Esempio n. 1
0
        public bool AddMap(string name, LevelMap level)
        {
            if (maps.ContainsKey(name))
            {
                return(false);
            }

            level.Name = name;
            maps.Add(name, level);
            return(true);
        }
Esempio n. 2
0
        public bool SetName(LevelMap map, string name)
        {
            if (maps.ContainsKey(name))
            {
                return(false);
            }

            LevelMap temp = map;

            maps.Remove(map.Name);
            AddMap(name, temp);
            return(true);
        }
Esempio n. 3
0
        public void SetNeighbors(LevelMap map, List <string> neighbors)
        {
            for (int i = 0; i < map.Neighbors.Count; i++)
            {
                if (this[map.Neighbors[i]].Neighbors.Contains(map.Name) && !neighbors.Contains(map.Name))
                {
                    this[neighbors[i]].Neighbors.Remove(map.Name);
                }
            }

            for (int i = 0; i < neighbors.Count; i++)
            {
                if (!this[neighbors[i]].Neighbors.Contains(map.Name))
                {
                    this[neighbors[i]].Neighbors.Add(map.Name);
                }
            }

            map.Neighbors = neighbors;
        }