Esempio n. 1
0
 /// <summary>
 /// Creates a new setting situation by loading from the filename if it exists.  Otherwise a default is created.
 /// </summary>
 /// <param name="filename"></param>
 public Settings(string filename)
 {
     _filename = filename;
     if (_filename != null && File.Exists(_filename))
     {
         _settingInfo = Load(_filename);
     }
     else
     {
         _settingInfo = new SettingInfo();
     }
     
 }
Esempio n. 2
0
        /// <summary>
        /// Creates a new instance of the settings dialog
        /// </summary>
        public frmSettings()
        {
            InitializeComponent();

            if (DesignMode) return;
            _specificCultures = CultureInfo.GetCultures(CultureTypes.SpecificCultures);
            string[] specificCultureNames = new string[_specificCultures.Length];
            for (int i = 0; i < _specificCultures.Length; i++)
            {
                specificCultureNames[i] = _specificCultures[i].DisplayName;
                    
            }
            foreach (int i in _supportedIndices)
            {
                cmbCultureInfo.Items.Add(specificCultureNames[i]);
            }
            //cmbCultureInfo.Items.Add(CultureInfo.CurrentCulture);
            //cmbCultureInfo.Items.AddRange(specificCultureNames);

            _settingValues = Settings.Info ?? new SettingInfo();
            cmbCultureInfo.Text = _settingValues.PreferredCulture.DisplayName;
        }
Esempio n. 3
0
 private static void Save(SettingInfo settings, string fileName)
 {
     Stream stream = null;
     try
     {
         if(Directory.Exists(Path.GetDirectoryName(fileName)) == false)
         {
             Directory.CreateDirectory(Path.GetDirectoryName(fileName));
         }
         IFormatter formatter = new BinaryFormatter();
         stream = new FileStream(fileName, FileMode.Create, FileAccess.Write, FileShare.None);
         formatter.Serialize(stream, VERSION);
         formatter.Serialize(stream, settings);
     }
     catch(Exception ex)
     {
         Debug.Write(ex.ToString());
         // do nothing, just ignore any possible errors
     }
     finally
     {
         if (null != stream)
             stream.Close();
     }
 }