Esempio n. 1
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 /// <summary>
 /// Register this event
 /// </summary>
 /// <param name="method">This is the delegate that will get called when this event occurs</param>
 /// <param name="priority">The priority (imporantce) of this call</param>
 /// <param name="plugin">The plugin object that is registering the event</param>
 /// <param name="bypass">Register more than one of the same event</param>
 public static void Register(Group.GroupSave method, Priority priority, Plugin plugin, bool bypass = false)
 {
     if (Find(plugin) != null)
         if (!bypass)
         throw new Exception("The user tried to register 2 of the same event!");
     events.Add(new OnGroupSaveEvent(method, priority, plugin));
     Organize();
 }
Esempio n. 2
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 public static void Call(Group g)
 {
     events.ForEach(delegate(OnGroupLoadedEvent p1)
     {
         try
         {
             p1.method(g);
         }
         catch (Exception e) { Server.s.Log("The plugin " + p1.plugin.name + " errored when calling the LevelUnload Event!"); Server.ErrorLog(e); }
     });
 }
 public static void Call(Player p, Group newrank)
 {
     events.ForEach(delegate(OnPlayerRankSetEvent p1)
     {
         try
         {
             p1.method(p, newrank);
         }
         catch (Exception e) { Server.s.Log("The plugin " + p1.plugin.name + " errored when calling the LevelUnload Event!"); Server.ErrorLog(e); }
     });
 }
Esempio n. 4
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 public static PlayerList Load(string path, Group groupName)
 {
     if (!Directory.Exists("ranks")) { Directory.CreateDirectory("ranks"); }
     path = "ranks/" + path;
     PlayerList list = new PlayerList();
     list.group = groupName;
     if (File.Exists(path))
     {
         foreach (string line in File.ReadAllLines(path)) { list.Add(line); }
     }
     else
     {
         File.Create(path).Close();
         Server.s.Log("CREATED NEW: " + path);
     } return list;
 }
Esempio n. 5
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 //Move along...nothing to see here...
 internal static void because(Player p, Group newrank)
 {
     if (OnPlayerRankSet != null) { OnPlayerRankSet(p, newrank); } OnPlayerRankSetEvent.Call(p, newrank);
 }
Esempio n. 6
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        /// <summary>
        /// Load up all server groups
        /// </summary>
        public static void InitAll()
        {
            GroupList = new List<Group>();

            if (File.Exists("properties/ranks.properties")) {
                string[] lines = File.ReadAllLines("properties/ranks.properties");

                Group thisGroup = new Group();
                int gots = 0, version = 1;
                if (lines.Length > 0 && lines[0].StartsWith("#Version ")) {
                    try { version = int.Parse(lines[0].Remove(0, 9)); } catch { Server.s.Log("The ranks.properties version header is invalid! Ranks may fail to load!"); }
                }

                foreach (string s in lines) {
                    try {
                        if (s == "" || s[0] == '#') continue;
                        if (s.Split('=').Length == 2) {
                            string property = s.Split('=')[0].Trim();
                            string value = s.Split('=')[1].Trim();

                            if (thisGroup.name == "" && property.ToLower() != "rankname") {
                                Server.s.Log("Hitting an error at " + s + " of ranks.properties");
                            } else {
                                switch (property.ToLower()) {
                                    case "rankname":
                                        gots = 0;
                                        thisGroup = new Group();

                                        if (value.ToLower() == "adv" || value.ToLower() == "op" || value.ToLower() == "super" || value.ToLower() == "nobody" || value.ToLower() == "noone")
                                            Server.s.Log("Cannot have a rank named \"" + value.ToLower() + "\", this rank is hard-coded.");
                                        else if (GroupList.Find(grp => grp.name == value.ToLower()) == null)
                                            thisGroup.trueName = value;
                                        else
                                            Server.s.Log("Cannot add the rank " + value + " twice");
                                        break;
                                    case "permission":
                                        int foundPermission;

                                        try {
                                            foundPermission = int.Parse(value);
                                        } catch { Server.s.Log("Invalid permission on " + s); break; }

                                        if (thisGroup.Permission != LevelPermission.Null) {
                                            Server.s.Log("Setting permission again on " + s);
                                            gots--;
                                        }

                                        bool allowed = GroupList.Find(grp => grp.Permission == (LevelPermission)foundPermission) == null;

                                        if (foundPermission > 119 || foundPermission < -50) {
                                            Server.s.Log("Permission must be between -50 and 119 for ranks");
                                            break;
                                        }

                                        if (allowed) {
                                            gots++;
                                            thisGroup.Permission = (LevelPermission)foundPermission;
                                        } else {
                                            Server.s.Log("Cannot have 2 ranks set at permission level " + value);
                                        }
                                        break;
                                    case "limit":
                                        int foundLimit;

                                        try {
                                            foundLimit = int.Parse(value);
                                        } catch { Server.s.Log("Invalid limit on " + s); break; }

                                        gots++;
                                        thisGroup.maxBlocks = foundLimit;
                                        break;
                                    case "maxundo":
                                        int foundMax;

                                        try {
                                            foundMax = int.Parse(value);
                                        } catch { Server.s.Log("Invalid maximum on " + s); break; }

