StepType.RearwardSegment )
                    {
                        g.DrawLine( pen, lastX, tmpY, tmpX, tmpY );
                    }
                }

            }

            catch { }
        }
Esempio n. 18
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        /// <summary>
        /// Remove the specified <see cref="CurveItem" /> from the selection list.
        /// </summary>
        /// <param name="master">The <see cref="MasterPane" /> that is the "owner"
        /// of the <see cref="CurveItem" />'s.</param>
        /// <param name="ci">The <see cref="CurveItem" /> to be removed from the list.</param>
        public void RemoveFromSelection( MasterPane master, CurveItem ci )
        {
            if ( this.Contains( ci ) )
                this.Remove( ci );

            UpdateSelection( master );
        }
Esempio n. 19
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        /// <summary>
        /// Build an array of <see cref="PointF"/> values (pixel coordinates) that represents
        /// the low values for the current curve.
        /// </summary>
        /// <remarks>Note that this drawing routine ignores <see cref="PointPairBase.Missing"/>
        /// values, but it does not "break" the line to indicate values are missing.
        /// </remarks>
        /// <param name="pane">A reference to the <see cref="GraphPane"/> object that is the parent or
        /// owner of this object.</param>
        /// <param name="curve">A <see cref="LineItem"/> representing this
        /// curve.</param>
        /// <param name="arrPoints">An array of <see cref="PointF"/> values in pixel
        /// coordinates representing the current curve.</param>
        /// <param name="count">The number of points contained in the "arrPoints"
        /// parameter.</param>
        /// <returns>true for a successful points array build, false for data problems</returns>
        public bool BuildLowPointsArray( GraphPane pane, CurveItem curve,
						out PointF[] arrPoints, out int count )
        {
            arrPoints = null;
            count = 0;
            IPointList points = curve.Points;

            if ( this.IsVisible && !this.Color.IsEmpty && points != null )
            {
                int index = 0;
                float curX, curY,
                        lastX = 0,
                        lastY = 0;
                double x, y, hiVal;
                ValueHandler valueHandler = new ValueHandler( pane, false );

                // Step type plots get twice as many points.  Always add three points so there is
                // room to close out the curve for area fills.
                arrPoints = new PointF[( _stepType == ZedGraph.StepType.NonStep ? 1 : 2 ) *
                    ( pane.LineType == LineType.Stack ? 2 : 1 ) *
                    points.Count + 1];

                // Loop backwards over all points in the curve
                // In this case an array of points was already built forward by BuildPointsArray().
                // This time we build backwards to complete a loop around the area between two curves.
                for ( int i = points.Count - 1; i >= 0; i-- )
                {
                    // Make sure the current point is valid
                    if ( !points[i].IsInvalid )
                    {
                        // Get the user scale values for the current point
                        valueHandler.GetValues( curve, i, out x, out y, out hiVal );

                        if ( x == PointPair.Missing || y == PointPair.Missing )
                            continue;

                        // Transform the user scale values to pixel locations
                        Axis xAxis = curve.GetXAxis( pane );
                        curX = xAxis.Scale.Transform( curve.IsOverrideOrdinal, i, x );
                        Axis yAxis = curve.GetYAxis( pane );
                        curY = yAxis.Scale.Transform( curve.IsOverrideOrdinal, i, y );

                        // Add the pixel value pair into the points array
                        // Two points are added for step type curves
                        // ignore step-type setting for smooth curves
                        if ( _isSmooth || index == 0 || this.StepType == StepType.NonStep )
                        {
                            arrPoints[index].X = curX;
                            arrPoints[index].Y = curY;
                        }
                        else if ( this.StepType == StepType.ForwardStep )
                        {
                            arrPoints[index].X = curX;
                            arrPoints[index].Y = lastY;
                            index++;
                            arrPoints[index].X = curX;
                            arrPoints[index].Y = curY;
                        }
                        else if ( this.StepType == StepType.RearwardStep )
                        {
                            arrPoints[index].X = lastX;
                            arrPoints[index].Y = curY;
                            index++;
                            arrPoints[index].X = curX;
                            arrPoints[index].Y = curY;
                        }

                        lastX = curX;
                        lastY = curY;
                        index++;

                    }

                }

                // Make sure there is at least one valid point
                if ( index == 0 )
                    return false;

