Esempio n. 1
0
        private void Form1_Load(object sender, EventArgs e)
        {
            // load skin file
            string[] datapaths = new[] {
                Path.Combine(Path.Combine(Path.Combine("..", ".."), ".."), "data"),
                "data"
            };
            getfile           = new GetFileStream(datapaths);
            richTextBox1.Text = new StreamReader(getfile.GetFile("player.txt")).ReadToEnd();

            // init UI
            RichTextBoxContextMenu(richTextBox1);
            RichTextBoxContextMenu(richTextBox2);
            UpdateLabels();

            // init 3D rendering
            the3d = new ManicDigger.TextureLoader()
            {
                d_Config3d = config3d
            };
            glControl1.Paint      += new PaintEventHandler(glControl1_Paint);
            glControl1.MouseWheel += new System.Windows.Forms.MouseEventHandler(glControl1_MouseWheel);
            loaded = true;
            GL.ClearColor(Color.SkyBlue);
            overheadcameraK.SetDistance(4);
            overheadcameraK.SetT((float)Math.PI);
            SetupViewport();
            Application.Idle += new EventHandler(Application_Idle);
            sw.Start();
        }
Esempio n. 2
0
 private void Form1_Load(object sender, EventArgs e)
 {
     string[] datapaths = new[] { Path.Combine(Path.Combine(Path.Combine("..", ".."), ".."), "data"), "data" };
     getfile = new GetFileStream(datapaths);
     richTextBox1.Text = new StreamReader(getfile.GetFile("player.txt")).ReadToEnd();
     RichTextBoxContextMenu(richTextBox1);
     RichTextBoxContextMenu(richTextBox2);
     UpdateLabels();
     the3d = new ManicDigger.TextureLoader() { d_Config3d = config3d };
     glControl1.Paint += new PaintEventHandler(glControl1_Paint);
     glControl1.MouseWheel += new System.Windows.Forms.MouseEventHandler(glControl1_MouseWheel);
     loaded = true;
     GL.ClearColor(Color.SkyBlue);
     overheadcameraK.SetDistance(3);
     overheadcameraK.SetT((float)Math.PI);
     SetupViewport();
     Application.Idle += new EventHandler(Application_Idle);
     sw.Start();
 }