public PauseMenuScreen() : base("Paused") { MenuEntry resumeGameMenuEntry = new MenuEntry("Resume Game"); MenuEntry quitGameMenuEntry = new MenuEntry("Quit Game"); resumeGameMenuEntry.Selected += OnCancel; quitGameMenuEntry.Selected += QuitGameMenuEntrySelected; MenuEntries.Add(resumeGameMenuEntry); MenuEntries.Add(quitGameMenuEntry); }
public OptionsMenuScreen() : base("Options") { rateGameMenuEntry = new MenuEntry(string.Empty); languageMenuEntry = new MenuEntry(string.Empty); SetMenuEntryText(); MenuEntry back = new MenuEntry("Back"); rateGameMenuEntry.Selected += RateGameMenuEntrySelected; languageMenuEntry.Selected += LanguageMenuEntrySelected; back.Selected += OnCancel; MenuEntries.Add(rateGameMenuEntry); MenuEntries.Add(languageMenuEntry); MenuEntries.Add(back); }
public MainMenuScreen() : base("Math Infection") { MenuEntry newGameMenuEntry = new MenuEntry("New Game"); MenuEntry loadGameMenuEntry = new MenuEntry("Load Game"); MenuEntry optionsMenuEntry = new MenuEntry("Options"); MenuEntry highscoreMenuEntry = new MenuEntry("High Scores"); MenuEntry exitMenuEntry = new MenuEntry("Exit"); newGameMenuEntry.Selected += newGameMenuEntrySelected; loadGameMenuEntry.Selected += loadGameMenuEntrySelected; optionsMenuEntry.Selected += OptionsMenuEntrySelected; highscoreMenuEntry.Selected += highscoreMenuEntrySelected; exitMenuEntry.Selected += OnCancel; MenuEntries.Add(newGameMenuEntry); MenuEntries.Add(loadGameMenuEntry); MenuEntries.Add(optionsMenuEntry); MenuEntries.Add(highscoreMenuEntry); MenuEntries.Add(exitMenuEntry); //MediaPlayer.Play(ScreenManager.menuSong); }
public MainMenuScreen() : base("") { MenuEntry newGameMenuEntry = new MenuEntry("New Game"); MenuEntry loadGameMenuEntry = new MenuEntry("Load Game"); // MenuEntry optionsMenuEntry = new MenuEntry("Options"); MenuEntry highscoreMenuEntry = new MenuEntry("High Scores"); MenuEntry instructionMenuEntry = new MenuEntry("Controls"); MenuEntry exitMenuEntry = new MenuEntry("Quit"); newGameMenuEntry.Selected += newGameMenuEntrySelected; loadGameMenuEntry.Selected += loadGameMenuEntrySelected; // optionsMenuEntry.Selected += OptionsMenuEntrySelected; highscoreMenuEntry.Selected += highscoreMenuEntrySelected; instructionMenuEntry.Selected += instructionMenuEntrySelected; exitMenuEntry.Selected += OnCancel; MenuEntries.Add(newGameMenuEntry); MenuEntries.Add(loadGameMenuEntry); // MenuEntries.Add(optionsMenuEntry); MenuEntries.Add(highscoreMenuEntry); MenuEntries.Add(instructionMenuEntry); MenuEntries.Add(exitMenuEntry); }