public ServerPlayer(uint id, string nick, ClientConnection connection) { this.id = id; this.nick = nick; virtualWorld = 0; model = "F_Y_NURSE"; this.connection = connection; requester = new ServerRequester(this); data = UpdateDataStruct.Zero; isDead = true; Camera = new PlayerCamera(this); udpTunnel = new ServerUDPTunnel(this); }