Esempio n. 1
0
        private void RemoveVectorLayer(object sender, EventArgs args)
        {
            VectorLayerUpdateArgs layerUpdateArgs = args as VectorLayerUpdateArgs;

            layerUpdateArgs.visualizer = _vectorTileFactory.FindVectorLayerVisualizer((VectorSubLayerProperties)layerUpdateArgs.property);
            layerUpdateArgs.factory    = _vectorTileFactory;

            SubLayerRemoved(this, layerUpdateArgs);
        }
Esempio n. 2
0
        private void OnVectorDataSubLayerRemoved(object sender, EventArgs eventArgs)
        {
            VectorLayerUpdateArgs layerUpdateArgs = eventArgs as VectorLayerUpdateArgs;

            if (layerUpdateArgs.visualizer != null)
            {
                _mapVisualizer.RemoveTilesFromLayer((VectorTileFactory)layerUpdateArgs.factory, layerUpdateArgs.visualizer);
            }
            OnMapRedrawn();
        }
Esempio n. 3
0
        private void OnVectorDataUpdateLayer(object sender, System.EventArgs eventArgs)
        {
            VectorLayerUpdateArgs layerUpdateArgs = eventArgs as VectorLayerUpdateArgs;

            if (layerUpdateArgs.visualizer != null)
            {
                //we got a visualizer. Update only the visualizer.
                // No need to unload the entire factory to apply changes.
                _mapVisualizer.UnregisterAndRedrawTilesFromLayer((VectorTileFactory)layerUpdateArgs.factory, layerUpdateArgs.visualizer);
            }
            else
            {
                //We are updating a core property of vector section.
                //All vector features need to get unloaded and re-created.
                RedrawVectorDataLayer();
            }
            OnMapRedrawn();
        }
Esempio n. 4
0
        //Private Methods
        private void AddVectorLayer(object sender, EventArgs args)
        {
            VectorLayerUpdateArgs layerUpdateArgs = args as VectorLayerUpdateArgs;

            if (layerUpdateArgs.property is PrefabItemOptions)
            {
                layerUpdateArgs.visualizer =
                    _vectorTileFactory.AddPOIVectorLayerVisualizer((PrefabItemOptions)layerUpdateArgs.property);
            }
            else if (layerUpdateArgs.property is VectorSubLayerProperties)
            {
                layerUpdateArgs.visualizer =
                    _vectorTileFactory.AddVectorLayerVisualizer((VectorSubLayerProperties)layerUpdateArgs.property);
            }

            layerUpdateArgs.factory = _vectorTileFactory;

            SubLayerAdded(this, layerUpdateArgs);
        }