private void bOkay_Click(object sender, EventArgs e) { // This button will make a new txt file with the name from textNewLevel // Write a new file StreamWriter write = null; try { write = new StreamWriter(textNewLevel.Text); } catch (Exception ert) { MessageBox.Show("Error making new file", "Error"); } finally { if (write != null) write.Close(); } // Now bring the edit screen up with the file loaded if (ed.IsDisposed == true) { ed = new EditStage(textNewLevel.Text, main); } else { ed.File = textNewLevel.Text; } ed.Show(); this.Close(); }
// Gets the level text name and then pulls up the editor window private void bLoad_Click(object sender, EventArgs e) { // Check to see if the name entered is valid StreamReader input = null; try { input = new StreamReader(textLoad.Text); // At this point, this is a valid file // Open the edit form ed = new EditStage(textLoad.Text, this); ed.Show(); this.Visible = false; } catch (Exception er) { MessageBox.Show("Error! File does not exist", "Error"); } finally { if(input != null) input.Close(); } }
public Form1() { InitializeComponent(); ed = new EditStage(this); nel = new NewLevel(); nel.Main = this; ed.Main = this; }
public NewLevel() { InitializeComponent(); ed = new EditStage(main); }