Esempio n. 1
0
        private void B_Mass_Edit_Click(object sender, EventArgs e)
        {
            if (!running)
            {
                running = true;
                disableAll();
                List<int> modes = new List<int>();
                this.progressBar1.Value = 0;
                this.progressBar1.Maximum = listView1.Items.Count;
                bool bak = CHK_Bak.Checked;
                string[] ret = { textBox1.Text, textBox2.Text, textBox3.Text, textBox4.Text };
                string friendship = textBox5.Text;
                string level = textBox6.Text;
                bool[] countrybool = { checkBox2.Checked, checkBox3.Checked, checkBox4.Checked, checkBox5.Checked };
                bool[] metbool = { checkBox6.Checked, checkBox7.Checked, checkBox8.Checked, checkBox9.Checked, checkBox10.Checked, checkBox11.Checked, checkBox12.Checked, checkBox13.Checked, checkBox14.Checked, checkBox15.Checked };
                bool[] otbool = { checkBox16.Checked, checkBox18.Checked, checkBox17.Checked, checkBox19.Checked, checkBox1.Checked, checkBox20.Checked };
                int[] otindexes = { CB_Language.SelectedIndex, CB_Country.SelectedIndex, CB_SubRegion.SelectedIndex, CB_3DSReg.SelectedIndex };
                string[] otgenders = { Label_OTGender.Text, Label_CTGender.Text };
                List<string> litems = new List<string>();
                foreach (ListViewItem l in listView1.Items)
                {
                    litems.Add(l.Text);
                }

                bool[] amienabled = { M_OT_Friendship.Enabled, M_OT_Affection.Enabled, CB_OTMemory.Enabled && CB_OTMemory.Visible, CB_OTVar.Enabled && CB_OTVar.Visible, CB_OTQual.Enabled && CB_OTQual.Visible, CB_OTFeel.Enabled && CB_OTFeel.Visible,
                                    M_CT_Friendship.Enabled, M_CT_Affection.Enabled, CB_CTMemory.Enabled && CB_CTMemory.Visible, CB_CTVar.Enabled && CB_CTVar.Visible, CB_CTQual.Enabled && CB_CTQual.Visible, CB_CTFeel.Enabled && CB_CTFeel.Visible,
                                    (CB_Country0.SelectedIndex != -1) && CB_Country0.Enabled, (CB_Country1.SelectedIndex != -1) && CB_Country1.Enabled, (CB_Country2.SelectedIndex != -1) && CB_Country2.Enabled, (CB_Country3.SelectedIndex != -1) && CB_Country3.Enabled, (CB_Country4.SelectedIndex != -1) && CB_Country4.Enabled,
                                    (Region0.Items.Count > 1) && Region0.Enabled, (Region1.Items.Count > 1) && Region1.Enabled, (Region2.Items.Count > 1) && Region2.Enabled, (Region3.Items.Count > 1) && Region3.Enabled, (Region4.Items.Count > 1) && Region4.Enabled,
                                    CB_Handler.Enabled, M_Fullness.Enabled, M_Enjoyment.Enabled };
                int[] amiindex = { (M_OT_Friendship.Text=="")?0:int.Parse(M_OT_Friendship.Text), (M_OT_Affection.Text=="")?0:int.Parse(M_OT_Affection.Text), CB_OTMemory.SelectedIndex, CB_OTVar.SelectedIndex, CB_OTQual.SelectedIndex, CB_OTFeel.SelectedIndex,
                                    (M_CT_Friendship.Text=="")?0:int.Parse(M_CT_Friendship.Text), (M_CT_Affection.Text=="")?0:int.Parse(M_CT_Affection.Text), CB_CTMemory.SelectedIndex, CB_CTVar.SelectedIndex, CB_CTQual.SelectedIndex, CB_CTFeel.SelectedIndex,
                                    CB_Country0.SelectedIndex, CB_Country1.SelectedIndex, CB_Country2.SelectedIndex, CB_Country3.SelectedIndex, CB_Country4.SelectedIndex,
                                    Region0.SelectedIndex, Region1.SelectedIndex, Region2.SelectedIndex, Region3.SelectedIndex, Region4.SelectedIndex,
                                    CB_Handler.SelectedIndex, (M_Fullness.Text=="")?0:int.Parse(M_Fullness.Text), (M_Enjoyment.Text=="")?0:int.Parse(M_Enjoyment.Text) };

                bool amilite = checkBox23.Checked;
                bool[] amilitebool = { checkBox21.Checked, checkBox22.Checked };
                int[] amiliteint = { (maskedTextBox2.Text == "") ? 0 : int.Parse(maskedTextBox2.Text), (maskedTextBox1.Text == "") ? 0 : int.Parse(maskedTextBox1.Text) };

                bool allintobox = CB_ToBox.Checked;

