Esempio n. 1
0
        public override void Use(Player p, string message)
        {
            if (message == "") { Help(p); return; }

            Player who; string killMsg; int killMethod = 0;
            if (message.IndexOf(' ') == -1)
            {
                who = Player.Find(message);
                killMsg = " was killed by " + p.color + p.name;
            }
            else
            {
                who = Player.Find(message.Split(' ')[0]);
                message = message.Substring(message.IndexOf(' ') + 1);

                if (message.IndexOf(' ') == -1)
                {
                    if (message.ToLower() == "explode")
                    {
                        killMsg = " was exploded by " + p.color + p.name;
                        killMethod = 1;
                    }
                    else
                    {
                        killMsg = " " + message;
                    }
                }
                else
                {
                    if (message.Split(' ')[0].ToLower() == "explode")
                    {
                        killMethod = 1;
                        message = message.Substring(message.IndexOf(' ') + 1);
                    }

                    killMsg = " " + message;
                }
            }

            if (who == null)
            {
                p.HandleDeath(Block.rock, " killed itself in its confusion");
                Player.SendMessage(p, "Could not find player");
                return;
            }

            if (who.group.Permission > p.group.Permission)
            {
                p.HandleDeath(Block.rock, " was killed by " + who.color + who.name);
                Player.SendMessage(p, "Cannot kill someone of higher rank");
                return;
            }

            if (killMethod == 1)
                who.HandleDeath(Block.rock, killMsg, true);
            else
                who.HandleDeath(Block.rock, killMsg);
        }
Esempio n. 2
0
        public override void Use(Player p, string message)
        {
            if (message == "")
            {
                Help(p); return;
            }

            Player who; string killMsg; int killMethod = 0;

            if (message.IndexOf(' ') == -1)
            {
                who     = Player.Find(message);
                killMsg = " was killed by " + p.color + p.name;
            }
            else
            {
                who     = Player.Find(message.Split(' ')[0]);
                message = message.Substring(message.IndexOf(' ') + 1);

                if (message.IndexOf(' ') == -1)
                {
                    if (message.ToLower() == "explode")
                    {
                        killMsg    = " was exploded by " + p.color + p.name;
                        killMethod = 1;
                    }
                    else
                    {
                        killMsg = " " + message;
                    }
                }
                else
                {
                    if (message.Split(' ')[0].ToLower() == "explode")
                    {
                        killMethod = 1;
                        message    = message.Substring(message.IndexOf(' ') + 1);
                    }

                    killMsg = " " + message;
                }
            }

            if (who == null)
            {
                p.HandleDeath(Block.rock, " killed itself in its confusion");
                Player.SendMessage(p, "Could not find player");
                return;
            }

            if (who.group.Permission > p.group.Permission)
            {
                p.HandleDeath(Block.rock, " was killed by " + who.color + who.name);
                Player.SendMessage(p, "Cannot kill someone of higher rank");
                return;
            }

            if (killMethod == 1)
            {
                who.HandleDeath(Block.rock, killMsg, true);
            }
            else
            {
                who.HandleDeath(Block.rock, killMsg);
            }
        }