Esempio n. 1
0
        public void Decode(ClientConnection pConnection, MaplePacket pPacket)
        {
            pPacket.Skip(8); // Flag

#if LOCALE_GMS
            pPacket.Skip(1);
#endif

            {
                // Added GMS V.132 
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
            }

#if LOCALE_EMS
            pPacket.Skip(1);
#endif

            int tmp = pPacket.ReadByte();
            pPacket.Skip(tmp * 4);

            tmp = pPacket.ReadInt();
            pPacket.Skip(tmp * (4 + 8));


#if LOCALE_GMS
            pPacket.Skip(1);
#endif

            if (pPacket.ReadBool())
            {
                tmp = pPacket.ReadInt();
                pPacket.Skip(tmp * 8);
                tmp = pPacket.ReadInt();
                pPacket.Skip(tmp * 8);
            }

            Stats = new GW_CharacterStat();
            Stats.Decode(pPacket);

            this.BuddylistSize = pPacket.ReadByte();
#if LOCALE_EMS
            pPacket.ReadByte();
#endif

            if (pPacket.ReadBool()) BlessingOfTheFairy = pPacket.ReadString();
            else BlessingOfTheFairy = null;
            if (pPacket.ReadBool()) BlessingOfEmpress = pPacket.ReadString();
            else BlessingOfEmpress = null;
            if (pPacket.ReadBool()) UltimateExplorer = pPacket.ReadString();
            else UltimateExplorer = null;

            Stats.DecodeMesos(pPacket); // .-.

#if LOCALE_EMS
            pPacket.ReadByte(); // Bool check
            pPacket.ReadInt();
#endif


            // Unknown stuff here

            for (int i = pPacket.ReadInt(); i > 0; i--)
            {
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadLong();
            }

#if LOCALE_GMS
            // Magical potion pots!!!
            for (int i = pPacket.ReadInt(); i > 0; i--) // V.126
            {
                pPacket.ReadInt(); // Potion pot ID
                pPacket.ReadInt(); // Max value
                pPacket.ReadInt(); // HP
                pPacket.ReadInt(); // ??? (Not max value of MP)
                pPacket.ReadInt(); // MP

                pPacket.ReadLong(); // Start date O.o?
                pPacket.ReadLong(); // End date O.o?
            }
#endif


#if LOCALE_GMS
            // V.142 - RED stuff?

            for (int i = pPacket.ReadInt(); i > 0; i--)
            {
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadByte();
                pPacket.ReadInt();
                pPacket.ReadInt();
            }

            {
                pPacket.ReadInt();
                for (int i = 3; i > 0; i--)
                {
                    pPacket.ReadInt();
                    pPacket.ReadInt();
                }
            }


            for (int i = pPacket.ReadInt(); i > 0; i--)
                pPacket.ReadInt();

            if (pPacket.ReadBool())
            {
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadLong();
                pPacket.ReadLong();
                pPacket.ReadLong();
            }

            for (int j = 0; j < 2; j++) // called 2 times under each other!
            {
                for (int i = pPacket.ReadByte(); i > 0; i--)
                {
                    pPacket.ReadByte();
                    pPacket.ReadInt();
                    pPacket.ReadByte();
                    pPacket.ReadInt();
                    pPacket.ReadInt();
                    pPacket.ReadInt();
                    pPacket.ReadInt();
                    pPacket.ReadInt();
                    pPacket.ReadInt();
                    pPacket.ReadString();
                }
            }
#endif

#if LOCALE_EMS
            // REMOVED GMS V.141?!
            for (int i = pPacket.ReadInt(); i > 0; i--) // V.137
            {
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt(); 
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
            }

            pPacket.ReadInt();
            for (int i = 6; i > 0; i--)
            {
                pPacket.ReadInt();
            }


            for (int i = pPacket.ReadInt(); i > 0; i--)
            {
                pPacket.ReadInt();
            }


            for (int i = pPacket.ReadInt(); i > 0; i--)
            {
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadString();
            }


            for (int i = pPacket.ReadInt(); i > 0; i--)
            {
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadString();
            }

