Esempio n. 1
0
        private void Update()
        {
            if (!_isGrabbing)
            {
                RaycastHit[] hit = new RaycastHit[1];
                if (Physics.RaycastNonAlloc(_pointerRay.position, _pointerRay.forward, hit) > 0)
                {
                    MediaPlayerButton wb = hit[0].transform.GetComponent <MediaPlayerButton>();
                    if (wb != null)
                    {
                        if (_lastButtonHit == null)
                        {
                            wb.OnRaycastEnter?.Invoke(hit[0].point);
                            _lastButtonHit      = wb;
                            _pointerLight.color = _pointerLightColorHit;
                        }
                        else if (_lastButtonHit == wb)
                        {
                            _lastButtonHit.OnRaycastContinue?.Invoke(hit[0].point);
                        }
                        else
                        {
                            _lastButtonHit.OnRaycastExit?.Invoke(hit[0].point);
                            _lastButtonHit = null;
                        }
                    }
                    else
                    {
                        if (_lastButtonHit != null)
                        {
                            _lastButtonHit.OnRaycastExit?.Invoke(hit[0].point);
                            _lastButtonHit = null;
                        }
                        _pointerLight.color = _pointerLightColorNoHit;
                    }
                    UpdatePointer(hit[0].point);
                }
                else
                {
                    _lastButtonHit = null;
                    ClearPointer();
                }
            }
            else if (_isGrabbing)
            {
                // _isGrabbing already guarantees that _lastButtonHit is not null
                // but just in case the actual button gets destroyed in
                // the middle of the grab, let's still check

                if (_lastButtonHit != null && _lastButtonHit.OnControllerDrag != null)
                {
                    _lastButtonHit.OnControllerDrag(_controllerConnectionHandler.ConnectedController);
                }
            }
        }