                Met m = new Met(CB_GameOrigin.SelectedIndex, CB_MetLocation.SelectedIndex, CB_Ball.SelectedIndex, TB_MetLevel.Text, CAL_MetDate.Value, CHK_Fateful.Checked, CB_EncounterType.Enabled, CB_EncounterType.SelectedIndex, CHK_AsEgg.Checked, CB_EggLocation.SelectedIndex, CAL_EggDate.Value);

                bool[] badgeChecks = getBadgeChecks();
                int[] badgeInts = { (TB_PastContest.Text == "") ? 0 : int.Parse(TB_PastContest.Text), (TB_PastBattle.Text == "") ? 0 : int.Parse(TB_PastBattle.Text), comboBox1.SelectedIndex, (int) numericUpDown1.Value };

                bool[] symbolChecks = { CHK_Circle.Checked, CHK_Triangle.Checked, CHK_Square.Checked, CHK_Heart.Checked, CHK_Star.Checked, CHK_Diamond.Checked };

                string[] contestStats = { TB_Cool.Text, TB_Beauty.Text, TB_Cute.Text, TB_Smart.Text, TB_Tough.Text, TB_Sheen.Text };

                string gender = Label_Gender.Text;

                if (CHK_Unshiny.Checked)
                {
                    modes.Add(1);
                }
                if (CHK_ChangeOT.Checked)
                {
                    modes.Add(2);
                }
                if (CHK_DeleteNicknames.Checked)
                {
                    modes.Add(3);
                }
                if (CHK_Perfect_IVs.Checked)
                {
                    modes.Add(4);
                }
                if (CHK_Reroll.Checked)
                {
                    modes.Add(5);
                }
                if (CHK_Frienship.Checked)
                {
                    modes.Add(6);
                }
                if (CHK_Level.Checked)
                {
                    modes.Add(7);
                }
                if (CHK_Met.Checked)
                {
                    modes.Add(8);
                }
                if (CHK_Country.Checked)
                {
                    modes.Add(9);
                }
                if (CHK_Memories.Checked)
                {
                    modes.Add(10);
                }
                if (CHK_PPMax.Checked)
                {
                    modes.Add(11);
                }
                if (CHK_Shiny.Checked)
                {
                    modes.Add(12);
                }
                if (CHK_Badges.Checked)
                {
                    modes.Add(13);
                }
                if (CHK_No_Pokerus.Checked)
                {
                    modes.Add(14);
                }
                if (CHK_Symbols.Checked)
                {
                    modes.Add(15);
                }
                if (CHK_Contest.Checked)
                {
                    modes.Add(16);
                }
                if (CHK_Gender.Checked)
                {
                    modes.Add(17);
                }

                string filename = Path.GetFileNameWithoutExtension(System.Diagnostics.Process.GetCurrentProcess().MainModule.FileName);
                // thread for free UI
                thread = new Thread(delegate() {
                    Form1 f1 = new Form1(litems, modes, this.progressBar1, ret, friendship, level, m, bak, otindexes, countrybool, metbool, otbool, amienabled, amiindex, otgenders, (filename.IndexOf("Mess") >= 0), amilite, amilitebool, amiliteint, allintobox, badgeChecks, badgeInts, symbolChecks, contestStats, gender);
                    f1.Form1_Load(new object(), new EventArgs());
                    f1.Dispose();
                });

                thread.SetApartmentState(ApartmentState.STA);

