public MTEaseBackOutState(MTEaseBackOut action, GameObject target) : base(action, target) { }
public MTEaseBackOutState(MTEaseBackOut action, GameObject target) : base(action, target) { }
public MTEaseBackOutState(MTEaseBackOut action, GameObject target) : base(action, target) { }
public MTEaseBackOutState(MTEaseBackOut action, GameObject target) : base(action, target) { }