#endif

            Inventory = new CharacterInventory();
            Inventory.Decode(pConnection, pPacket);

            //UnknownIntegerListNumber3 = new Dictionary<int, long>();
            for (int i = pPacket.ReadInt(); i > 0; i--)
            {
                pPacket.ReadInt();
                pPacket.ReadLong();
                //UnknownIntegerListNumber3.Add(pPacket.ReadInt(), pPacket.ReadLong());
            }

            //UnknownIntegerListNumber4 = new Dictionary<long, long>();
            for (int i = pPacket.ReadInt(); i > 0; i--)
            {
                pPacket.ReadLong();
                pPacket.ReadLong();
                //UnknownIntegerListNumber4.Add(pPacket.ReadLong(), pPacket.ReadLong());
            }


            while (true)
            {
                byte val = pPacket.ReadByte();
                if (val == 0) break;

                {
                    pPacket.ReadInt();
                    pPacket.ReadByte();
                    pPacket.ReadByte();
                    pPacket.ReadInt();
                    pPacket.ReadInt();
                    pPacket.ReadInt();
                    pPacket.ReadInt();
                    pPacket.ReadByte();
                    pPacket.ReadInt();
                    pPacket.ReadLong();
                    pPacket.ReadLong();
                    pPacket.ReadLong();
                    pPacket.ReadLong();
                }
            }


            Skills = new CharacterSkills();
            Skills.Decode(pConnection, pPacket);

            Quests = new CharacterQuests();
            Quests.Decode(pConnection, pPacket);


            // Match
            for (int i = pPacket.ReadShort(); i > 0; i--)
            {
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
            }


            {

                Rings = new List<Ring>();
                MarriedWith = null;

                // Couple
                for (int i = pPacket.ReadShort(); i > 0; i--)
                {
                    Rings.Add(new Ring(Ring.Type.Couple, pPacket));
                }

                // Friend
                for (int i = pPacket.ReadShort(); i > 0; i--)
                {
                    Rings.Add(new Ring(Ring.Type.Friend, pPacket));
                }

                // Marriage
                for (int i = pPacket.ReadShort(); i > 0; i--)
                {
                    Ring ring = new Ring(Ring.Type.Marriage, pPacket, Stats.Name);
                    Rings.Add(ring);

                    MarriedWith = ring.FriendName;
                }
            }


            Inventory.DecodeTeleportRocks(pPacket);

#if LOCALE_GMS
            Monsterbook = new CharacterMonsterBook();
            Monsterbook.Decode(pPacket);

            pPacket.ReadInt(); // -1?

            for (int i = pPacket.ReadShort(); i > 0; i--)
            {
                pPacket.ReadShort();
            }

            {
                // Newyear cards... meh
                // WHAT MEH, SOMEONE HAS THIS FFS D:!!!

                for (short i = pPacket.ReadShort(); i > 0; i--)
                {
                    pPacket.ReadInt(); // Card ID?
                    pPacket.ReadInt(); // Sender ID
                    pPacket.ReadString(); // Sender name
                    pPacket.ReadByte(); // GENDER..?
                    pPacket.ReadLong(); // Sent at?
                    pPacket.ReadInt(); // Receiver ID
                    pPacket.ReadString(); // Receiver name
                    pPacket.ReadByte();
                    pPacket.ReadByte();
                    pPacket.ReadLong(); // Receive date?
                    pPacket.ReadString(); // Message
                }
            }
#else
            for (int i = pPacket.ReadShort(); i > 0; i--)
            {
                pPacket.ReadShort();
                pPacket.ReadString();
            }
#endif

            Quests.DecodePQ(pConnection, pPacket);

            if (GameHelper.IsWildHunter(Stats.JobID))
            {
                pPacket.ReadByte(); // Level

                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt(); // Caught mob
            }

