Esempio n. 1
0
        public static void PasteCurrentTile()
        {
            if (!Utility.isOnScreen(Game1.currentCursorTile * Game1.tileSize, Game1.tileSize))
            {
                return;
            }

            string mapName = Game1.player.currentLocation.mapPath.Value.Replace("Maps\\", "");

            MapActions.SaveMapTile(mapName, Game1.currentCursorTile, new TileLayers(ModEntry.currentTileDict));
            ModEntry.cleanMaps.Remove(mapName);
            MapActions.UpdateCurrentMap(false);
            ModEntry.pastedTileLoc = Game1.currentCursorTile;
            Game1.playSound(ModEntry.Config.PasteSound);
            ModEntry.SMonitor.Log($"Pasted tile to {Game1.currentCursorTile}");
        }
Esempio n. 2
0
 public static void RevertCurrentTile()
 {
     ModEntry.pastedTileLoc = new Vector2(-1, -1);
     MapActions.SaveMapTile(Game1.player.currentLocation.mapPath.Value.Replace("Maps\\", ""), Game1.currentCursorTile, null);
     MapActions.UpdateCurrentMap(true);
 }