public override void Use(Player p, string message) { if (message == "") { Help(p); return; } string fileName; fileName = "extra/import/" + message + ".dat"; if (!Directory.Exists("extra/import")) Directory.CreateDirectory("extra/import"); if (!File.Exists(fileName)) { Player.SendMessage(p, "Could not find .dat file"); return; } FileStream fs = File.OpenRead(fileName); if (ConvertDat.Load(fs, message) != null) { Player.SendMessage(p, "Converted map!"); } else { Player.SendMessage(p, "The map conversion failed."); return; } fs.Close(); Command.all.Find("load").Use(p, message); }
public void Blockchange1(Player p, ushort x, ushort y, ushort z, byte type) { p.ClearBlockchange(); CatchPos cpos = (CatchPos)p.blockchangeObject; cpos.message = cpos.message.Replace("'", "\\'"); DataTable Messages = MySQL.fillData("SELECT * FROM `Messages" + p.level.name + "` WHERE X=" + (int)x + " AND Y=" + (int)y + " AND Z=" + (int)z); Messages.Dispose(); if (Messages.Rows.Count == 0) { MySQL.executeQuery("INSERT INTO `Messages" + p.level.name + "` (X, Y, Z, Message) VALUES (" + (int)x + ", " + (int)y + ", " + (int)z + ", '" + cpos.message + "')"); } else { MySQL.executeQuery("UPDATE `Messages" + p.level.name + "` SET Message='" + cpos.message + "' WHERE X=" + (int)x + " AND Y=" + (int)y + " AND Z=" + (int)z); } Player.SendMessage(p, "Message block placed."); p.level.Blockchange(p, x, y, z, cpos.type); p.SendBlockchange(x, y, z, cpos.type); if (p.staticCommands) p.Blockchange += new Player.BlockchangeEventHandler(Blockchange1); }
public void ExitChange(Player p, ushort x, ushort y, ushort z, byte type) { p.ClearBlockchange(); byte b = p.level.GetTile(x, y, z); p.SendBlockchange(x, y, z, b); portalPos bp = (portalPos)p.blockchangeObject; foreach (portPos pos in bp.port) { DataTable Portals = MySQL.fillData("SELECT * FROM `Portals" + pos.portMapName + "` WHERE EntryX=" + (int)pos.x + " AND EntryY=" + (int)pos.y + " AND EntryZ=" + (int)pos.z); Portals.Dispose(); if (Portals.Rows.Count == 0) { MySQL.executeQuery("INSERT INTO `Portals" + pos.portMapName + "` (EntryX, EntryY, EntryZ, ExitMap, ExitX, ExitY, ExitZ) VALUES (" + (int)pos.x + ", " + (int)pos.y + ", " + (int)pos.z + ", '" + p.level.name + "', " + (int)x + ", " + (int)y + ", " + (int)z + ")"); } else { MySQL.executeQuery("UPDATE `Portals" + pos.portMapName + "` SET ExitMap='" + p.level.name + "', ExitX=" + (int)x + ", ExitY=" + (int)y + ", ExitZ=" + (int)z + " WHERE EntryX=" + (int)pos.x + " AND EntryY=" + (int)pos.y + " AND EntryZ=" + (int)pos.z); } //DB if (pos.portMapName == p.level.name) p.SendBlockchange(pos.x, pos.y, pos.z, bp.type); } Player.SendMessage(p, "&3Exit" + Server.DefaultColor + " block placed"); if (p.staticCommands) { bp.port.Clear(); p.blockchangeObject = bp; p.Blockchange += new Player.BlockchangeEventHandler(EntryChange); } }
public override void Use(Player p, string message) { if (message == "" || message.IndexOf(' ') == -1) { Help(p); return; } string foundBlah = Command.all.FindShort(message.Split(' ')[0]); Command foundCmd; if (foundBlah == "") foundCmd = Command.all.Find(message.Split(' ')[0]); else foundCmd = Command.all.Find(foundBlah); if (foundCmd == null) { Player.SendMessage(p, "Could not find command entered"); return; } if (p != null && !p.group.CanExecute(foundCmd)) { Player.SendMessage(p, "This command is higher than your rank."); return; } LevelPermission newPerm = Level.PermissionFromName(message.Split(' ')[1]); if (newPerm == LevelPermission.Null) { Player.SendMessage(p, "Could not find rank specified"); return; } if (p != null && newPerm > p.group.Permission) { Player.SendMessage(p, "Cannot set to a rank higher than yourself."); return; } GrpCommands.rankAllowance newCmd = GrpCommands.allowedCommands.Find(rA => rA.commandName == foundCmd.name); newCmd.lowestRank = newPerm; GrpCommands.allowedCommands[GrpCommands.allowedCommands.FindIndex(rA => rA.commandName == foundCmd.name)] = newCmd; GrpCommands.Save(GrpCommands.allowedCommands); GrpCommands.fillRanks(); Player.GlobalMessage("&d" + foundCmd.name + Server.DefaultColor + "'s permission was changed to " + Level.PermissionToName(newPerm)); }
