public void Render()
 {
     mainLayer = LayerFactory.GetBaseLayer();
     mainLayer = LayerFactory.GetVoronoiLayer(mainLayer);
     mainLayer.initWorldGenSeed(WorldConfig.Instance.seed);
     _render.material.mainTexture = GetTexture();
 }
 public LayeredBiomeGenerator()
 {
     _unZoomLayer = LayerFactory.GetBaseLayer();
     _biomeLayer  = LayerFactory.GetVoronoiLayer(_unZoomLayer);
 }