public void Render() { mainLayer = LayerFactory.GetBaseLayer(); mainLayer = LayerFactory.GetVoronoiLayer(mainLayer); mainLayer.initWorldGenSeed(WorldConfig.Instance.seed); _render.material.mainTexture = GetTexture(); }
public LayeredBiomeGenerator() { _unZoomLayer = LayerFactory.GetBaseLayer(); _biomeLayer = LayerFactory.GetVoronoiLayer(_unZoomLayer); }