public override void Use(Player p, string message) { if (message.ToLower() == "empty") { Boolean Empty = true; foreach (Level l in Server.levels) { Empty = true; Player.players.ForEach(delegate(Player pl) { if (pl.level == l) Empty = false; }); if (Empty == true && l.unload) { l.Unload(); return; } } Player.SendMessage(p, "No levels were empty."); return; } Level level = Level.Find(message); if (level != null) { if (!level.Unload()) Player.SendMessage(p, "You cannot unload the main level."); return; } Player.SendMessage(p, "There is no level \"" + message + "\" loaded."); }
public void Blockchange2(Player p, ushort x, ushort y, ushort z, byte type) { p.ClearBlockchange(); byte b = p.level.GetTile(x, y, z); p.SendBlockchange(x, y, z, b); CatchPos cpos = (CatchPos)p.blockchangeObject; unchecked { if (cpos.type != (byte)-1) { type = cpos.type; } } List<Pos> buffer = new List<Pos>(); for (ushort xx = Math.Min(cpos.x, x); xx <= Math.Max(cpos.x, x); ++xx) { for (ushort yy = Math.Min(cpos.y, y); yy <= Math.Max(cpos.y, y); ++yy) { for (ushort zz = Math.Min(cpos.z, z); zz <= Math.Max(cpos.z, z); ++zz) { if (p.level.GetTile(xx, yy, zz) == type) { BufferAdd(buffer, xx, yy, zz); } } } } if (buffer.Count > p.group.maxBlocks) { Player.SendMessage(p, "You tried to replace " + buffer.Count + " blocks."); Player.SendMessage(p, "You cannot replace more than " + p.group.maxBlocks + "."); return; } Player.SendMessage(p, buffer.Count.ToString() + " blocks."); buffer.ForEach(delegate(Pos pos) { p.level.Blockchange(p, pos.x, pos.y, pos.z, cpos.type2); //update block for everyone }); if (p.staticCommands) p.Blockchange += new Player.BlockchangeEventHandler(Blockchange1); }
public void Blockchange2(Player p, ushort x, ushort y, ushort z, byte type) { p.ClearBlockchange(); byte b = p.level.GetTile(x, y, z); p.SendBlockchange(x, y, z, b); CatchPos cpos = (CatchPos)p.blockchangeObject; Level.Zone Zn; Zn.smallX = Math.Min(cpos.x, x); Zn.smallY = Math.Min(cpos.y, y); Zn.smallZ = Math.Min(cpos.z, z); Zn.bigX = Math.Max(cpos.x, x); Zn.bigY = Math.Max(cpos.y, y); Zn.bigZ = Math.Max(cpos.z, z); Zn.Owner = cpos.Owner; p.level.ZoneList.Add(Zn); //DB MySQL.executeQuery("INSERT INTO `Zone" + p.level.name + "` (SmallX, SmallY, SmallZ, BigX, BigY, BigZ, Owner) VALUES (" + Zn.smallX + ", " + Zn.smallY + ", " + Zn.smallZ + ", " + Zn.bigX + ", " + Zn.bigY + ", " + Zn.bigZ + ", '" + Zn.Owner + "')"); //DB Player.SendMessage(p, "Added zone for &b" + cpos.Owner); }
public override void Use(Player p, string message) { if (message.IndexOf(' ') == -1 || message.Split(' ').Length > 2) { Help(p); return; } byte b1, b2; b1 = Block.Byte(message.Split(' ')[0]); b2 = Block.Byte(message.Split(' ')[1]); if (b1 == Block.Zero || b2 == Block.Zero) { Player.SendMessage(p, "Could not find specified blocks."); return; } ushort x, y, z; int currentBlock = 0; List<Pos> stored = new List<Pos>(); Pos pos; foreach (byte b in p.level.blocks) { if (b == b1) { p.level.IntToPos(currentBlock, out x, out y, out z); pos.x = x; pos.y = y; pos.z = z; stored.Add(pos); } currentBlock++; } if (stored.Count > (p.group.maxBlocks * 2)) { Player.SendMessage(p, "Cannot replace more than " + (p.group.maxBlocks * 2) + " blocks."); return; } Player.SendMessage(p, stored.Count + " blocks out of " + currentBlock + " are " + Block.Name(b1)); foreach (Pos Pos in stored) { p.level.Blockchange(p, Pos.x, Pos.y, Pos.z, b2); } Player.SendMessage(p, "&4/replaceall finished!"); }
