// ╔╗ ╔═╗╔═╗╔═╗ // ╠╩╗╠═╣╚═╗║╣ // ╚═╝╩ ╩╚═╝╚═╝ /// <summary> /// Main constructor. /// </summary> /// <param name="name"></param> /// <param name="applyImmediately"></param> public RobotCursor(Control parentControl, string name, bool applyImmediately, RobotCursor childCursor) { this.parentControl = parentControl; this.name = name; this.applyImmediately = applyImmediately; this.child = childCursor; // @TODO: make this programmatic if (this.parentControl.parentRobot.Brand == RobotType.HUMAN) { compiler = new CompilerHuman(); } else if (this.parentControl.parentRobot.Brand == RobotType.MACHINA) { compiler = new CompilerMACHINA(); } else if (this.parentControl.parentRobot.Brand == RobotType.ABB) { compiler = new CompilerABB(); } else if (this.parentControl.parentRobot.Brand == RobotType.UR) { compiler = new CompilerUR(); } else if (this.parentControl.parentRobot.Brand == RobotType.KUKA) { compiler = new CompilerKUKA(); } else if (this.parentControl.parentRobot.Brand == RobotType.ZMORPH) { compiler = new CompilerZMORPH(); } // Initialize buffers actionBuffer = new ActionBuffer(this); settingsBuffer = new SettingsBuffer(); //// Basics io names //for (int i = 0; i < digitalOutputNames.Length; i++) //{ // digitalOutputNames[i] = "do" + i; //} //for (int i = 0; i < digitalOutputNames.Length; i++) //{ // analogOutputNames[i] = "ao" + i; //} // Initialize temps to zero foreach (RobotPartType part in Enum.GetValues(typeof(RobotPartType))) { partTemperature[part] = 0; } isExtruding = false; // should these go into Initilize()? extrusionRate = 0; extrudedLength = 0; }
// ╔╗ ╔═╗╔═╗╔═╗ // ╠╩╗╠═╣╚═╗║╣ // ╚═╝╩ ╩╚═╝╚═╝ /// <summary> /// Main constructor. /// </summary> /// <param name="name"></param> /// <param name="applyImmediately"></param> public RobotCursor(Control parentControl, string name, bool applyImmediately, RobotCursor childCursor) { this.parentControl = parentControl; this.logger = parentControl.logger; this.name = name; this.applyImmediately = applyImmediately; this.child = childCursor; // @TODO: make this programmatic if (this.parentControl.parentRobot.Brand == RobotType.HUMAN) { compiler = new CompilerHuman(); } else if (this.parentControl.parentRobot.Brand == RobotType.MACHINA) { compiler = new CompilerMACHINA(); } else if (this.parentControl.parentRobot.Brand == RobotType.ABB) { compiler = new CompilerABB(); } else if (this.parentControl.parentRobot.Brand == RobotType.UR) { compiler = new CompilerUR(); } else if (this.parentControl.parentRobot.Brand == RobotType.KUKA) { compiler = new CompilerKUKA(); } else if (this.parentControl.parentRobot.Brand == RobotType.ZMORPH) { compiler = new CompilerZMORPH(); } // Initialize buffers actionBuffer = new ActionBuffer(this); settingsBuffer = new SettingsBuffer(); }