            Quests.DecodePQDone(pConnection, pPacket);

            for (int i = pPacket.ReadShort(); i > 0; i--)
            {
                short cnt = pPacket.ReadShort();
                int unk = pPacket.ReadInt(); // 9010040 | Conor (NPC)
                if (cnt > 0 && unk > 0)
                {
                    for (short j = 0; j < cnt; j++)
                    {
                        pPacket.ReadInt(); // 9010040 | Conor (NPC)
                        pPacket.ReadShort();
                        pPacket.ReadInt(); // 4330019 | Pink Coin Purse
                        pPacket.ReadShort();
                    }
                }
            }

            for (int i = 13; i > 0; i--)
            {
                pPacket.ReadInt(); // Stolen Skills
            }

            for (int i = 4; i > 0; i--)
            {
                pPacket.ReadInt(); // Chosen Skills?
            }

            // Inner Stats
            Abilities = new List<Tuple<byte, int, byte>>();
            for (int i = pPacket.ReadShort(); i > 0; i--)
            {
                byte id = pPacket.ReadByte(); // 'ID'
                int skillid = pPacket.ReadInt(); // Skill ID
                byte level = pPacket.ReadByte(); // Level
                pPacket.ReadByte(); // Rank
                Abilities.Add(new Tuple<byte, int, byte>(id, skillid, level));
            }

#if LOCALE_GMS
            {
                // V.134
                for (int i = pPacket.ReadInt(); i > 0; i--)
                {
                    pPacket.ReadString();

                    pPacket.ReadInt();
                    pPacket.ReadString();

                    for (int j = pPacket.ReadInt(); j > 0; j--)
                    {
                        pPacket.ReadByte();
                    }
                }

                pPacket.ReadByte();
            }
#endif

            Stats.HonourLevel = pPacket.ReadInt();
            Stats.HonourExp = pPacket.ReadInt();

            {
                byte unk = pPacket.ReadByte();
                if (unk == 1)
                {
                    while (true)
                    {
                        tmp = pPacket.ReadUShort();
                        if (tmp <= 0) break;

                        while (true)
                        {
                            ushort tmp2 = pPacket.ReadUShort();
                            if (tmp2 <= 0) break;

                            pPacket.ReadInt();
                            pPacket.ReadInt();
                        }
                    }
                }
                else
                {
                    while (true)
                    {
                        tmp = pPacket.ReadUShort();
                        if (tmp <= 0) break;

                        pPacket.ReadUShort();
                        pPacket.ReadInt();
                        pPacket.ReadInt();
                    }
                }
            }

            if (pPacket.ReadBool())
            {
                // Wat.
                ItemBase.DecodeItemData(pConnection, pPacket);
                pPacket.ReadInt();
            }


            {
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadByte();
            }


            {
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadLong();
            }

#if LOCALE_EMS
            pPacket.ReadBool();
            pPacket.ReadBool();
#endif
            {
                EvolutionCards = new List<EvolutionCard>();

                for (short i = pPacket.ReadShort(); i > 0; i--)
                {
                    var card = new EvolutionCard();
                    card.Decode(pConnection, pPacket);
                    card.Block = 1;
                    EvolutionCards.Add(card);
                }

                for (short i = pPacket.ReadShort(); i > 0; i--)
                {
                    var card = new EvolutionCard();
                    card.Decode(pConnection, pPacket);
                    card.Block = 2;
                    EvolutionCards.Add(card);
                }

            }

#if LOCALE_EMS
            if (pPacket.ReadBool())
            {
                // Wat.
                ItemBase.DecodeItemData(pConnection, pPacket);
                pPacket.ReadInt();
                pPacket.ReadInt();
            }
#endif

#if LOCALE_EMS
            // No farm info

            for (short i = pPacket.ReadShort(); i > 0; i--)
            {
                pPacket.Skip(20);
            }

#else
            {
                // V.134
                for (byte i = pPacket.ReadByte(); i > 0; i--)
                {
                    pPacket.ReadInt();
                    pPacket.ReadLong();
                }
            }

            {
                // V.134
                // FARM INFO. Creating... = not yet created farm. Else: farmname
                pPacket.ReadString(); // Creating...
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadByte();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();

                pPacket.ReadInt();
                pPacket.ReadInt();
            }

#if LOCALE_GMS
            if (pPacket.ReadBool())
            {
                // Wat.
                ItemBase.DecodeItemData(pConnection, pPacket);
                pPacket.ReadInt();
                pPacket.ReadInt();
            }
#endif