public override void Use(Player p, string message) { if (message == "") { Help(p); return; } try { if (message.ToLower() == "all") { for (int i = 0; i < PlayerBot.playerbots.Count; i++) { if (PlayerBot.playerbots[i].level == p.level) { // PlayerBot.playerbots.Remove(PlayerBot.playerbots[i]); PlayerBot Pb = PlayerBot.playerbots[i]; Pb.removeBot(); i--; } } } else { PlayerBot who = PlayerBot.Find(message); if (who == null) { Player.SendMessage(p, "There is no bot " + who + "!"); return; } if (p.level != who.level) { Player.SendMessage(p, who.name + " is in a different level."); return; } who.removeBot(); Player.SendMessage(p, "Removed bot."); } } catch (Exception e) { Server.ErrorLog(e); Player.SendMessage(p, "Error caught"); } }
public override void Help(Player p) { Player.SendMessage(p, "/tcolor <player> [color] - Gives <player> the title color of [color]."); Player.SendMessage(p, "If no [color] is specified, title color is removed."); Player.SendMessage(p, "&0black &1navy &2green &3teal &4maroon &5purple &6gold &7silver"); Player.SendMessage(p, "&8gray &9blue &alime &baqua &cred &dpink &eyellow &fwhite"); }
public override void Use(Player p, string message) { if (message == "") { Help(p); return; } string[] args = message.Split(' '); Player who = Player.Find(args[0]); if (who == null) { Player.SendMessage(p, "Could not find player."); return; } if (args.Length == 1) { who.titlecolor = ""; Player.GlobalChat(who, who.color + who.name + Server.DefaultColor + " had their title color removed.", false); MySQL.executeQuery("UPDATE Players SET title_color = '' WHERE Name = '" + who.name + "'"); who.SetPrefix(); return; } else { string color = c.Parse(args[1]); if (color == "") { Player.SendMessage(p, "There is no color \"" + args[1] + "\"."); return; } else if (color == who.titlecolor) { Player.SendMessage(p, who.name + " already has that title color."); return; } else { MySQL.executeQuery("UPDATE Players SET title_color = '" + c.Name(color) + "' WHERE Name = '" + who.name + "'"); Player.GlobalChat(who, who.color + who.name + Server.DefaultColor + " had their title color changed to " + color + c.Name(color) + Server.DefaultColor + ".", false); who.titlecolor = color; who.SetPrefix(); } } }
public override void Help(Player p) { Player.SendMessage(p, "/save - Saves the level you are currently in"); Player.SendMessage(p, "/save all - Saves all loaded levels."); Player.SendMessage(p, "/save <map> - Saves the specified map."); Player.SendMessage(p, "/save <map> <name> - Backups the map with a given restore name"); }
public void highlightStuff(string[] fileContent, Int64 seconds, Player p) { Player.UndoPos Pos; for (int i = fileContent.Length / 7; i >= 0; i--) { try { if (Convert.ToDateTime(fileContent[(i * 7) + 4].Replace('&', ' ')).AddSeconds(seconds) >= DateTime.Now) { Level foundLevel = Level.Find(fileContent[i * 7]); if (foundLevel != null && foundLevel == p.level) { Pos.mapName = foundLevel.name; Pos.x = Convert.ToUInt16(fileContent[(i * 7) + 1]); Pos.y = Convert.ToUInt16(fileContent[(i * 7) + 2]); Pos.z = Convert.ToUInt16(fileContent[(i * 7) + 3]); Pos.type = foundLevel.GetTile(Pos.x, Pos.y, Pos.z); if (Pos.type == Convert.ToByte(fileContent[(i * 7) + 6]) || Block.Convert(Pos.type) == Block.water || Block.Convert(Pos.type) == Block.lava) { if (Pos.type == Block.air || Block.Convert(Pos.type) == Block.water || Block.Convert(Pos.type) == Block.lava) p.SendBlockchange(Pos.x, Pos.y, Pos.z, Block.red); else p.SendBlockchange(Pos.x, Pos.y, Pos.z, Block.green); } } } else break; } catch { } } }
