/// <summary> /// Patch app file to map D-Pad directions. This assumes the app file is decompressed. /// </summary> /// <param name="config">D-Pad configuration</param> /// <param name="VCDir">VC directory</param> private static void PatchApp1(DPadConfig config, string VCDir) { using (var app1 = new BinaryWriter(File.Open(VCDir + "00000001.app", FileMode.Open))) { var used = config.InUse; var buttons = new VCControllerButton[] { VCControllerButton.DPadUp, VCControllerButton.DPadDown, VCControllerButton.DPadLeft, VCControllerButton.DPadRight, }; // Fix array for ordering of the fields in app file: Up, Down, Left, Right used = new bool[] { used[0], used[2], used[3], used[1] }; for (int i = 0; i < used.Length; i++) { int offset = DPAD_MAPPING_OFFSET + (i * 4); app1.Seek(offset, SeekOrigin.Begin); if (used[i]) { // If using this D-Pad direction, write its button flag ReadWriteUtils.WriteU32(app1, (uint)buttons[i]); } else { // Otherwise write the button flag for the L button ReadWriteUtils.WriteU32(app1, (uint)VCControllerButton.L); } } } }