            {
                // V.141
                pPacket.ReadInt();
                pPacket.ReadLong(); // A bit off here, should be filetime value
                pPacket.ReadInt();
            }

            pPacket.Skip(84); // I don't even

            pPacket.ReadByte();

            {
                for (short i = pPacket.ReadShort(); i > 0; i--)
                {
                    pPacket.ReadShort();
                    pPacket.ReadShort();
                }
            }

            {
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();

                pPacket.Skip(32);
            }

            {
                if (pPacket.ReadInt() > 0)
                {
                    for (int i = 0; i < 3; i++)
                    {
                        pPacket.Skip(4 + 4 + 4);
                        pPacket.ReadString();
                        pPacket.Skip(4 * 7);
                        pPacket.Skip(8 * 4);
                        pPacket.Skip(4 * 4);
                        pPacket.Skip(1 * 5);
                        pPacket.Skip(4 * 3);
                        pPacket.ReadString();
                        pPacket.Skip(4 * 2);
                        pPacket.ReadByte();

                        byte tmptmp = pPacket.ReadByte();
                        if ((tmptmp & 0x01) != 0)
                        {
                            pPacket.ReadInt();
                            pPacket.ReadString();
                            pPacket.Skip(24);
                        }

                        for (int j = pPacket.ReadInt(); j > 0; j++)
                        {
                            pPacket.Skip(4 * 9);
                        }
                    }
                }
            }

            // Removed in V.141
            //pPacket.ReadInt(); // I DONT EVEN D:
#endif
        }
Esempio n. 2
0
        public void Decode(MaplePacket pPacket)
        {
            Stats = new GW_CharacterStat();
            Stats.Decode(pPacket);

            this.BuddylistSize = pPacket.ReadByte();

            if (pPacket.ReadBool())
            {
                BlessingOfTheFairy = pPacket.ReadString();
            }
            else
            {
                BlessingOfTheFairy = null;
            }
            if (pPacket.ReadBool())
            {
                BlessingOfEmpress = pPacket.ReadString();
            }
            else
            {
                BlessingOfEmpress = null;
            }
            if (pPacket.ReadBool())
            {
                UltimateExplorer = pPacket.ReadString();
            }
            else
            {
                UltimateExplorer = null;
            }

            Stats.DecodeMesos(pPacket); // .-.

            // Unknown stuff here

            int amount = pPacket.ReadInt();

            UnknownIntegerList = new List <UnknownListOfIntegers>();
            for (int i = 0; i < amount; i++)
            {
                UnknownListOfIntegers vals = new UnknownListOfIntegers();
                vals.Decode(pPacket);
                UnknownIntegerList.Add(vals);
            }


            Inventory = new CharacterInventory();
            Inventory.Decode(pPacket);

            UnknownIntegerListNumber2 = new List <int>();
            while (true)
            {
                int unkval = pPacket.ReadInt();
                if (unkval == -1)
                {
                    break;
                }
                UnknownIntegerListNumber2.Add(unkval);
            }

            UnknownIntegerListNumber3 = new Dictionary <int, long>();
            amount = pPacket.ReadInt();
            for (int i = 0; i < amount; i++)
            {
                UnknownIntegerListNumber3.Add(pPacket.ReadInt(), pPacket.ReadLong());
            }

            {
                UnknownIntegerListNumber4 = new Dictionary <long, long>();
                amount = pPacket.ReadInt();
                for (int i = 0; i < amount; i++)
                {
                    UnknownIntegerListNumber4.Add(pPacket.ReadLong(), pPacket.ReadLong());
                }


                while (true)
                {
                    byte val = pPacket.ReadByte();
                    if (val == 0)
                    {
                        break;
                    }
                    {
                        pPacket.ReadInt();
                        pPacket.ReadByte();
                        pPacket.ReadByte();
                        pPacket.ReadInt();
                        pPacket.ReadInt();
                        pPacket.ReadInt();
                        pPacket.ReadInt();
                        pPacket.ReadByte();
                        pPacket.ReadInt();
                        pPacket.ReadLong();
                        pPacket.ReadLong();
                        pPacket.ReadLong();
                        pPacket.ReadLong();
                    }
                }
            }