public override void Use(Player p, string message) { if (message != "list") { if (p.joker) { message = ""; } if (!Server.afkset.Contains(p.name)) { Server.afkset.Add(p.name); if (p.muted) { message = ""; } Player.GlobalMessage("-" + p.color + p.name + Server.DefaultColor + "- is AFK " + message); IRCBot.Say(p.name + " is AFK " + message); return; } else { Server.afkset.Remove(p.name); Player.GlobalMessage("-" + p.color + p.name + Server.DefaultColor + "- is no longer AFK"); IRCBot.Say(p.name + " is no longer AFK"); return; } } else { foreach (string s in Server.afkset) Player.SendMessage(p, s); } }
public override void Use(Player p, string message) { if (message != "") { Help(p); return; } p.painting = !p.painting; if (p.painting) { Player.SendMessage(p, "Painting mode: &aON" + Server.DefaultColor + "."); } else { Player.SendMessage(p, "Painting mode: &cOFF" + Server.DefaultColor + "."); } p.BlockAction = 0; }
public override void Use(Player p, string message) { if ((message.ToLower() == "create" || message.ToLower() == "") && p != null) { p.level.jailx = p.pos[0]; p.level.jaily = p.pos[1]; p.level.jailz = p.pos[2]; p.level.jailrotx = p.rot[0]; p.level.jailroty = p.rot[1]; Player.SendMessage(p, "Set Jail point."); } else { Player who = Player.Find(message); if (who != null) { if (!who.jailed) { if (p != null) if (who.group.Permission >= p.group.Permission) { Player.SendMessage(p, "Cannot jail someone of equal or greater rank."); return; } if (who.level != p.level) Command.all.Find("goto").Use(who, p.level.name); Player.GlobalDie(who, false); Player.GlobalSpawn(who, p.level.jailx, p.level.jaily, p.level.jailz, p.level.jailrotx, p.level.jailroty, true); who.jailed = true; Player.GlobalChat(null, who.color + who.name + Server.DefaultColor + " was &8jailed", false); } else { who.jailed = false; Player.GlobalChat(null, who.color + who.name + Server.DefaultColor + " was &afreed" + Server.DefaultColor + " from jail", false); } } else { Player.SendMessage(p, "Could not find specified player."); } } }
public static void placeBlock(Level l, Player p, ushort x, ushort y, ushort z, byte type) { if (p == null) l.Blockchange(x, y, z, type); else l.Blockchange(p, x, y, z, type); }
public override void Use(Player p, string message) { if (message != "") { Help(p); return; } else { string hasirc; string ircdetails = ""; if (Server.irc) { hasirc = "&aEnabled" + Server.DefaultColor + "."; ircdetails = Server.ircServer + " > " + Server.ircChannel; } else { hasirc = "&cDisabled" + Server.DefaultColor + "."; } Player.SendMessage(p, "IRC is " + hasirc); if (ircdetails != "") { Player.SendMessage(p, "Location: " + ircdetails); } } }
public override void Use(Player p, string message) { if (message != "") { Help(p); return; } if (p.possess != "") { Player.SendMessage(p, "Stop your current possession first."); return; } p.hidden = !p.hidden; if (p.hidden) { Player.GlobalDie(p, true); Player.GlobalChat(p, "&c- " + p.color + p.prefix + p.name + Server.DefaultColor + " disconnected.", false); Player.SendMessage(p, "You're now &finvisible&e."); } else { Player.GlobalSpawn(p, p.pos[0], p.pos[1], p.pos[2], p.rot[0], p.rot[1], false); Player.GlobalChat(p, "&a+ " + p.color + p.prefix + p.name + Server.DefaultColor + " joined the game.", false); Player.SendMessage(p, "You're now &8visible&e."); } }
public override void Use(Player p, string message) { p.staticCommands = !p.staticCommands; p.ClearBlockchange(); p.BlockAction = 0; Player.SendMessage(p, "Static mode: &a" + p.staticCommands.ToString()); try { if (message != "") { if (message.IndexOf(' ') == -1) { if (p.group.CanExecute(Command.all.Find(message))) Command.all.Find(message).Use(p, ""); else Player.SendMessage(p, "Cannot use that command."); } else { if (p.group.CanExecute(Command.all.Find(message.Split(' ')[0]))) Command.all.Find(message.Split(' ')[0]).Use(p, message.Substring(message.IndexOf(' ') + 1)); else Player.SendMessage(p, "Cannot use that command."); } } } catch { Player.SendMessage(p, "Could not find specified command"); } }
