/// <summary> /// The main entry point for the application. /// </summary> static void Main(string[] args) { using (Main game = new Main()) { game.Run(); } }
public Map(Main main) { m = main; for (int x = 0 - width / 2; x < width / 2; x += 64) { for (int y = 0; y < height; y += 64) { if (x == 512 && y == 256) { worldObjects.Add(new Bush(new Vector2(x, y))); } } } }