public override void Use(Player p, string message) { if (p == null) { Player.SendMessage(p, "Command not usable in Console."); return; } if (!p.group.CanExecute(Command.all.Find("static")) || !p.group.CanExecute(Command.all.Find("cuboid"))) { p.SendMessage("You must have access to both /static and /cuboid commands."); return; } if (p.staticCommands) { p.staticCommands = false; p.ClearBlockchange(); p.BlockAction = 0; p.SendMessage("/zz has finished."); } else { Command.all.Find("static").Use(p, "cuboid " + message); } }
public override void Use(Player p, string message) { if (message == "") { if (p == null) { p.SendMessage("Rank could not be found."); return; } p.rankchat = !p.rankchat; if (p.rankchat) Player.SendMessage(p, "All messages will now be sent to players of your rank and higher only"); else Player.SendMessage(p, "Rank chat turned off"); } else { try { string[] text = message.Split(new char[] { (' ') }, 2); Group otherRank = Group.Find(text[0]); if (String.IsNullOrEmpty(text[1])) { p.SendMessage("No message sent."); return; } if (otherRank == null) { p.SendMessage("Rank could not be found."); return; } string rankName; string getname = otherRank.name; if (!getname.EndsWith("s") && !getname.EndsWith("ed")) { getname = getname + "s"; } rankName = getname.Substring(0, 1); rankName = rankName.ToUpper() + getname.Remove(0, 1); if (p == null) { Player.GlobalMessageRank(otherRank, otherRank.color + "To " + rankName + " &f-" + Server.DefaultColor + "Console [&a" + Server.ZallState + Server.DefaultColor + "]&f- " + text[1]); Server.s.Log("(" + rankName + "): CONSOLE: " + text[1]); return; } if (p != null && p.group.Permission < otherRank.Permission) { p.SendMessage("You are not allowed to talk in higher ranked rankchat."); return; } Player.GlobalMessageRank(otherRank, otherRank.color + "To " + rankName + " &f-" + p.color + p.name + "&f- " + text[1]); Server.s.Log("(" + rankName + "): " + name + ": " + text[1]); } catch { Help(p); } } }
public override void Use(Player p, string message) { Player who = Player.Find(message); if (message == "") { who = p; } if (who == null) { p.SendMessage("Player could not be found."); return; } p.SendMessage(who.color + who.name + "&g currently has " + who.money + " " + Server.moneys); }
public override void Use(Player p, string message) { if (message == "") { Help(p); return; } Player who = Player.Find(message.Split(' ')[0]); if (who == null) { p.SendMessage("Player could not be found!"); return; } /*if (Server.devs.Contains(who.name.ToLower())) { p.SendMessage("You can't warn a MCDawn Developer!"); return; } if (Server.staff.Contains(who.name.ToLower())) { p.SendMessage("You can't warn a MCDawn Staff Member!"); return; } if (Server.administration.Contains(who.name.ToLower())) { p.SendMessage("You can't warn a MCDawn Administrator!"); return; }*/ if (who == p) { p.SendMessage("You can't revoke warnings on yourself!"); return; } if (p != null && (p.group.Permission <= who.group.Permission)) { p.SendMessage("You can't revoke warnings on a player of a same or higher rank!"); return; } else { reason = message.Substring(message.IndexOf(' ') + 1).Trim(); } if (who.warnings == 0) { Player.SendMessage(p, "That player has not been warned yet."); return; } if (p == null) { Player.GlobalMessage(who.color + who.name + "&g's warning was revoked by the Console!"); if (message.Split(' ').Length > 1) { Player.GlobalMessage("Reason: " + reason); } Server.s.Log(who.name + "'s warning was revoked by " + p.name + "!"); if (message.Split(' ').Length > 1) { Server.s.Log("Reason: " + reason); } } else { Player.GlobalMessage(who.color + who.name + "&g's warning was revoked by " + p.color + p.name + "&g!"); if (message.Split(' ').Length > 1) { Player.GlobalMessage("Reason: " + reason); } Server.s.Log(who.name + "'s warning was revoked by the Console!"); if (message.Split(' ').Length > 1) { Server.s.Log("Reason: " + reason); } } if (who.warnings >= 1) { who.warnings = 0; } }
