public void FindFairStartingLocations(Map map, BalanceCheckerSettings settings, List<int> fixedStarts, int minimumCapitalDistance)
 {
     _MinimumDistanceBetweenCapitals = minimumCapitalDistance;
     _FixedStarts = fixedStarts;
     _Map = (Map)map.Clone();
     _balanceCheckerSettings = settings;
     _States = new PrioQueue<MapState, double>();
     _States.Enqueue(MapState.FromMap(map), 0);
     TopResult = null;
     _FairnessDict = new Dictionary<string, double>();
     Start();
 }
Esempio n. 2
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 public static Map CropToSelection(Map thisMap, Selection selection)
 {
     int minX = int.MaxValue; int maxX = int.MinValue; int minY = int.MaxValue; int maxY = int.MinValue;
     foreach (var t in selection)
     {
         minX = Math.Min(minX, t.X);
         minY = Math.Min(minY, t.Y);
         maxX = Math.Max(maxX, t.X);
         maxY = Math.Max(maxY, t.Y);
     }
     Map map = (Map)thisMap.Clone();
     if (minX == int.MaxValue) return map; // return uncropped map if no selected tiles
     map.SetDimensions(maxX - minX + 1, maxY - minY + 1);
     for (int x = minX; x <= maxX; x++)
     {
         for (int y = minY; y <= maxY; y++)
         {
             Tile t = (Tile)thisMap.GetTile(x, y).Clone();
             map.SetTile(x - minX, y - minY, t);
         }
     }
     return map;
 }
Esempio n. 3
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 public static Map ScrambleSelection(Map thisMap, Selection selection, int distance, bool dontScrambleWater)
 {
     Map map = (Map)thisMap.Clone();
     var unswappedTiles = map.GetAllTiles().Where(t => selection.ContainsTile(t) && !(t.IsWater() && dontScrambleWater)).ToList();
     unswappedTiles = Utility.ShuffleList(unswappedTiles);
     Dictionary<Tile, Tile> swaps = new Dictionary<Tile, Tile>();
     while (unswappedTiles.Count > 0)
     {
         var tileToSwap = unswappedTiles[0];
         Tile tileToSwapWith = null;
         for (var i = 1; i < unswappedTiles.Count; i++)
         {
             var t = unswappedTiles[i];
             if (map.GetDistanceBetween(t.X, t.Y, tileToSwap.X, tileToSwap.Y) <= distance)
             {
                 tileToSwapWith = t;
                 break;
             }
         }
         if (tileToSwapWith != null)
         {
             swaps[tileToSwap] = tileToSwapWith;
             unswappedTiles.Remove(tileToSwapWith);
         }
         unswappedTiles.Remove(tileToSwap);
     }
     foreach (var tile in swaps.Keys)
     {
         Utility.SwapTiles(tile, swaps[tile]);
     }
     map.CalculateFreshWater();
     map.CalculateIrrigationStatus();
     map.AssignContinentIds();
     return map;
 }
Esempio n. 4
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 public static Map RotateCW(Map thisMap)
 {
     Map map = new Map();
     map.SetDimensions(thisMap.Height, thisMap.Width);
     map.IsHorizontalWrap = thisMap.IsVerticalWrap;
     map.IsVerticalWrap = thisMap.IsHorizontalWrap;
     map.UnparsedData = new List<string>(thisMap.UnparsedData);
     foreach (Tile t in thisMap.GetAllTiles())
     {
         map.SetTile(t.Y, map.Height - 1 - t.X, (Tile)t.Clone());
     }
     Map map2 = (Map)map.Clone();
     foreach (Tile t in map2.GetAllTiles())
     {
         t.IsWOfRiver = false;
         t.IsNOfRiver = false;
     }
     foreach (Tile t in map.GetAllTiles())
     {
         if (t.IsNOfRiver)
         {
             Tile w = map2.GetNeighbour(t.X, t.Y, HorizontalNeighbour.West, VerticalNeighbour.None);
             if (w != null)
             {
                 w.IsWOfRiver = true;
                 if (t.RiverWEDirection == RiverDirection.WEST_TO_EAST)
                     w.RiverNSDirection = RiverDirection.NORTH_TO_SOUTH;
                 else
                     w.RiverNSDirection = RiverDirection.SOUTH_TO_NORTH;
             }
         }
         if (t.IsWOfRiver)
         {
             Tile tt = map2.GetTile(t.X, t.Y);
             tt.IsNOfRiver = true;
             if (t.RiverNSDirection == RiverDirection.NORTH_TO_SOUTH)
                 tt.RiverWEDirection = RiverDirection.EAST_TO_WEST;
             else
                 tt.RiverWEDirection = RiverDirection.WEST_TO_EAST;
         }
     }
     return map2;
 }
Esempio n. 5
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 public static Map RotateAroundCorner(Map map, bool topCorner, bool leftCorner)
 {
     if (map.Width != map.Height) map = ResizeOperation.Resize(map, new ResizeOperation()
     {
         Width = Math.Min(map.Width, map.Height),
         Height = Math.Min(map.Width, map.Height),
         TerrainType = TerrainTypes.TERRAIN_GRASS,
         PlotType = PlotTypes.FLAT,
         HorAlign = HorizontalNeighbour.None,
         VerAlign = VerticalNeighbour.None
     });
