Esempio n. 1
0
        static void Organize()
        {
            List <OnPlayerRankSetEvent> temp  = new List <OnPlayerRankSetEvent>();
            List <OnPlayerRankSetEvent> temp2 = events;
            OnPlayerRankSetEvent        temp3 = null;
            int i  = 0;
            int ii = temp2.Count;

            while (i < ii)
            {
                foreach (OnPlayerRankSetEvent p in temp2)
                {
                    if (temp3 == null)
                    {
                        temp3 = p;
                    }
                    else if (temp3.priority < p.priority)
                    {
                        temp3 = p;
                    }
                }
                temp.Add(temp3);
                temp2.Remove(temp3);
                temp3 = null;
                i++;
            }
            events = temp;
        }
Esempio n. 2
0
 //Move along...nothing to see here...
 internal static void because(Player p, Group newrank)
 {
     if (OnPlayerRankSet != null)
     {
         OnPlayerRankSet(p, newrank);
     }
     OnPlayerRankSetEvent.Call(p, newrank);
 }