public override void Use(Player p, string message) { Group rank = Group.findPerm(Server.HomeRank); if (p.group.Permission < Server.HomeRank) { p.SendMessage("You must be at least " + rank.name + " to use this command!"); return; } string prefix = Server.HomePrefix.ToLower(); string x = Server.HomeX.ToString(); string y = Server.HomeY.ToString(); string z = Server.HomeZ.ToString(); if (p.level.name == prefix + p.name.ToLower()) { p.SendMessage("You are already in your home!"); return; } bool doesntExist = false; if (!File.Exists("levels/" + prefix + p.name.ToLower() + ".lvl")) { doesntExist = true; } if (doesntExist) { p.SendMessage("Creating your home..."); Command.all.Find("newlvl").Use(null, prefix + p.name.ToLower() + " " + x + " " + y + " " + z + " flat"); } if (!Server.AutoLoad) { Command.all.Find("load").Use(p, prefix + p.name); } Command.all.Find("goto").Use(p, prefix + p.name); if (doesntExist) { while (p.Loading) { } // Wait for player to load Command.all.Find("zoneall").Use(p, p.name); Command.all.Find("save").Use(p, prefix + p.name + " wipe"); } }
public override void Use(Player p, string message) { if (p == null) { Level where = Level.Find(message); if (String.IsNullOrEmpty(message)) { p.SendMessage("Level could not be found."); return; } if (where == null) { p.SendMessage("Level could not be found."); return; } if (where.allowguns) { where.allowguns = false; Player.GlobalMessage("Guns disabled on level &b" + where.name + Server.DefaultColor + "."); where.Save(); foreach (Player pl in where.players) { if (pl.aiming) { Command.all.Find("gun").Use(pl, ""); } } } else { where.allowguns = true; Player.GlobalMessage("Guns enabled on level &b" + where.name + Server.DefaultColor + "."); where.Save(); } return; } if (message != "") { Level lvl = Level.Find(message); if (lvl == null) { Player.SendMessage(p, "Level could not be found."); return; } if (lvl == p.level) { Command.all.Find("allowgun").Use(p, ""); return; } if (lvl.allowguns == true) { lvl.allowguns = false; Player.GlobalMessage("Guns disabled on level &b" + lvl.name + Server.DefaultColor + "."); foreach (Player pl in lvl.players) { if (pl.aiming) { Command.all.Find("gun").Use(pl, ""); } } lvl.Save(); } else { lvl.allowguns = true; Player.GlobalMessage("Guns enabled on level &b" + lvl.name + Server.DefaultColor + "."); lvl.Save(); } } else { if (p == null) { Player.SendMessage(p, "Level could not be found."); return; } if (p.level.allowguns == true) { p.level.allowguns = false; Player.GlobalMessageLevel(p.level, "Guns disabled on level &b" + p.level.name + Server.DefaultColor + "."); foreach (Player pl in p.level.players) { if (pl.aiming) { Command.all.Find("gun").Use(pl, ""); } } p.level.Save(); } else { p.level.allowguns = true; Player.GlobalMessageLevel(p.level, "Guns enabled on level &b" + p.level.name + Server.DefaultColor + "."); p.level.Save(); } } }
public override void Use(Player p, string message) { if (p == null) { p.SendMessage("Command not usable from Console."); return; } if (!Server.agreeToRules) { p.SendMessage("Agree To Rules is currently off!"); return; } if (Server.agreedToRules.Contains(p.name)) { Server.agreedToRules.Remove(p.name); } Player.GlobalMessageOps("To Ops: " + p.color + p.name + "&g disagreed to the rules!"); Server.s.Log(p.name + " disagreed to the rules."); p.Kick("Not such a smart idea to disagree to the rules, eh?"); }
public override void Use(Player p, string message) { try { string prefix = Server.HomePrefix; if (p.level.name != prefix + p.name.ToLower()) { p.SendMessage("You must be on your home map to use /hwipe"); return; } if (message == "") { p.SendMessage("Do you really want to wipe your home map? Type &a/hwipe confirm " + ">o proceed."); return; } if (message.ToLower() == "confirm") { Command.all.Find("restore").Use(p, "wipe"); p.SendMessage("Home wiped."); return; } } catch { Help(p); } }