            Skills = new CharacterSkills();
            Skills.Decode(pPacket);

            Quests = new CharacterQuests();
            Quests.Decode(pPacket);

            // Match
            for (int i = pPacket.ReadShort(); i > 0; i--)
            {
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
            }

            // Couple
            for (int i = pPacket.ReadShort(); i > 0; i--)
            {
                pPacket.ReadBytes(33);
            }

            // Friend
            for (int i = pPacket.ReadShort(); i > 0; i--)
            {
                pPacket.ReadBytes(37);
            }

            // Marriage
            for (int i = pPacket.ReadShort(); i > 0; i--)
            {
                pPacket.ReadBytes(48);
            }

            Inventory.DecodeTeleportRocks(pPacket);
        }
        public void Decode(MaplePacket pPacket)
        {
            Stats = new GW_CharacterStat();
            Stats.Decode(pPacket);

            this.BuddylistSize = pPacket.ReadByte();

            if (pPacket.ReadBool()) BlessingOfTheFairy = pPacket.ReadString();
            else BlessingOfTheFairy = null;
            if (pPacket.ReadBool()) BlessingOfEmpress = pPacket.ReadString();
            else BlessingOfEmpress = null;
            if (pPacket.ReadBool()) UltimateExplorer = pPacket.ReadString();
            else UltimateExplorer = null;

            Stats.DecodeMesos(pPacket); // .-.

            // Unknown stuff here

            int amount = pPacket.ReadInt();
            UnknownIntegerList = new List<UnknownListOfIntegers>();
            for (int i = 0; i < amount; i++)
            {
                UnknownListOfIntegers vals = new UnknownListOfIntegers();
                vals.Decode(pPacket);
                UnknownIntegerList.Add(vals);
            }


            Inventory = new CharacterInventory();
            Inventory.Decode(pPacket);

            UnknownIntegerListNumber2 = new List<int>();
            while (true)
            {
                int unkval = pPacket.ReadInt();
                if (unkval == -1) break;
                UnknownIntegerListNumber2.Add(unkval);
            }

            UnknownIntegerListNumber3 = new Dictionary<int, long>();
            amount = pPacket.ReadInt();
            for (int i = 0; i < amount; i++)
            {
                UnknownIntegerListNumber3.Add(pPacket.ReadInt(), pPacket.ReadLong());
            }

            {
                UnknownIntegerListNumber4 = new Dictionary<long, long>();
                amount = pPacket.ReadInt();
                for (int i = 0; i < amount; i++)
                {
                    UnknownIntegerListNumber4.Add(pPacket.ReadLong(), pPacket.ReadLong());
                }


                while (true)
                {

                    byte val = pPacket.ReadByte();
                    if (val == 0) break;
                    {
                        pPacket.ReadInt();
                        pPacket.ReadByte();
                        pPacket.ReadByte();
                        pPacket.ReadInt();
                        pPacket.ReadInt();
                        pPacket.ReadInt();
                        pPacket.ReadInt();
                        pPacket.ReadByte();
                        pPacket.ReadInt();
                        pPacket.ReadLong();
                        pPacket.ReadLong();
                        pPacket.ReadLong();
                        pPacket.ReadLong();
                    }
                }
            }


            Skills = new CharacterSkills();
            Skills.Decode(pPacket);

            Quests = new CharacterQuests();
            Quests.Decode(pPacket);

            // Match
            for (int i = pPacket.ReadShort(); i > 0; i--)
            {
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
            }

            // Couple
            for (int i = pPacket.ReadShort(); i > 0; i--)
            {
                pPacket.ReadBytes(33);
            }

            // Friend
            for (int i = pPacket.ReadShort(); i > 0; i--)
            {
                pPacket.ReadBytes(37);
            }

            // Marriage
            for (int i = pPacket.ReadShort(); i > 0; i--)
            {
                pPacket.ReadBytes(48);
            }

