Esempio n. 1
0
        private void ClearCurrentProperties()
        {
            if (currentProperties == null)
            {
                return;
            }

            currentProperties.CleanUp();
            currentProperties.Dispose();
            currentProperties = null;
        }
Esempio n. 2
0
        private void RefreshPropertiesPane()
        {
            if (treeView1.SelectedNode == null) return;

            InventoryBase io = (InventoryBase)treeView1.SelectedNode.Tag;

            if (io is InventoryItem)
            {
                panel2.Visible = false;

                //InventoryImageConsole.vi
                InventoryItemConsole console = new InventoryItemConsole(instance, (InventoryItem)io);
                console.Dock = DockStyle.Fill;
                splitContainer1.Panel2.Controls.Add(console);

                ClearCurrentProperties();
                //ClearAutoProperties();
                currentProperties = console;
                InventoryItem item = (InventoryItem)io;

                //item.InventoryType

                try
                {
                    if (item.InventoryType == InventoryType.Wearable || item.InventoryType == InventoryType.Attachment || item.InventoryType == InventoryType.Object)
                    {
                        console.Controls["btnDetach"].Visible = true;
                        console.Controls["btnWear"].Visible = true;
                        console.Controls["btnTP"].Visible = false;
                    }
                    else if (item.InventoryType == InventoryType.Landmark)
                    {
                        console.Controls["btnTP"].Visible = true;
                    }
                    else
                    {
                        console.Controls["btnDetach"].Visible = false;
                        console.Controls["btnWear"].Visible = false;
                        console.Controls["btnTP"].Visible = false;
                    }

                    console.Controls["btnGive"].Visible = true;
                }
                catch (Exception ex)
                {
                    // do nothing
                }
            }
            else
            {
                if (ShowAuto)
                {
                    panel2.Visible = true;
                    textBox2.Text = io.Name.ToString();
                    ClearCurrentProperties();
                }
                else
                {
                    ClearCurrentProperties();
                }
            }
        }
Esempio n. 3
0
        private void ClearCurrentProperties()
        {
            if (currentProperties == null) return;

            currentProperties.CleanUp();
            currentProperties.Dispose();
            currentProperties = null;
        }
Esempio n. 4
0
        private void RefreshPropertiesPane()
        {
            if (treeView1.SelectedNode == null)
            {
                return;
            }

            InventoryBase io = (InventoryBase)treeView1.SelectedNode.Tag;

            if (io is InventoryItem)
            {
                panel2.Visible = false;

                //InventoryImageConsole.vi
                InventoryItemConsole console = new InventoryItemConsole(instance, (InventoryItem)io);
                console.Dock = DockStyle.Fill;
                splitContainer1.Panel2.Controls.Add(console);

                ClearCurrentProperties();
                //ClearAutoProperties();
                currentProperties = console;
                InventoryItem item = (InventoryItem)io;

                //item.InventoryType

                try
                {
                    if (item.InventoryType == InventoryType.Wearable || item.InventoryType == InventoryType.Attachment || item.InventoryType == InventoryType.Object)
                    {
                        console.Controls["btnDetach"].Visible = true;
                        console.Controls["btnWear"].Visible   = true;
                        console.Controls["btnTP"].Visible     = false;
                    }
                    else if (item.InventoryType == InventoryType.Landmark)
                    {
                        console.Controls["btnTP"].Visible = true;
                    }
                    else
                    {
                        console.Controls["btnDetach"].Visible = false;
                        console.Controls["btnWear"].Visible   = false;
                        console.Controls["btnTP"].Visible     = false;
                    }

                    console.Controls["btnGive"].Visible = true;
                }
                catch (Exception ex)
                {
                    // do nothing
                }
            }
            else
            {
                if (ShowAuto)
                {
                    panel2.Visible = true;
                    textBox2.Text  = io.Name.ToString();
                    ClearCurrentProperties();
                }
                else
                {
                    ClearCurrentProperties();
                }
            }
        }