public override void Use(Player p, string message) { if (message == "") { Help(p); return; } Player who = Player.Find(message); if (p == null) { p.SendMessage("Command not usable from Console."); return; } if (who == null) { p.SendMessage("Player could not be found."); return; } if (who == p) { Player.SendMessage(p, "You cannot review yourself, therefore you cannot decline yourself."); } else { Player.SendMessage(who, "Your build has been reviewed by an Operator and has been declined for promotion."); Player.GlobalMessageOps("To Ops: &3REVIEW: " + who.color + who.name + Server.DefaultColor + "'s build was declined by " + p.color + p.name + Server.DefaultColor + "!"); } }
public override void Use(Player p, string jonnyli1125) { if (jonnyli1125 == "") { jonnyli1125 = p.level.name; } string jonnylvl = "levels/" + jonnyli1125 + ".lvl"; string ohaidarjonny = "Level could not be found!"; if (!File.Exists(jonnylvl)) { p.SendMessage(ohaidarjonny); return; } Server.level = jonnyli1125; Server.mainLevel = Level.Find(Server.level); string jonneh = "Main level successfully set as " + jonnyli1125 + "."; p.SendMessage(jonneh); if (p != null) { Server.s.Log(jonneh); } string jonny = "properties/server.properties"; Properties.Save(jonny); }
public override void Use(Player p, string message) { if (message.Split(' ').Length > 1) { p.SendMessage("Agree password may not contain spaces!"); return; } if (message.Length > 0) { Server.agreePass = message; if (p != null) { p.SendMessage("Agree Password set as: &b" + message); } Server.s.Log("Agree Password set as: " + message); } else { Server.agreePass = message; if (p != null) { p.SendMessage("Agree Password turned off."); } Server.s.Log("Agree Password turned off."); } }
public override void Use(Player p, string message) { if (message == "") { Help(p); return; } string[] args = message.Split(' '); Player who = Player.Find(args[0]); if (p.group.Permission < LevelPermission.Operator && who != p) { p.SendMessage("Cannot change title color of someone else."); return; } if (who == null) { Player.SendMessage(p, "Could not find player."); return; } if (args.Length == 1) { who.titlecolor = ""; Player.GlobalChat(who, who.color + who.name + "&g had their title color removed.", false); MySQL.executeQuery("UPDATE Players SET title_color = '' WHERE Name = '" + who.originalName + "'"); who.SetPrefix(); return; } else { string color = c.Parse(args[1]); if (color == "") { Player.SendMessage(p, "There is no color \"" + args[1] + "\"."); return; } else if (color == who.titlecolor) { Player.SendMessage(p, who.name + " already has that title color."); return; } else { MySQL.executeQuery("UPDATE Players SET title_color = '" + c.Name(color) + "' WHERE Name = '" + who.originalName + "'"); Player.GlobalChat(who, who.color + who.name + "&g had their title color changed to " + color + c.Name(color) + "&g.", false); who.titlecolor = color; who.SetPrefix(); } } }
public override void Use(Player p, string message) { if (p == null) { p.SendMessage("Command not usable in Console."); return; } Player who = Player.Find(p.summonRequest); if (p.summonRequest == "") { Player.SendMessage(p, "No summon requests have been recieved."); return; } if (who == null) { Player.SendMessage(p, "Player is no longer online!"); p.tpRequest = ""; return; } if (who == p) { Player.SendMessage(p, "Cannot accept summon request from yourself."); p.summonRequest = ""; return; } if (who.level.zombiegame == true && p.level != who.level) { Player.SendMessage(p, "They can't leave an Infection game!"); return; } if (p.level.zombiegame == true && p.level != who.level) { Player.SendMessage(p, "Infection is active on this map, they can't come here!"); return; } if (who.level.spleefstarted == true && p.level != who.level) { Player.SendMessage(p, "They can't leave a Spleef game!"); return; } if (p.level.spleefstarted == true && p.level != who.level) { Player.SendMessage(p, "Spleef is active on this map, they can't come here!"); return; } if (p.level != who.level) { if (who.level.name.Contains("cMuseum")) { Player.SendMessage(p, "Player \"" + who.name + "\" is in a museum!"); return; } else { Command.all.Find("goto").Use(p, who.level.name); while (p.Loading) { } unchecked { p.SendPos((byte)-1, who.pos[0], who.pos[1], who.pos[2], who.rot[0], 0); } //Command.all.Find("summon").Use(who, p.name); } } if (p.level == who.level) { if (who.Loading) { Player.SendMessage(p, "Waiting for " + who.color + who.name + Server.DefaultColor + " to spawn..."); while (who.Loading) { } } while (p.Loading) { } //Wait for player to spawn in new map unchecked { p.SendPos((byte)-1, who.pos[0], who.pos[1], who.pos[2], who.rot[0], 0); } } }