     Map topLeft = null, topRight = null, bottomLeft = null, bottomRight = null;
     if (leftCorner)
     {
         if (topCorner)
         {
             // Rotate around top left corner
             bottomRight = map;
             bottomLeft = RotateOperation.RotateCW(bottomRight);
             topLeft = RotateOperation.RotateCW(bottomLeft);
             topRight = RotateOperation.RotateCW(topLeft);
         }
         else
         {
             // Rotate around bottom left corner
             topRight = map;
             bottomRight = RotateOperation.RotateCW(topRight);
             bottomLeft = RotateOperation.RotateCW(bottomRight);
             topLeft = RotateOperation.RotateCW(bottomLeft);
         }
     }
     else
     {
         if (topCorner)
         {
             // Rotate around top right corner
             bottomLeft = map;
             topLeft = RotateOperation.RotateCW(bottomLeft);
             topRight = RotateOperation.RotateCW(topLeft);
             bottomRight = RotateOperation.RotateCW(topRight);
         }
         else
         {
             // Rotate around bottom right corner
             topLeft = map;
             topRight = RotateOperation.RotateCW(topLeft);
             bottomRight = RotateOperation.RotateCW(topRight);
             bottomLeft = RotateOperation.RotateCW(bottomRight);
         }
     }
     Map r = (Map)map.Clone();
     r.SetDimensions(map.Width * 2, map.Height * 2);
     r.SetTiles(bottomRight, map.Width, 0);
     r.SetTiles(bottomLeft, 0, 0);
     r.SetTiles(topLeft, 0, map.Height);
     r.SetTiles(topRight, map.Width, map.Height);
     return r;
 }
Esempio n. 6
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 public static Map Resize(Map thisMap, ResizeOperation parameters)
 {
     Map map = (Map)thisMap.Clone();
     map.SetDimensions(parameters.Width, parameters.Height);
     for (int x = 0; x < parameters.Width; x++)
     {
         for (int y = 0; y < parameters.Height; y++)
         {
             Tile t = new Tile();
             t.PlotType = parameters.PlotType;
             t.Terrain = parameters.TerrainType;
             map.SetTile(x, y, t);
         }
     }
     int minX = 0; // west alignment
     int minY = 0; // south alignment
     if (parameters.HorAlign == HorizontalNeighbour.None) // center alignment
         minX = (thisMap.Width - parameters.Width) / 2;
     else if (parameters.HorAlign == HorizontalNeighbour.East)
         minX = thisMap.Width - parameters.Width;
     if (parameters.VerAlign == VerticalNeighbour.None) // center alignment
         minY = (thisMap.Height - parameters.Height) / 2;
     else if (parameters.VerAlign == VerticalNeighbour.North)
         minY = thisMap.Height - parameters.Height;
     for (int x = minX; x < minX + parameters.Width; x++)
     {
         for (int y = minY; y < minY + parameters.Height; y++)
         {
             Tile t = (Tile)thisMap.GetTileAcrossWrap(x, y, false, false);
             if(t != null)
                 map.SetTile(x - minX, y - minY, t);
         }
     }
     return map;
 }
Esempio n. 7
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 public static Map RepeatVertically(Map thisMap, int times)
 {
     if (times < 2) return thisMap;
     Map map = (Map)thisMap.Clone();
     map.SetDimensions(thisMap.Width, thisMap.Height * times);
     for (int x = 0; x < thisMap.Width; x++)
     {
         for (int y = 0; y < thisMap.Height; y++)
         {
             Tile t = thisMap.GetTile(x, y);
             for (int r = 0; r < times; r++)
                 map.SetTile(x, y + r * thisMap.Height, (Tile)t.Clone());
         }
     }
     return map;
 }
Esempio n. 8
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 public static Map MirrorWest(Map thisMap)
 {
     Map map = (Map)thisMap.Clone();
     map.SetDimensions(thisMap.Width * 2, thisMap.Height);
     for (int x = 0; x < thisMap.Width; x++)
     {
         for (int y = 0; y < thisMap.Height; y++)
         {
             Tile t = thisMap.GetTile(x, y);
             map.SetTile(thisMap.Width + x, y, (Tile)t.Clone());
             map.SetTile(thisMap.Width - 1 - x, y, (Tile)t.Clone());
         }
     }
     map.FlipRiversHorizontally(0, thisMap.Width - 1);
     return map;
 }
Esempio n. 9
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 public static Map MirrorSouth(Map thisMap)
 {
     Map map = (Map)thisMap.Clone();
     map.SetDimensions(thisMap.Width, thisMap.Height * 2);
     for (int x = 0; x < thisMap.Width; x++)
     {
         for (int y = 0; y < thisMap.Height; y++)
         {
             Tile t = thisMap.GetTile(x, y);
             map.SetTile(x, thisMap.Height + y, (Tile)t.Clone());
             map.SetTile(x, thisMap.Height - 1 - y, (Tile)t.Clone());
         }
     }
     map.FlipRiversVertically(0, thisMap.Height - 1);
     return map;
 }