                // Add an extra point at the end, since the smoothing algorithm requires it
                arrPoints[index] = arrPoints[index - 1];
                index++;

                count = index;
                return true;
            }
            else
            {
                return false;
            }
        }
Esempio n. 20
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        /// <summary>
        /// Place a <see cref="CurveItem" /> in the selection list, removing all other
        /// items.
        /// </summary>
        /// <param name="master">The <see cref="MasterPane" /> that is the "owner"
        /// of the <see cref="CurveItem" />'s.</param>
        /// <param name="ci">The <see cref="CurveItem" /> to be added to the list.</param>
        public void Select( MasterPane master, CurveItem ci )
        {
            //Clear the selection, but don't send the event,
            //the event will be sent in "AddToSelection" by calling "UpdateSelection"
            ClearSelection( master, false );

            AddToSelection( master, ci );
        }
Esempio n. 21
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        /// <summary>
        /// Close off a <see cref="GraphicsPath"/> that defines a curve
        /// </summary>
        /// <param name="pane">A reference to the <see cref="GraphPane"/> object that is the parent or
        /// owner of this object.</param>
        /// <param name="curve">A <see cref="LineItem"/> representing this
        /// curve.</param>
        /// <param name="arrPoints">An array of <see cref="PointF"/> values in screen pixel
        /// coordinates representing the current curve.</param>
        /// <param name="count">The number of points contained in the "arrPoints"
        /// parameter.</param>
        /// <param name="yMin">The Y axis value location where the X axis crosses.</param>
        /// <param name="path">The <see cref="GraphicsPath"/> class that represents the curve.</param>
        public void CloseCurve( GraphPane pane, CurveItem curve, PointF[] arrPoints,
									int count, double yMin, GraphicsPath path )
        {
            // For non-stacked lines, the fill area is just the area between the curve and the X axis
            if ( pane.LineType != LineType.Stack )
            {
                // Determine the current value for the bottom of the curve (usually the Y value where
                // the X axis crosses)
                float yBase;
                Axis yAxis = curve.GetYAxis( pane );
                yBase = yAxis.Scale.Transform( yMin );

                // Add three points to the path to move from the end of the curve (as defined by
                // arrPoints) to the X axis, from there to the start of the curve at the X axis,
                // and from there back up to the beginning of the curve.
                path.AddLine( arrPoints[count - 1].X, arrPoints[count - 1].Y, arrPoints[count - 1].X, yBase );
                path.AddLine( arrPoints[count - 1].X, yBase, arrPoints[0].X, yBase );
                path.AddLine( arrPoints[0].X, yBase, arrPoints[0].X, arrPoints[0].Y );
            }
            // For stacked line types, the fill area is the area between this curve and the curve below it
            else
            {
                PointF[] arrPoints2;
                int count2;

                float tension = _isSmooth ? _smoothTension : 0f;

                // Find the next lower curve in the curveList that is also a LineItem type, and use
                // its smoothing properties for the lower side of the filled area.
                int index = pane.CurveList.IndexOf( curve );
                if ( index > 0 )
                {
                    CurveItem tmpCurve;
                    for ( int i = index - 1; i >= 0; i-- )
                    {
                        tmpCurve = pane.CurveList[i];
                        if ( tmpCurve is LineItem )
                        {
                            tension = ( (LineItem)tmpCurve ).Line.IsSmooth ? ( (LineItem)tmpCurve ).Line.SmoothTension : 0f;
                            break;
                        }
                    }
                }

                // Build another points array consisting of the low points (which are actually the points for
                // the curve below the current curve)
                BuildLowPointsArray( pane, curve, out arrPoints2, out count2 );

                // Add the new points to the GraphicsPath
                path.AddCurve( arrPoints2, 0, count2 - 2, tension );
            }
        }
Esempio n. 22
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        //public static Color SelectedSymbolColor = Color.Gray;

        #endregion Other

        #if ( DOTNET1 )

        // Define a "Contains" method so that this class works with .Net 1.1 or 2.0
        internal bool Contains( CurveItem item )
        {
            foreach ( CurveItem ci in this )
                if ( item == ci )
                    return true;

            return false;
        }
Esempio n. 23
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        /// <summary>
        /// Draw the this <see cref="CurveItem"/> to the specified <see cref="Graphics"/>
        /// device.  The format (stair-step or line) of the curve is
        /// defined by the <see cref="StepType"/> property.  The routine
        /// only draws the line segments; the symbols are drawn by the
        /// <see cref="Symbol.Draw"/> method.  This method
        /// is normally only called by the Draw method of the
        /// <see cref="CurveItem"/> object
        /// </summary>
        /// <param name="g">
        /// A graphic device object to be drawn into.  This is normally e.Graphics from the
        /// PaintEventArgs argument to the Paint() method.
        /// </param>
        /// <param name="scaleFactor">
        /// The scaling factor to be used for rendering objects.  This is calculated and
        /// passed down by the parent <see cref="GraphPane"/> object using the
        /// <see cref="PaneBase.CalcScaleFactor"/> method, and is used to proportionally adjust
        /// font sizes, etc. according to the actual size of the graph.
        /// </param>
        /// <param name="pane">
        /// A reference to the <see cref="GraphPane"/> object that is the parent or
        /// owner of this object.
        /// </param>
        /// <param name="curve">A <see cref="LineItem"/> representing this
        /// curve.</param>
        public void DrawCurveOriginal( Graphics g, GraphPane pane,
										  CurveItem curve, float scaleFactor )
        {
            Line source = this;
            if ( curve.IsSelected )
                source = Selection.Line;

