private void GetCharaInfo(BaseCharacter.Info characterInfo) { TeamView.HP.text = characterInfo.HP.ToString(); TeamView.Level.text = characterInfo.Level.ToString(); //TeamView.MagicAttack.text = characterInfo.MagicAttack.ToString(); //TeamView.MagicDefense.text = characterInfo.MagicDefense.ToString(); }
private void GetCharaInfo(BaseCharacter.Info info) { mCharaInfo = info; View.CurrentWeaponName.text = mCharaInfo.Weapon == null ? "" : mCharaInfo.Weapon.Name; View.CurrentHatName.text = mCharaInfo.Hat == null ? "" : mCharaInfo.Hat.Name; View.CurrentClothesName.text = mCharaInfo.Clothes == null ? "" : mCharaInfo.Clothes.Name; View.CurrentShoesName.text = mCharaInfo.Shoes == null ? "" : mCharaInfo.Shoes.Name; }
public void Init(SaveInfo save) { this.CurrentHasEquipments = save.PlayerInfoModel.CurrentHasEquipments; this.Info = save.PlayerInfoModel.Info; this.FinishTaskIds = save.PlayerInfoModel.FinishTaskIds; this.CurrentTaskIds = save.PlayerInfoModel.CurrentTaskIds; this.CurrentHasItems = save.PlayerInfoModel.CurrentHasItems; this.Gold = save.PlayerInfoModel.Gold; this.Silver = save.PlayerInfoModel.Silver; this.Copper = save.PlayerInfoModel.Copper; this.Experience = save.PlayerInfoModel.Experience; }
/// <summary> /// 使用物品 /// </summary> /// <param name="info"></param> private void GetCharaInfo(BaseCharacter.Info info) { this.PlayerView.Character.CharaInfo = info; }