            Inventory.DecodeTeleportRocks(pPacket);


        }
Esempio n. 4
0
        public void SaveData(ClientConnection pConnection)
        {
            GW_CharacterStat stats = Stats;

            Queries.AddOrUpdateCharacter(null, stats.ID, stats.Name, pConnection.UserID, pConnection.WorldID, stats.Level, stats.JobID,
                                         stats.Str, stats.Dex, stats.Int, stats.Luk,
                                         stats.HP, stats.MaxHP, stats.MP, stats.MaxMP, stats.AP, stats.SP,
                                         stats.EXP, stats.Fame, stats.MapID, stats.MapPos, stats.Gender, stats.Skin,
                                         stats.Face, stats.Hair);


            InsertQueryBuilder itemsTable = new InsertQueryBuilder("items");

            itemsTable.OnDuplicateUpdate = true;
            itemsTable.AddColumn("character_id", false);
            itemsTable.AddColumn("itemid", true);
            itemsTable.AddColumn("inventory", false);
            itemsTable.AddColumn("slot", false);
            itemsTable.AddColumn("checksum", true);
            itemsTable.AddColumns(true, "cashid", "amount", "slots", "scrolls", "str", "dex", "int", "luk", "maxhp", "maxmp", "weaponatt", "weapondef", "magicatt", "magicdef", "acc", "avo", "hands", "jump", "speed", "name", "flags", "hammers", "potential1", "potential2", "potential3", "potential4", "potential5", "socketstate", "socket1", "socket2", "socket3");

            InsertQueryBuilder petTable = new InsertQueryBuilder("pets");

            petTable.OnDuplicateUpdate = true;
            petTable.AddColumn("cashid", false);
            petTable.AddColumn("name", true);
            petTable.AddColumn("closeness", true);
            petTable.AddColumn("fullness", true);
            petTable.AddColumn("level", true);

            int internalid = 0;


            if (Internal_Storage.Store.Instance.KnownCharlist.ContainsKey(stats.ID) &&
                Internal_Storage.Store.Instance.KnownCharlist[stats.ID].ContainsKey(pConnection.WorldID))
            {
                // Update info!
                var internalinfo = Internal_Storage.Store.Instance.KnownCharlist[stats.ID][pConnection.WorldID];
                internalid = internalinfo.InternalID;
                Dictionary <byte, short> updatethese = new Dictionary <byte, short>();
                Dictionary <byte, short> addthese    = new Dictionary <byte, short>();

                CharacterInventory inventory = Inventory;

                for (int i = 0; i < Inventory.EquipmentItems.Length; i++)
                {
                    var equips = Inventory.EquipmentItems[i];
                    foreach (var equipdata in equips)
                    {
                        short slot   = (short)(i == 2 ? equipdata.Key : -equipdata.Key);
                        var   equip  = equipdata.Value;
                        bool  addrow = false;

                        if (internalinfo.SlotHashes[0].ContainsKey(slot))
                        {
                            int hash    = internalinfo.SlotHashes[0][slot];
                            int objhash = equipdata.Value.GetChecksum();
                            if (hash != objhash)
                            {
                                Logger.WriteLine("{0} != {1}", hash, objhash);
                                addrow = true;
                            }

                            internalinfo.SlotHashes[0].Remove(slot);
                        }
                        else
                        {
                            addrow = true;
                        }

                        if (addrow)
                        {
                            itemsTable.AddRow(
                                internalid,
                                equip.ItemID,
                                0,
                                i == 2 ? equipdata.Key : -equipdata.Key,
                                equip.GetChecksum(),
                                equip.CashID,
                                equip.Amount,
                                equip.Slots, equip.Scrolls,
                                equip.Str, equip.Dex, equip.Int, equip.Luk,
                                equip.HP, equip.MP,
                                equip.Watk, equip.Wdef, equip.Matk, equip.Mdef,
                                equip.Acc, equip.Avo, equip.Hands, equip.Jump, equip.Speed,
                                equip.Name, equip.Flags,
                                equip.ViciousHammer,
                                equip.Potential1, equip.Potential2, equip.Potential3, equip.Potential4, equip.Potential5,
                                equip.SocketState, equip.Socket1, equip.Socket2, equip.Socket3
                                );
                        }
                    }
                }

