public void Start() { shuttingDown = false; Log("Starting Server"); if (!Directory.Exists("properties")) { Directory.CreateDirectory("properties"); } if (!Directory.Exists("bots")) { Directory.CreateDirectory("bots"); } if (!Directory.Exists("text")) { Directory.CreateDirectory("text"); } if (!Directory.Exists("extra")) { Directory.CreateDirectory("extra"); } if (!Directory.Exists("extra/undo")) { Directory.CreateDirectory("extra/undo"); } if (!Directory.Exists("extra/undoPrevious")) { Directory.CreateDirectory("extra/undoPrevious"); } if (!Directory.Exists("extra/copy/")) { Directory.CreateDirectory("extra/copy/"); } if (!Directory.Exists("extra/copyBackup/")) { Directory.CreateDirectory("extra/copyBackup/"); } try { if (File.Exists("server.properties")) { File.Move("server.properties", "properties/server.properties"); } if (File.Exists("rules.txt")) { File.Move("rules.txt", "text/rules.txt"); } if (File.Exists("welcome.txt")) { File.Move("welcome.txt", "text/welcome.txt"); } if (File.Exists("messages.txt")) { File.Move("messages.txt", "text/messages.txt"); } if (File.Exists("externalurl.txt")) { File.Move("externalurl.txt", "text/externalurl.txt"); } if (File.Exists("autoload.txt")) { File.Move("autoload.txt", "text/autoload.txt"); } if (File.Exists("IRC_Controllers.txt")) { File.Move("IRC_Controllers.txt", "ranks/IRC_Controllers.txt"); } if (Server.useWhitelist) { if (File.Exists("whitelist.txt")) { File.Move("whitelist.txt", "ranks/whitelist.txt"); } } } catch { } Properties.Load("properties/server.properties"); Updater.Load("properties/update.properties"); Group.InitAll(); Command.InitAll(); GrpCommands.fillRanks(); Block.SetBlocks(); Awards.Load(); if (File.Exists("text/emotelist.txt")) { foreach (string s in File.ReadAllLines("text/emotelist.txt")) { Player.emoteList.Add(s); } } else { File.Create("text/emotelist.txt"); } ProfanityFilter.Init(); timeOnline = DateTime.Now; try { MySQL.executeQuery("CREATE DATABASE if not exists `" + MySQLDatabaseName + "`", true); } catch (Exception e) { Server.s.Log("MySQL settings have not been set! Please reference the MySQL_Setup.txt file on setting up MySQL!"); Server.ErrorLog(e); //process.Kill(); return; } MySQL.executeQuery("CREATE TABLE if not exists Players (ID MEDIUMINT not null auto_increment, Name VARCHAR(20), IP CHAR(15), FirstLogin DATETIME, LastLogin DATETIME, totalLogin MEDIUMINT, Title CHAR(20), TotalDeaths SMALLINT, Money MEDIUMINT UNSIGNED, totalBlocks BIGINT, totalKicked MEDIUMINT, color VARCHAR(6), title_color VARCHAR(6), PRIMARY KEY (ID));"); // Check if the color column exists. DataTable colorExists = MySQL.fillData("SHOW COLUMNS FROM Players WHERE `Field`='color'"); if (colorExists.Rows.Count == 0) { MySQL.executeQuery("ALTER TABLE Players ADD COLUMN color VARCHAR(6) AFTER totalKicked"); } colorExists.Dispose(); // Check if the title color column exists. DataTable tcolorExists = MySQL.fillData("SHOW COLUMNS FROM Players WHERE `Field`='title_color'"); if (tcolorExists.Rows.Count == 0) { MySQL.executeQuery("ALTER TABLE Players ADD COLUMN title_color VARCHAR(6) AFTER color"); } tcolorExists.Dispose(); if (levels != null) { foreach (Level l in levels) { l.Unload(); } } ml.Queue(delegate { try { levels = new List <Level>(Server.maps); MapGen = new MapGenerator(); Random random = new Random(); if (File.Exists("levels/" + Server.level + ".lvl")) { mainLevel = Level.Load(Server.level); mainLevel.unload = false; if (mainLevel == null) { if (File.Exists("levels/" + Server.level + ".lvl.backup")) { Log("Attempting to load backup."); File.Copy("levels/" + Server.level + ".lvl.backup", "levels/" + Server.level + ".lvl", true); mainLevel = Level.Load(Server.level); if (mainLevel == null) { Log("BACKUP FAILED!"); Console.ReadLine(); return; } } else { Log("mainlevel not found"); mainLevel = new Level(Server.level, 128, 64, 128, "flat"); mainLevel.permissionvisit = LevelPermission.Guest; mainLevel.permissionbuild = LevelPermission.Guest; mainLevel.Save(); } } } else { Log("mainlevel not found"); mainLevel = new Level(Server.level, 128, 64, 128, "flat"); mainLevel.permissionvisit = LevelPermission.Guest; mainLevel.permissionbuild = LevelPermission.Guest; mainLevel.Save(); } addLevel(mainLevel); // fenderrock - Make sure the level does have a physics thread if (mainLevel.physThread == null) { mainLevel.physThread = new Thread(new ThreadStart(mainLevel.Physics)); } mainLevel.physThread.Start(); } catch (Exception e) { Server.ErrorLog(e); } }); ml.Queue(delegate { bannedIP = PlayerList.Load("banned-ip.txt", null); ircControllers = PlayerList.Load("IRC_Controllers.txt", null); foreach (Group grp in Group.GroupList) { grp.playerList = PlayerList.Load(grp.fileName, grp); } if (Server.useWhitelist) { whiteList = PlayerList.Load("whitelist.txt", null); } }); ml.Queue(delegate { if (File.Exists("text/autoload.txt")) { try { string[] lines = File.ReadAllLines("text/autoload.txt"); foreach (string line in lines) { //int temp = 0; string _line = line.Trim(); try { if (_line == "") { continue; } if (_line[0] == '#') { continue; } int index = _line.IndexOf("="); string key = _line.Split('=')[0].Trim(); string value; try { value = _line.Split('=')[1].Trim(); } catch { value = "0"; } if (!key.Equals(mainLevel.name)) { Command.all.Find("load").Use(null, key + " " + value); Level l = Level.FindExact(key); } else { try { int temp = int.Parse(value); if (temp >= 0 && temp <= 3) { mainLevel.setPhysics(temp); } } catch { Server.s.Log("Physics variable invalid"); } } } catch { Server.s.Log(_line + " failed."); } } } catch { Server.s.Log("autoload.txt error"); } GC.Collect(); GC.WaitForPendingFinalizers(); } else { Log("autoload.txt does not exist"); } }); ml.Queue(delegate { Log("Creating listening socket on port " + Server.port + "... "); if (Setup()) { s.Log("Done."); } else { s.Log("Could not create socket connection. Shutting down."); return; } }); ml.Queue(delegate { updateTimer.Elapsed += delegate { Player.GlobalUpdate(); PlayerBot.GlobalUpdatePosition(); }; updateTimer.Start(); }); // Heartbeat code here: ml.Queue(delegate { try { Heart.Init(); } catch (Exception e) { Server.ErrorLog(e); } }); // END Heartbeat code /* * Thread processThread = new Thread(new ThreadStart(delegate * { * try * { * PCCounter = new PerformanceCounter("Processor", "% Processor Time", "_Total"); * ProcessCounter = new PerformanceCounter("Process", "% Processor Time", Process.GetCurrentProcess().ProcessName); * PCCounter.BeginInit(); * ProcessCounter.BeginInit(); * PCCounter.NextValue(); * ProcessCounter.NextValue(); * } * catch { } * })); * processThread.Start(); */ ml.Queue(delegate { messageTimer.Elapsed += delegate { RandomMessage(); }; messageTimer.Start(); process = System.Diagnostics.Process.GetCurrentProcess(); if (File.Exists("text/messages.txt")) { StreamReader r = File.OpenText("text/messages.txt"); while (!r.EndOfStream) { messages.Add(r.ReadLine()); } r.Dispose(); } else { File.Create("text/messages.txt").Close(); } if (Server.irc) { new IRCBot(); } // string CheckName = "FROSTEDBUTTS"; // if (Server.name.IndexOf(CheckName.ToLower())!= -1){ Server.s.Log("FROSTEDBUTTS DETECTED");} new AutoSaver(Server.backupInterval); //2 and a half mins blockThread = new Thread(new ThreadStart(delegate { while (true) { Thread.Sleep(blockInterval * 1000); foreach (Level l in levels) { try { l.saveChanges(); } catch (Exception e) { Server.ErrorLog(e); } } } })); blockThread.Start(); locationChecker = new Thread(new ThreadStart(delegate { while (true) { Thread.Sleep(3); for (int i = 0; i < Player.players.Count; i++) { try { Player p = Player.players[i]; if (p.frozen) { unchecked { p.SendPos((byte)-1, p.pos[0], p.pos[1], p.pos[2], p.rot[0], p.rot[1]); } continue; } else if (p.following != "") { Player who = Player.Find(p.following); if (who == null || who.level != p.level) { p.following = ""; if (!p.canBuild) { p.canBuild = true; } if (who != null && who.possess == p.name) { who.possess = ""; } continue; } if (p.canBuild) { unchecked { p.SendPos((byte)-1, who.pos[0], (ushort)(who.pos[1] - 16), who.pos[2], who.rot[0], who.rot[1]); } } else { unchecked { p.SendPos((byte)-1, who.pos[0], who.pos[1], who.pos[2], who.rot[0], who.rot[1]); } } } else if (p.possess != "") { Player who = Player.Find(p.possess); if (who == null || who.level != p.level) { p.possess = ""; } } ushort x = (ushort)(p.pos[0] / 32); ushort y = (ushort)(p.pos[1] / 32); ushort z = (ushort)(p.pos[2] / 32); if (p.level.Death) { p.RealDeath(x, y, z); } p.CheckBlock(x, y, z); p.oldBlock = (ushort)(x + y + z); } catch (Exception e) { Server.ErrorLog(e); } } } })); locationChecker.Start(); Log("Finished setting up server"); }); }
public void ChangeLevel(string LevelName, bool changeMainLevel) { String next = LevelName; try { levelsplayed.Add(next); string firstlevelinlevelsplayed = levelsplayed.First(); if (levelsplayed.Count > 20) { levelsplayed.Remove(firstlevelinlevelsplayed); } } catch { Server.s.Log("Error: #023"); } currentLevelName = next; if (!Server.queLevel) { int number1 = 0, number2 = 0, number3 = 0; if (Server.Level1Vote != 0) { number1 = Server.Level1Vote * 100 / (Server.Level1Vote + Server.Level2Vote + Server.Level3Vote); } if (Server.Level2Vote != 0) { number2 = Server.Level2Vote * 100 / (Server.Level1Vote + Server.Level2Vote + Server.Level3Vote); } if (Server.Level3Vote != 0) { number3 = Server.Level3Vote * 100 / (Server.Level1Vote + Server.Level2Vote + Server.Level3Vote); } Player.GlobalMessage(c.aqua + "---------------------------------------------"); Player.GlobalMessage(c.aqua + "Vote results are in:"); Player.GlobalMessage(c.lime + Server.lastLevelVote1 + "(" + number1 + "%" + ")" + Server.DefaultColor + " / " + c.red + Server.lastLevelVote2 + "(" + number2 + "%" + ")" + Server.DefaultColor + " / " + c.blue + Server.lastLevelVote3 + "(" + number3 + "% )"); Player.GlobalMessage(c.aqua + "---------------------------------------------"); } Server.queLevel = false; Thread.Sleep(1000); Server.nextLevel = ""; Command.all.Find("load").Use(null, next.ToLower() + " 0"); Player.GlobalMessage("The next map has been chosen - " + c.lime + currentLevelName); Heart.Init(); Level nextlvl = Level.Find(currentLevelName); Player.GlobalMessage("It was created by " + c.lime + nextlvl.creator); int percentagelike = 0; if (nextlvl.likes + nextlvl.dislikes != 0) { percentagelike = (nextlvl.likes * 100) / (nextlvl.likes + nextlvl.dislikes); } Player.GlobalMessage(c.lime + percentagelike + Server.DefaultColor + "% like this map"); int winchance = 0; if (nextlvl.humanswon + nextlvl.zombieswon != 0) { winchance = (nextlvl.humanswon * 100) / (nextlvl.humanswon + nextlvl.zombieswon); } Player.GlobalMessage(c.lime + winchance + Server.DefaultColor + "% win chance on this map"); Thread.Sleep(1000); Player.GlobalMessage("Type " + c.aqua + "/g " + currentLevelName + Server.DefaultColor + " to go there right now"); Player.GlobalMessage("Or wait " + c.aqua + "10 seconds " + Server.DefaultColor + "to be transfered"); Thread.Sleep(10000); String oldLevel = Server.mainLevel.name; if (changeMainLevel) { Server.mainLevel = Level.Find(next.ToLower()); try { for (int index = Player.players.Count(); index > 0; index--) { Player playere = Player.players[index - 1]; if (playere.level.name != next) { playere.SendMessage("Going to the next map!"); Command.all.Find("goto").Use(playere, next); while (playere.Loading) { } } } } catch { Server.s.Log("ERROR: #005"); MCForge_.Gui.Program.ExitProgram(true); } Thread.Sleep(500); Command.all.Find("unload").Use(null, oldLevel); CopyStandartLevel(oldLevel); } else { Player.GlobalMessage("Type /goto " + next + " to play the next round of Zombie Survival"); } return; }