public static void Execute() { var orbMode = Orbwalker.ActiveModesFlags; if (orbMode.HasFlag(Orbwalker.ActiveModes.Combo)) { if (GetE != null && GetE.CountEnemiesInRange(350) >= 1 && Player.GetSpell(SpellSlot.E).ToggleState >= 1) { var enemy = EntityManager.Heroes.Enemies.FirstOrDefault( e => e.IsInRange(GetE, 320) && e.IsInAutoAttackRange(Player.Instance) && e.HasPassive()); if (enemy == null) { E.Cast(Player.Instance); } } } if (orbMode.HasFlag(Orbwalker.ActiveModes.Harass)) { if (GetE != null && GetE.CountEnemiesInRange(350) >= 1 && Player.GetSpell(SpellSlot.E).ToggleState >= 1) { E.Cast(Player.Instance); } } if (orbMode.HasFlag(Orbwalker.ActiveModes.LaneClear)) { LaneClear.Execute(); } if (orbMode.HasFlag(Orbwalker.ActiveModes.LastHit)) { LastHit.Execute(); } if (KillStealMenu.GetCheckBoxValue("rUse")) { var target = TargetSelector.GetTarget(R.Range, DamageType.Magical); if (target == null) { return; } if (R.IsReady()) { var passiveDamage = target.HasPassive() ? target.GetPassiveDamage() : 0f; var rDamage = target.GetDamage(SpellSlot.R) + passiveDamage; var predictedHealth = Prediction.Health.GetPrediction(target, R.CastDelay + Game.Ping); if (predictedHealth <= rDamage) { var pred = R.GetPrediction(target); if (pred.HitChancePercent >= 90) { R.Cast(target); } } } } }