                Logger.WriteLine("Done equips");

                for (int i = 0; i < Inventory.InventoryItems.Length; i++)
                {
                    var items = Inventory.InventoryItems[i];
                    foreach (var itemdata in items)
                    {
                        var  item   = itemdata.Value;
                        bool addrow = false;
                        if (internalinfo.SlotHashes[i + 1].ContainsKey(itemdata.Key))
                        {
                            int hash    = internalinfo.SlotHashes[i + 1][itemdata.Key];
                            int objhash = itemdata.Value.GetChecksum();
                            if (hash != objhash)
                            {
                                Logger.WriteLine("{0} != {1}", hash, objhash);
                                addrow = true;
                            }


                            internalinfo.SlotHashes[i + 1].Remove(itemdata.Key);
                        }
                        else
                        {
                            addrow = true;
                        }

                        if (addrow)
                        {
                            string name  = item is ItemRechargable ? (item as ItemRechargable).CraftName : null;
                            int    flags = item is ItemRechargable ? (item as ItemRechargable).Flags : 0;

                            itemsTable.AddRow(
                                internalid,
                                item.ItemID,
                                i + 1,
                                itemdata.Key,
                                (item is ItemRechargable ? (item as ItemRechargable).GetChecksum() : item.GetChecksum()),
                                item.CashID,
                                item.Amount,
                                null, null,
                                null, null, null, null,
                                null, null,
                                null, null, null, null,
                                null, null, null, null, null,
                                name, flags,
                                null,
                                null, null, null, null, null,
                                null, null, null, null
                                );

                            if (item is ItemPet)
                            {
                                var pet = item as ItemPet;
                                petTable.AddRow(pet.CashID, pet.Petname, pet.Closeness, pet.Fullness, pet.Level);
                            }
                        }
                    }
                }

                Logger.WriteLine("Done items");

                {
                    string removequery = "";
                    bool   added       = false;
                    for (byte i = 0; i < internalinfo.SlotHashes.Length; i++)
                    {
                        foreach (var leftovers in internalinfo.SlotHashes[i])
                        {
                            Logger.WriteLine("Deleting item @ inv {0} slot {1}", leftovers.Key, leftovers.Value);
                            added        = true;
                            removequery += string.Format("DELETE FROM items WHERE character_id = {2} AND inventory = {0} AND slot = {1};\r\n", i, leftovers.Key, internalid);
                        }
                    }
                    if (added)
                    {
                        System.IO.File.WriteAllText("removequery.sql", removequery);
                        MySQL_Connection.Instance.RunQuery(removequery);
                    }
                }
            }
            else
            {
                Logger.WriteLine("Saving Items");

                using (var result = MySQL_Connection.Instance.RunQuery("SELECT internal_id FROM characters WHERE id = " + stats.ID + " AND world_id = " + pConnection.WorldID + "") as MySql.Data.MySqlClient.MySqlDataReader)
                {
                    if (result.Read())
                    {
                        internalid = result.GetInt32(0);
                    }
                    else
                    {
                        Logger.WriteLine("OH GOD COULD NOT GET INTERNAL ID");
                        return;
                    }
                }


                string itemlist = "";
                itemlist += "INSERT INTO items VALUES ";
                List <string> querylist = new List <string>();
                for (int i = 0; i < Inventory.EquipmentItems.Length; i++)
                {
                    var equips = Inventory.EquipmentItems[i];
                    foreach (var equipdata in equips)
                    {
                        var equip = equipdata.Value;