                // thread2 is basically my thread_finished_Eventhandler
                thread2 = new Thread(delegate() {
                    thread.Join();
                    this.BeginInvoke((MethodInvoker)delegate {
                        enableAll(); running = false;
                    });
                });

                thread.Start();
                thread2.Start();
            }
        }
Esempio n. 2
0
        private void B_Mass_Edit_Click(object sender, EventArgs e)
        {
            if (!running)
            {
                running = true;
                disableAll();
                List <int> modes = new List <int>();
                this.progressBar1.Value   = 0;
                this.progressBar1.Maximum = listView1.Items.Count;
                bool          bak         = CHK_Bak.Checked;
                string[]      ret         = { textBox1.Text, textBox2.Text, textBox3.Text, textBox4.Text };
                string        friendship  = textBox5.Text;
                string        level       = textBox6.Text;
                bool[]        countrybool = { checkBox2.Checked, checkBox3.Checked, checkBox4.Checked, checkBox5.Checked };
                bool[]        metbool     = { checkBox6.Checked, checkBox7.Checked, checkBox8.Checked, checkBox9.Checked, checkBox10.Checked, checkBox11.Checked, checkBox12.Checked, checkBox13.Checked, checkBox14.Checked, checkBox15.Checked };
                bool[]        otbool      = { checkBox16.Checked, checkBox18.Checked, checkBox17.Checked, checkBox19.Checked, checkBox1.Checked, checkBox20.Checked };
                int[]         otindexes   = { CB_Language.SelectedIndex, CB_Country.SelectedIndex, CB_SubRegion.SelectedIndex, CB_3DSReg.SelectedIndex };
                string[]      otgenders   = { Label_OTGender.Text, Label_CTGender.Text };
                List <string> litems      = new List <string>();
                foreach (ListViewItem l in listView1.Items)
                {
                    litems.Add(l.Text);
                }
                bool[] amienabled = { M_OT_Friendship.Enabled,                                  M_OT_Affection.Enabled,                                   CB_OTMemory.Enabled&& CB_OTMemory.Visible,                filterMemoryBoxes(CB_OTVar),                              CB_OTQual.Visible,                                        CB_OTFeel.Visible,
                                      M_CT_Friendship.Enabled,                                  M_CT_Affection.Enabled,                                   CB_CTMemory.Enabled&& CB_CTMemory.Visible,                filterMemoryBoxes(CB_CTVar),                              CB_CTQual.Visible,                                        CB_CTFeel.Visible,
                                      (CB_Country0.SelectedIndex != -1) && CB_Country0.Enabled, (CB_Country1.SelectedIndex != -1) && CB_Country1.Enabled, (CB_Country2.SelectedIndex != -1) && CB_Country2.Enabled, (CB_Country3.SelectedIndex != -1) && CB_Country3.Enabled, (CB_Country4.SelectedIndex != -1) && CB_Country4.Enabled,
                                      (Region0.Items.Count > 1) && Region0.Enabled,             (Region1.Items.Count > 1) && Region1.Enabled,             (Region2.Items.Count > 1) && Region2.Enabled,             (Region3.Items.Count > 1) && Region3.Enabled,             (Region4.Items.Count > 1) && Region4.Enabled,
                                      CB_Handler.Enabled,                                       M_Fullness.Enabled,                                       M_Enjoyment.Enabled };
                int[]  amiindex = { (M_OT_Friendship.Text == "")?0:int.Parse(M_OT_Friendship.Text), (M_OT_Affection.Text == "")?0:int.Parse(M_OT_Affection.Text), CB_OTMemory.SelectedIndex, CB_OTVar.SelectedIndex,    CB_OTQual.SelectedIndex,   CB_OTFeel.SelectedIndex,
                                    (M_CT_Friendship.Text == "")?0:int.Parse(M_CT_Friendship.Text),  (M_CT_Affection.Text == "")?0:int.Parse(M_CT_Affection.Text), CB_CTMemory.SelectedIndex, CB_CTVar.SelectedIndex,    CB_CTQual.SelectedIndex,   CB_CTFeel.SelectedIndex,
                                    CB_Country0.SelectedIndex,                                       CB_Country1.SelectedIndex,                                    CB_Country2.SelectedIndex, CB_Country3.SelectedIndex, CB_Country4.SelectedIndex,
                                    Region0.SelectedIndex,                                           Region1.SelectedIndex,                                        Region2.SelectedIndex,     Region3.SelectedIndex,     Region4.SelectedIndex,
                                    CB_Handler.SelectedIndex,                                        (M_Fullness.Text == "")?0:int.Parse(M_Fullness.Text),         (M_Enjoyment.Text == "")?0:int.Parse(M_Enjoyment.Text) };

                bool   amilite     = checkBox23.Checked;
                bool[] amilitebool = { checkBox21.Checked, checkBox22.Checked };
                int[]  amiliteint  = { (maskedTextBox2.Text == "") ? 0 : int.Parse(maskedTextBox2.Text), (maskedTextBox1.Text == "") ? 0 : int.Parse(maskedTextBox1.Text) };

                bool allintobox = CB_ToBox.Checked;

