Esempio n. 1
0
        public SkinTreeView()
        {
            t.SynchronizingObject         = this;
            t.Interval                    = 200;
            t.Elapsed                    += t_Elapsed;
            dragTimer.SynchronizingObject = this;
            dragTimer.Interval            = 1000;
            dragTimer.Elapsed            += dragTimer_Elapsed;
            SetStyle(
                ControlStyles.OptimizedDoubleBuffer | ControlStyles.AllPaintingInWmPaint | ControlStyles.UserPaint |
                ControlStyles.UserMouse, true);
            DoubleBuffered = true;
            skinHeadImage  = new Bitmap(32, 32);

            DrawMode           = TreeViewDrawMode.OwnerDrawAll;
            ItemHeight         = 23;
            FullRowSelect      = true;
            HotTracking        = true;
            TreeViewNodeSorter = new SkinNodeSorter();
            AllowDrop          = true;

            long style = GetWindowLong(Handle, GWL_STYLE);

            style |= 0x8000;

            SetWindowLong(Handle, GWL_STYLE, style);
        }
Esempio n. 2
0
        public SkinTreeView()
        {
            t.SynchronizingObject = this;
            t.Interval = 200;
            t.Elapsed += t_Elapsed;
            dragTimer.SynchronizingObject = this;
            dragTimer.Interval = 1000;
            dragTimer.Elapsed += dragTimer_Elapsed;
            SetStyle(
                ControlStyles.OptimizedDoubleBuffer | ControlStyles.AllPaintingInWmPaint | ControlStyles.UserPaint |
                ControlStyles.UserMouse, true);
            DoubleBuffered = true;
            skinHeadImage = new Bitmap(32, 32);

            DrawMode = TreeViewDrawMode.OwnerDrawAll;
            ItemHeight = 23;
            FullRowSelect = true;
            HotTracking = true;
            TreeViewNodeSorter = new SkinNodeSorter();
            AllowDrop = true;

            long style = GetWindowLong(Handle, GWL_STYLE);
            style |= 0x8000;

            SetWindowLong(Handle, GWL_STYLE, style);
        }