            float tmpX, tmpY,
                    lastX = float.MaxValue,
                    lastY = float.MaxValue;
            double curX, curY, lowVal;
            PointPair curPt, lastPt = new PointPair();

            bool lastBad = true;
            IPointList points = curve.Points;
            ValueHandler valueHandler = new ValueHandler( pane, false );
            Axis yAxis = curve.GetYAxis( pane );
            Axis xAxis = curve.GetXAxis( pane );

            bool xIsLog = xAxis._scale.IsLog;
            bool yIsLog = yAxis._scale.IsLog;

            float minX = pane.Chart.Rect.Left;
            float maxX = pane.Chart.Rect.Right;
            float minY = pane.Chart.Rect.Top;
            float maxY = pane.Chart.Rect.Bottom;

            using ( Pen pen = source.GetPen( pane, scaleFactor ) )
            {
                if ( points != null && !_color.IsEmpty && this.IsVisible )
                {
                    //bool lastOut = false;
                    bool isOut;

                    // Loop over each point in the curve
                    for ( int i = 0; i < points.Count; i++ )
                    {
                        curPt = points[i];
                        if ( pane.LineType == LineType.Stack )
                        {
                            if ( !valueHandler.GetValues( curve, i, out curX, out lowVal, out curY ) )
                            {
                                curX = PointPair.Missing;
                                curY = PointPair.Missing;
                            }
                        }
                        else
                        {
                            curX = curPt.X;
                            curY = curPt.Y;
                        }

                        // Any value set to double max is invalid and should be skipped
                        // This is used for calculated values that are out of range, divide
                        //   by zero, etc.
                        // Also, any value <= zero on a log scale is invalid
                        if ( curX == PointPair.Missing ||
                                curY == PointPair.Missing ||
                                System.Double.IsNaN( curX ) ||
                                System.Double.IsNaN( curY ) ||
                                System.Double.IsInfinity( curX ) ||
                                System.Double.IsInfinity( curY ) ||
                                ( xIsLog && curX <= 0.0 ) ||
                                ( yIsLog && curY <= 0.0 ) )
                        {
                            // If the point is invalid, then make a linebreak only if IsIgnoreMissing is false
                            // LastX and LastY are always the last valid point, so this works out
                            lastBad = lastBad || !pane.IsIgnoreMissing;
                            isOut = true;
                        }
                        else
                        {
                            // Transform the current point from user scale units to
                            // screen coordinates
                            tmpX = xAxis.Scale.Transform( curve.IsOverrideOrdinal, i, curX );
                            tmpY = yAxis.Scale.Transform( curve.IsOverrideOrdinal, i, curY );
                            isOut = ( tmpX < minX && lastX < minX ) || ( tmpX > maxX && lastX > maxX ) ||
                                ( tmpY < minY && lastY < minY ) || ( tmpY > maxY && lastY > maxY );