                Met m = new Met(CB_GameOrigin.SelectedIndex, CB_MetLocation.SelectedIndex, CB_Ball.SelectedIndex, TB_MetLevel.Text, CAL_MetDate.Value, CHK_Fateful.Checked, CB_EncounterType.Enabled, CB_EncounterType.SelectedIndex, CHK_AsEgg.Checked, CB_EggLocation.SelectedIndex, CAL_EggDate.Value);

                CheckBox[]  badgeCheck     = TLP_Ribbons.Controls.OfType <CheckBox>().ToArray();
                List <bool> badgeCheckList = new List <bool>();
                foreach (CheckBox box in badgeCheck)
                {
                    badgeCheckList.Add(box.Checked);
                }
                bool[] badgeChecks = badgeCheckList.ToArray();

                NumericUpDown[] nums     = TLP_Ribbons.Controls.OfType <NumericUpDown>().ToArray();
                List <int>      numsList = new List <int>();
                foreach (NumericUpDown num in nums)
                {
                    numsList.Add((int)num.Value);
                }
                int[] badgeInts = numsList.ToArray();

                // TODO: Change Symbols
                int[] symbolChecks = Main.pkm.Markings;

                string[] contestStats = { TB_Cool.Text, TB_Beauty.Text, TB_Cute.Text, TB_Smart.Text, TB_Tough.Text, TB_Sheen.Text };

                string gender = Label_Gender.Text;

                if (CHK_Unshiny.Checked)
                {
                    modes.Add(1);
                }
                if (CHK_ChangeOT.Checked)
                {
                    modes.Add(2);
                }
                if (CHK_DeleteNicknames.Checked)
                {
                    modes.Add(3);
                }
                if (CHK_Perfect_IVs.Checked)
                {
                    modes.Add(4);
                }
                if (CHK_Reroll.Checked)
                {
                    modes.Add(5);
                }
                if (CHK_Frienship.Checked)
                {
                    modes.Add(6);
                }
                if (CHK_Level.Checked)
                {
                    modes.Add(7);
                }
                if (CHK_Met.Checked)
                {
                    modes.Add(8);
                }
                if (CHK_Country.Checked)
                {
                    modes.Add(9);
                }
                if (CHK_Memories.Checked)
                {
                    modes.Add(10);
                }
                if (CHK_PPMax.Checked)
                {
                    modes.Add(11);
                }
                if (CHK_Shiny.Checked)
                {
                    modes.Add(12);
                }
                if (CHK_Badges.Checked)
                {
                    modes.Add(13);
                }
                if (CHK_No_Pokerus.Checked)
                {
                    modes.Add(14);
                }
                if (CHK_Symbols.Checked)
                {
                    modes.Add(15);
                }
                if (CHK_Contest.Checked)
                {
                    modes.Add(16);
                }
                if (CHK_Gender.Checked)
                {
                    modes.Add(17);
                }
                if (CHK_EVS_0.Checked)
                {
                    modes.Add(18);
                }
                string filename = Path.GetFileNameWithoutExtension(System.Diagnostics.Process.GetCurrentProcess().MainModule.FileName);
                // thread for free UI
                thread = new Thread(delegate() {
                    Main f1 = new Main(litems, modes, this.progressBar1, ret, friendship, level, m, bak, otindexes, countrybool, metbool, otbool, amienabled, amiindex, otgenders, (filename.IndexOf("Mess") >= 0), amilite, amilitebool, amiliteint, allintobox, badgeChecks, badgeInts, symbolChecks, contestStats, gender);
                    f1.Form1_Load(new object(), new EventArgs());
                    f1.Dispose();
                });

                thread.SetApartmentState(ApartmentState.STA);

                // thread2 is basically my thread_finished_Eventhandler
                thread2 = new Thread(delegate() {
                    thread.Join();
                    this.BeginInvoke((MethodInvoker) delegate {
                        enableAll(); running = false;
                    });
                });

                thread.Start();
                thread2.Start();
            }
        }