public override void Use(Player p, string message) { if (message == "") { Help(p); return; } Group foundGroup = Group.Find(message); if (foundGroup == null) { Player.SendMessage(p, "Could not find group"); return; } string totalList = ""; foreach (string s in foundGroup.playerList.All()) { totalList += ", " + s; } if (totalList == "") { Player.SendMessage(p, "No one has the rank of " + foundGroup.color + foundGroup.name); return; } Player.SendMessage(p, "People with the rank of " + foundGroup.color + foundGroup.name + ":"); Player.SendMessage(p, totalList.Remove(0, 2)); }
public override void Use(Player p, string message) { if (message == "") { Command.all.Find("spawn"); return; } Player who = Player.Find(message); if (who == null || (who.hidden && p.group.Permission < LevelPermission.Admin)) { Player.SendMessage(p, "There is no player \"" + message + "\"!"); return; } if (p.level != who.level) { if(who.level.name.Contains("cMuseum")) { Player.SendMessage(p, "Player \"" + message + "\" is in a museum!"); return; } else { Command.all.Find("goto").Use(p, who.level.name); } } if (p.level == who.level) { if (who.Loading) { Player.SendMessage(p, "Waiting for " + who.color + who.name + Server.DefaultColor + " to spawn..."); while (who.Loading) { } } while (p.Loading) { } //Wait for player to spawn in new map unchecked { p.SendPos((byte)-1, who.pos[0], who.pos[1], who.pos[2], who.rot[0], 0); } } }
public override void Use(Player p, string message) { if (message == "") { Help(p); return; } Player who = Player.Find(message); if (who != null) { if (who.voice) { who.voice = false; Player.SendMessage(p, "Removing voice status from " + who.name); who.SendMessage("Your voice status has been revoked."); who.voicestring = ""; } else { who.voice = true; Player.SendMessage(p, "Giving voice status to " + who.name); who.SendMessage("You have received voice status."); who.voicestring = "&f+"; } } else { Player.SendMessage(p, "There is no player online named \"" + message + "\""); } }
public override void Use(Player p, string message) { if (message == "") { Help(p); return; } if (!PlayerBot.ValidName(message)) { Player.SendMessage(p, "bot name " + message + " not valid!"); return; } PlayerBot.playerbots.Add(new PlayerBot(message, p.level, p.pos[0], p.pos[1], p.pos[2], p.rot[0], 0)); //who.SendMessage("You were summoned by " + p.color + p.name + "&e."); }
public override void Use(Player p, string message) { if (message != "") { Help(p); } else { Player.SendMessage(p, "This server runs on &bMCLawl" + Server.DefaultColor + ", which started as MCSharp, and was made much more feature-packed by Zallist, then picked up again and had development continued by Lawlcat, Valek and Zallist."); Player.SendMessage(p, "This server's version: &a" + System.Reflection.Assembly.GetExecutingAssembly().GetName().Version.ToString()); TimeSpan up = DateTime.Now - Server.timeOnline; string upTime = "Time online: &b"; if (up.Days == 1) upTime += up.Days + " day, "; else if (up.Days > 0) upTime += up.Days + " days, "; if (up.Hours == 1) upTime += up.Hours + " hour, "; else if (up.Days > 0 || up.Hours > 0) upTime += up.Hours + " hours, "; if (up.Minutes == 1) upTime += up.Minutes + " minute and "; else if (up.Hours > 0 || up.Days > 0 || up.Minutes > 0) upTime += up.Minutes + " minutes and "; if (up.Seconds == 1) upTime += up.Seconds + " second"; else upTime += up.Seconds + " seconds"; Player.SendMessage(p, upTime); if (Server.updateTimer.Interval > 1000) Player.SendMessage(p, "Server is currently in &5Low Lag" + Server.DefaultColor + " mode."); } }