                                        gots++;
                                        thisGroup.maxUndo = foundMax;
                                        break;
                                    case "color":
                                        char foundChar;

                                        try {
                                            foundChar = char.Parse(value);
                                        } catch { Server.s.Log("Incorrect color on " + s); break; }

                                        if ((foundChar >= '0' && foundChar <= '9') || (foundChar >= 'a' && foundChar <= 'f')) {
                                            gots++;
                                            thisGroup.color = foundChar.ToString(CultureInfo.InvariantCulture);
                                        } else {
                                            Server.s.Log("Invalid color code at " + s);
                                        }
                                        break;
                                    case "filename":
                                        if (value.Contains("\\") || value.Contains("/")) {
                                            Server.s.Log("Invalid filename on " + s);
                                            break;
                                        }

                                        gots++;
                                        thisGroup.fileName = value;
                                        break;
                                    case "motd":
                                        if (!String.IsNullOrEmpty(value))
                                            thisGroup.MOTD = value;
                                        gots++;
                                        break;
                                    case "osmaps":
                                        byte osmaps;
                                        if(byte.TryParse(value, out osmaps) == false)
                                        { osmaps = 2; }

                                        gots++;
                                        thisGroup.OverseerMaps = osmaps;
                                        break;
                                }

                                if ((gots >= 4 && version < 2) || (gots >= 5 && version < 3) || gots >= 6) {
                                    if (version < 2) {
                                        if ((int)thisGroup.Permission >= 100)
                                            thisGroup.maxUndo = int.MaxValue;
                                        else if ((int)thisGroup.Permission >= 80)
                                            thisGroup.maxUndo = 5400;
                                    }

                                    GroupList.Add(new Group(thisGroup.Permission,
                                        thisGroup.maxBlocks,
                                        thisGroup.maxUndo,
                                        thisGroup.trueName,
                                        thisGroup.color[0],
                                        thisGroup.MOTD,
                                        thisGroup.fileName,
                                        thisGroup.OverseerMaps));
                                }
                            }
                        } else {
                            Server.s.Log("In ranks.properties, the line " + s + " is wrongly formatted");
                        }
                    } catch (Exception e) { Server.s.Log("Encountered an error at line \"" + s + "\" in ranks.properties"); Server.ErrorLog(e); }
                }
            }

            if (GroupList.Find(grp => grp.Permission == LevelPermission.Banned) == null) GroupList.Add(new Group(LevelPermission.Banned, 1, 1, "Banned", '8', String.Empty, "banned.txt"));
            if (GroupList.Find(grp => grp.Permission == LevelPermission.Guest) == null) GroupList.Add(new Group(LevelPermission.Guest, 1, 120, "Guest", '7', String.Empty, "guest.txt"));
            if (GroupList.Find(grp => grp.Permission == LevelPermission.Builder) == null) GroupList.Add(new Group(LevelPermission.Builder, 400, 300, "Builder", '2', String.Empty, "builders.txt"));
            if (GroupList.Find(grp => grp.Permission == LevelPermission.AdvBuilder) == null) GroupList.Add(new Group(LevelPermission.AdvBuilder, 1200, 900, "AdvBuilder", '3', String.Empty, "advbuilders.txt"));
            if (GroupList.Find(grp => grp.Permission == LevelPermission.Operator) == null) GroupList.Add(new Group(LevelPermission.Operator, 2500, 5400, "Operator", 'c', String.Empty, "operators.txt"));
            if (GroupList.Find(grp => grp.Permission == LevelPermission.Admin) == null) GroupList.Add(new Group(LevelPermission.Admin, 65536, int.MaxValue, "SuperOP", 'e', String.Empty, "uberOps.txt"));
            GroupList.Add(new Group(LevelPermission.Nobody, 65536, -1, "Nobody", '0', String.Empty, "nobody.txt"));

            bool swap = true; Group storedGroup;
            while (swap) {
                swap = false;
                for (int i = 0; i < GroupList.Count - 1; i++)
                    if (GroupList[i].Permission > GroupList[i + 1].Permission) {
                        swap = true;
                        storedGroup = GroupList[i];
                        GroupList[i] = GroupList[i + 1];
                        GroupList[i + 1] = storedGroup;
                    }
            }

            if (Group.Find(Server.defaultRank) != null) standard = Group.Find(Server.defaultRank);
            else standard = Group.findPerm(LevelPermission.Guest);

            foreach (Player pl in Player.players) {
                pl.group = GroupList.Find(g => g.name == pl.group.name);
            }
            if (OnGroupLoad != null)
                OnGroupLoad();
            OnGroupLoadEvent.Call();
            saveGroups(GroupList);
        }
Esempio n. 7
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 internal OnGroupSaveEvent(Group.GroupSave method, Priority priority, Plugin plugin)
 {
     this.plugin = plugin; this.priority = priority; this.method = method;
 }
Esempio n. 8
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 public static void MessageNeedMinPerm(Player p, string action, LevelPermission perm)
 {
     p.Message("Only {0}%S{1}", Group.GetColoredName(perm), action);
 }
 internal OnPlayerRankSetEvent(Group.RankSet method, Priority priority, Plugin plugin)
 {
     this.plugin = plugin; this.priority = priority; this.method = method;
 }