                            if ( !lastBad )
                            {
                                try
                                {
                                    // GDI+ plots the data wrong and/or throws an exception for
                                    // outrageous coordinates, so we do a sanity check here
                                    if ( lastX > 5000000 || lastX < -5000000 ||
                                            lastY > 5000000 || lastY < -5000000 ||
                                            tmpX > 5000000 || tmpX < -5000000 ||
                                            tmpY > 5000000 || tmpY < -5000000 )
                                        InterpolatePoint( g, pane, curve, lastPt, scaleFactor, pen,
                                                        lastX, lastY, tmpX, tmpY );
                                    else if ( !isOut )
                                    {
                                        if ( !curve.IsSelected && this._gradientFill.IsGradientValueType )
                                        {
                                            using ( Pen tPen = GetPen( pane, scaleFactor, lastPt ) )
                                            {
                                                if ( this.StepType == StepType.NonStep )
                                                {
                                                    g.DrawLine( tPen, lastX, lastY, tmpX, tmpY );
                                                }
                                                else if ( this.StepType == StepType.ForwardStep )
                                                {
                                                    g.DrawLine( tPen, lastX, lastY, tmpX, lastY );
                                                    g.DrawLine( tPen, tmpX, lastY, tmpX, tmpY );
                                                }
                                                else if ( this.StepType == StepType.RearwardStep )
                                                {
                                                    g.DrawLine( tPen, lastX, lastY, lastX, tmpY );
                                                    g.DrawLine( tPen, lastX, tmpY, tmpX, tmpY );
                                                }
                                                else if ( this.StepType == StepType.ForwardSegment )
                                                {
                                                    g.DrawLine( tPen, lastX, lastY, tmpX, lastY );
                                                }
                                                else
                                                {
                                                    g.DrawLine( tPen, lastX, tmpY, tmpX, tmpY );
                                                }
                                            }
                                        }
                                        else
                                        {
                                            if ( this.StepType == StepType.NonStep )
                                            {
                                                g.DrawLine( pen, lastX, lastY, tmpX, tmpY );
                                            }
                                            else if ( this.StepType == StepType.ForwardStep )
                                            {
                                                g.DrawLine( pen, lastX, lastY, tmpX, lastY );
                                                g.DrawLine( pen, tmpX, lastY, tmpX, tmpY );
                                            }
                                            else if ( this.StepType == StepType.RearwardStep )
                                            {
                                                g.DrawLine( pen, lastX, lastY, lastX, tmpY );
                                                g.DrawLine( pen, lastX, tmpY, tmpX, tmpY );
                                            }
                                            else if ( this.StepType == StepType.ForwardSegment )
                                            {
                                                g.DrawLine( pen, lastX, lastY, tmpX, lastY );
                                            }
                                            else if ( this.StepType == StepType.RearwardSegment )
                                            {
                                                g.DrawLine( pen, lastX, tmpY, tmpX, tmpY );
                                            }
                                        }
                                    }

                                }
                                catch
                                {
                                    InterpolatePoint( g, pane, curve, lastPt, scaleFactor, pen,
                                                lastX, lastY, tmpX, tmpY );
                                }

                            }

                            lastPt = curPt;
                            lastX = tmpX;
                            lastY = tmpY;
                            lastBad = false;
                            //lastOut = isOut;
                        }
                    }
                }
            }
        }
Esempio n. 24
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        /// <summary>
        /// Calculate the user scale position of the center of the specified bar, using the
        /// <see cref="Axis"/> as specified by <see cref="BarSettings.Base"/>.  This method is
        /// used primarily by the
        /// <see cref="GraphPane.FindNearestPoint(PointF,out CurveItem,out int)"/> method in order to
        /// determine the bar "location," which is defined as the center of the top of the individual bar.
        /// </summary>
        /// <param name="curve">The <see cref="CurveItem"/> representing the
        /// bar of interest.</param>
        /// <param name="barWidth">The width of each individual bar. This can be calculated using
        /// the <see cref="CurveItem.GetBarWidth"/> method.</param>
        /// <param name="iCluster">The cluster number for the bar of interest.  This is the ordinal
        /// position of the current point.  That is, if a particular <see cref="CurveItem"/> has
        /// 10 points, then a value of 3 would indicate the 4th point in the data array.</param>
        /// <param name="val">The actual independent axis value for the bar of interest.</param>
        /// <param name="iOrdinal">The ordinal position of the <see cref="CurveItem"/> of interest.
        /// That is, the first bar series is 0, the second is 1, etc.  Note that this applies only
        /// to the bars.  If a graph includes both bars and lines, then count only the bars.</param>
        /// <returns>A user scale value position of the center of the bar of interest.</returns>
        public double BarCenterValue( CurveItem curve, float barWidth, int iCluster,
										  double val, int iOrdinal )
        {
            Axis baseAxis = curve.BaseAxis( _pane );
            if ( curve is ErrorBarItem || curve is HiLowBarItem ||
                    curve is OHLCBarItem || curve is JapaneseCandleStickItem )
            {
                if ( baseAxis._scale.IsAnyOrdinal && iCluster >= 0 && !curve.IsOverrideOrdinal )
                    return (double) iCluster + 1.0;
                else
                    return val;
            }
            else
            {
                float clusterWidth = _pane._barSettings.GetClusterWidth();
                float clusterGap = _pane._barSettings.MinClusterGap * barWidth;
                float barGap = barWidth * _pane._barSettings.MinBarGap;

                if ( curve.IsBar && _pane._barSettings.Type != BarType.Cluster )
                    iOrdinal = 0;

                float centerPix = baseAxis.Scale.Transform( curve.IsOverrideOrdinal, iCluster, val )
                    - clusterWidth / 2.0F + clusterGap / 2.0F +
                    iOrdinal * ( barWidth + barGap ) + 0.5F * barWidth;
                return baseAxis.Scale.ReverseTransform( centerPix );
            }
        }