public void StartBigGame(QuestionPanel questionPanel) { questionsPanel = questionPanel; big = true; Controls.Add(bigGame); bigGame.Start(); }
public MarathonForm() { AutoScaleDimensions = new SizeF(6F, 13F); AutoScaleMode = AutoScaleMode.Font; FormBorderStyle = FormBorderStyle.None; WindowState = FormWindowState.Maximized; Name = "Marathon des millions"; // Rajout des choix à la grammaire du prog var grammar = new GrammarBuilder(); grammar.Append(new Choices("1", "2", "3", "4", "Yes", "No")); recognizer = new SpeechRecognitionEngine(); recognizer.SetInputToDefaultAudioDevice(); recognizer.UnloadAllGrammars(); recognizer.LoadGrammar(new Grammar(grammar)); recognizer.SpeechRecognized += SpeechRecognized; recognizer.AudioLevelUpdated += AudioLevelUpdated; recognizer.RecognizeAsync(RecognizeMode.Multiple); // create a new instance of the Wiimote wm = new Wiimote(); scorePanel = new ScorePanel(); gamePanel = new GamePanel(wm); questionPanel = new QuestionPanel(gamePanel); // setup the event to handle state changes wm.WiimoteChanged += WiimoteChanged; // setup the event to handle insertion/removal of extensions wm.WiimoteExtensionChanged += WiimoteExtensionChanged; // connect to the Wiimote wm.Connect(); // set the report type to return the IR sensor and accelerometer data (buttons always come back) wm.SetReportType(InputReport.IRAccel, IRSensitivity.WiiLevel5, true); Layout += MarathonLayout; Controls.Add(questionPanel); Controls.Add(scorePanel); Controls.Add(gamePanel); questionPanel.Start(); }