void System.IDisposable.Dispose() { ProduceTournamentResultFeature.FeatureTearDown(); }
public FixtureData() { ProduceTournamentResultFeature.FeatureSetup(); }
void System.IDisposable.Dispose() { ProduceTournamentResultFeature.FeatureTearDown(); }
public FixtureData() { ProduceTournamentResultFeature.FeatureSetup(); }