                        itemsTable.AddRow(
                            internalid,
                            equip.ItemID,
                            0,
                            i == 2 ? equipdata.Key : -equipdata.Key,
                            equip.GetChecksum(),
                            equip.CashID,
                            equip.Amount,
                            equip.Slots, equip.Scrolls,
                            equip.Str, equip.Dex, equip.Int, equip.Luk,
                            equip.HP, equip.MP,
                            equip.Watk, equip.Wdef, equip.Matk, equip.Mdef,
                            equip.Acc, equip.Avo, equip.Hands, equip.Jump, equip.Speed,
                            equip.Name, equip.Flags,
                            equip.ViciousHammer,
                            equip.Potential1, equip.Potential2, equip.Potential3, equip.Potential4, equip.Potential5,
                            equip.SocketState, equip.Socket1, equip.Socket2, equip.Socket3
                            );
                    }
                }

                Logger.WriteLine("Done equips");

                for (int i = 0; i < Inventory.InventoryItems.Length; i++)
                {
                    var items = Inventory.InventoryItems[i];
                    foreach (var itemdata in items)
                    {
                        var item = itemdata.Value;

                        string name  = item is ItemRechargable ? (item as ItemRechargable).CraftName : null;
                        int    flags = item is ItemRechargable ? (item as ItemRechargable).Flags : 0;

                        itemsTable.AddRow(
                            internalid,
                            item.ItemID,
                            i + 1,
                            itemdata.Key,
                            (item is ItemRechargable ? (item as ItemRechargable).GetChecksum() : item.GetChecksum()),
                            item.CashID,
                            item.Amount,
                            null, null,
                            null, null, null, null,
                            null, null,
                            null, null, null, null,
                            null, null, null, null, null,
                            name, flags,
                            null,
                            null, null, null, null, null,
                            null, null, null, null
                            );

                        if (item is ItemPet)
                        {
                            var pet = item as ItemPet;
                            petTable.AddRow(pet.CashID, pet.Petname, pet.Closeness, pet.Fullness, pet.Level);
                        }
                    }
                }

                Logger.WriteLine("Done items");
            }

            if (itemsTable.RowCount > 0)
            {
                string q = itemsTable.ToString();
                System.IO.File.WriteAllText("insert-update.sql", q);
                int result = (int)MySQL_Connection.Instance.RunQuery(q);
                Logger.WriteLine("Result: {0}", result);
            }

            Logger.WriteLine("Saved item data");

            if (petTable.RowCount > 0)
            {
                string q = petTable.ToString();
                System.IO.File.WriteAllText("insert-update-pet.sql", q);
                int result = (int)MySQL_Connection.Instance.RunQuery(q);
                Logger.WriteLine("Result: {0}", result);
            }

            Logger.WriteLine("Saved item data");
            Internal_Storage.Store.Instance.LoadInventoryHashes(internalid, true);

            {
                InsertQueryBuilder questsTable = new InsertQueryBuilder("quests_running");
                questsTable.OnDuplicateUpdate = true;
                questsTable.AddColumn("character_id", false);
                questsTable.AddColumn("questid", true);
                questsTable.AddColumn("data", true);

                foreach (var quest in Quests.Running)
                {
                    questsTable.AddRow(internalid, quest.Key, quest.Value);
                }

                if (questsTable.RowCount > 0)
                {
                    string q = questsTable.ToString();
                    System.IO.File.WriteAllText("insert-update-quests.sql", q);
                    int result = (int)MySQL_Connection.Instance.RunQuery(q);
                    Logger.WriteLine("Result: {0}", result);
                }
            }
            {
                InsertQueryBuilder doneTable = new InsertQueryBuilder("quests_done");
                doneTable.AddColumn("character_id", false);
                doneTable.AddColumn("questid", false);
                doneTable.AddColumn("time", false);

                foreach (var quest in Quests.Done)
                {
                    doneTable.AddRow(internalid, quest.Key, quest.Value);
                }

                if (doneTable.RowCount > 0)
                {
                    string q = doneTable.ToString();
                    System.IO.File.WriteAllText("insert-update-quests-done.sql", q);
                    int result = (int)MySQL_Connection.Instance.RunQuery(q);
                    Logger.WriteLine("Result: {0}", result);
                }
            }

            pConnection.CharacterInternalID = internalid;
            pConnection.CharacterID         = Internal_Storage.Store.Instance.KnownCharlist_INTERNAL[internalid].ID;
        }