public static void SetVectorArrow(VectorArrow arrow, string identifier) { if (ExistKey(identifier)) { debuggers[identifier].SetVectorArrow(arrow); } }
public static void SetVectorArrow(VectorArrow arrow) { foreach (KeyValuePair <string, CameraInternals.CameraDebugger> debugger in debuggers) { debugger.Value.SetVectorArrow(arrow); } }
public static void SetVectorArrow(VectorArrow arrow) { if (!CheckInited()) { return; } foreach (KeyValuePair <string, CameraInternals.CameraDebugger> debugger in debuggers) { debugger.Value.SetVectorArrow(arrow); } }