public override void Use(Player p, string message) { if (message == "") { Help(p); return; } int number = message.Split(' ').Length; if (number > 2 || number < 1) { Help(p); return; } if (number == 1) { LevelPermission Perm = Level.PermissionFromName(message); if (Perm == LevelPermission.Null) { Player.SendMessage(p, "Not a valid rank"); return; } p.level.permissionbuild = Perm; Server.s.Log(p.level.name + " build permission changed to " + message + "."); Player.GlobalMessageLevel(p.level, "build permission changed to " + message + "."); } else { int pos = message.IndexOf(' '); string t = message.Substring(0, pos).ToLower(); string s = message.Substring(pos + 1).ToLower(); LevelPermission Perm = Level.PermissionFromName(s); if (Perm == LevelPermission.Null) { Player.SendMessage(p, "Not a valid rank"); return; } Level level = Level.Find(t); if (level != null) { level.permissionbuild = Perm; Server.s.Log(level.name + " build permission changed to " + s + "."); Player.GlobalMessageLevel(level, "build permission changed to " + s + "."); if (p != null) if (p.level != level) { Player.SendMessage(p, "build permission changed to " + s + " on " + level.name + "."); } return; } else Player.SendMessage(p, "There is no level \"" + s + "\" loaded."); } }
public void EntryChange(Player p, ushort x, ushort y, ushort z, byte type) { p.ClearBlockchange(); portalPos bp = (portalPos)p.blockchangeObject; if (bp.Multi && type == Block.red && bp.port.Count > 0) { ExitChange(p, x, y, z, type); return; } byte b = p.level.GetTile(x, y, z); p.level.Blockchange(p, x, y, z, bp.type); p.SendBlockchange(x, y, z, Block.green); portPos Port; Port.portMapName = p.level.name; Port.x = x; Port.y = y; Port.z = z; bp.port.Add(Port); p.blockchangeObject = bp; if (!bp.Multi) { p.Blockchange += new Player.BlockchangeEventHandler(ExitChange); Player.SendMessage(p, "&aEntry block placed"); } else { p.Blockchange += new Player.BlockchangeEventHandler(EntryChange); Player.SendMessage(p, "&aEntry block placed. &cRed block for exit"); } }
public override void Use(Player p, string message) { if (message != "") { Help(p); return; } p.deleteMode = !p.deleteMode; Player.SendMessage(p, "Delete mode: &a" + p.deleteMode); }
public override void Use(Player p, string message) { string[] parameters = message.Split(' '); ushort[] click = p.lastClick; if (message.IndexOf(' ') != -1) { if (parameters.Length != 3) { Help(p); return; } else { for (int value = 0; value < 3; value++) { if (parameters[value].ToLower() == "x" || parameters[value].ToLower() == "y" || parameters[value].ToLower() == "z") click[value] = p.lastClick[value]; else if (isValid(parameters[value], value, p)) click[value] = ushort.Parse(parameters[value]); else { Player.SendMessage(p, "\"" + parameters[value] + "\" was not valid"); return; } } } } p.manualChange(click[0], click[1], click[2], 0, Block.rock); Player.SendMessage(p, "Clicked &b(" + click[0] + ", " + click[1] + ", " + click[2] + ")"); }
public override void Use(Player p, string message) { if (message.Split(' ').Length > 1) { Help(p); return; } if (p.BlockAction == 13 || p.BlockAction == 14) { p.BlockAction = 0; Player.SendMessage(p, "TNT mode is now &cOFF" + Server.DefaultColor + "."); } else if (message.ToLower() == "small" || message == "") { p.BlockAction = 13; Player.SendMessage(p, "TNT mode is now &aON" + Server.DefaultColor + "."); } else if (message.ToLower() == "big") { if (p.group.Permission > LevelPermission.AdvBuilder) { p.BlockAction = 14; Player.SendMessage(p, "TNT mode is now &aON" + Server.DefaultColor + "."); } else { Player.SendMessage(p, "This mode is reserved for OPs"); } } else { Help(p); } p.painting = false; }