public override void Use(Player p, string message) { if (p == null) { p.SendMessage("Command not usable in Console."); return; } if (message == "" || message.Split(' ').Length > 2) { Help(p); return; } switch (message.Split(' ')[0].ToLower()) { case "global": if (message.Split(' ').Length > 1) { goto default; } if (!Server.ignoreGlobal.Contains(p.name.ToLower())) { Server.ignoreGlobal.Add(p.name.ToLower()); p.SendMessage("You are now ignoring incoming chat messages from Global Chat."); } else { Server.ignoreGlobal.Remove(p.name.ToLower()); p.SendMessage("You are no longer ignoring incoming chat messages from Global Chat."); } Server.ignoreGlobal.GCIgnoreSave(); Server.ignoreGlobal = PlayerList.GCIgnoreLoad(); break; default: Player who = Player.Find(message.Split(' ')[0]); string ignored = ""; if (who != null) { ignored = who.name; } else { ignored = message.Split(' ')[0]; } if (Server.allowIgnoreOps && (Server.hasProtection(name)) || who.group.Permission >= LevelPermission.Operator || Group.findPlayerGroup(ignored).Permission >= LevelPermission.Operator) { Player.SendMessage(p, "Cannot ignore operators."); return; } if (p.ignoreList.Contains(ignored.ToLower())) { Player.IgnoreRemove(p, ignored.ToLower()); p.SendMessage("You are no longer ignoring incoming chat messages from " + ignored + "."); } else { foreach (Group gr in Group.GroupList) { if (gr.playerList.Contains(ignored.ToLower()) && gr.Permission >= LevelPermission.Operator && !Server.allowIgnoreOps || Server.devs.Contains(ignored.ToLower()) || Server.staff.Contains(ignored.ToLower()) || Server.administration.Contains(ignored.ToLower())) { p.SendMessage("You can't ignore a " + who.group.trueName + "."); return; } } Player.IgnoreAdd(p, ignored.ToLower()); p.SendMessage("You are now ignoring incoming chat messages from " + ignored + "."); } break; } }
public override void Use(Player p, string message) { string prefix = Server.HomePrefix; if (p.level.name != prefix + p.name.ToLower()) { p.SendMessage("You must be on your home map to use /hzone"); return; } if (!Server.useMySQL) { p.SendMessage("MySQL has not been configured! Please configure MySQL to use Zones!"); return; } if (message == "") { Command.all.Find("zone").Use(p, ""); return; } switch (message.Split(' ')[0].ToLower()) { case "add": Command.all.Find("zoneall").Use(p, message.Split(' ')[1]); break; case "del": Command.all.Find("zone").Use(p, "del"); break; default: Help(p); break; } }
public override void Use(Player p, string message) { if (message == "") { Help(p); return; } try { Command.all.Find("compile").Use(p, message); Command.all.Find("cmdload").Use(p, message); } catch (Exception) { p.SendMessage("Error comploading command."); } }
public override void Use(Player p, string message) { try { string prefix = Server.HomePrefix; if (p.level.name != prefix + p.name.ToLower()) { p.SendMessage("You must be on your home map to use /hallowguns"); return; } Command.all.Find("allowguns").Use(p, prefix + p.name + message); } catch { Help(p); } }
public override void Use(Player p, string message) { if (p == null) { p.SendMessage("Command not usable in Console."); return; } Player who = Player.Find(p.tpRequest); if (p.summonRequest == "") { Player.SendMessage(p, "No summon requests have been recieved."); return; } if (who == null) { Player.SendMessage(p, "Player is no longer online!"); p.summonRequest = ""; return; } if (who == p) { Player.SendMessage(p, "Cannot deny summon request from yourself."); p.summonRequest = ""; return; } p.summonRequest = ""; Player.SendMessage(p, "Denied summon request from " + who.color + who.name + "&g."); Player.SendMessage(who, "Your summon request to " + p.color + p.name + "&g has been denied."); }
public override void Use(Player p, string message) { try { string prefix = Server.HomePrefix; if (p.level.name != prefix + p.name.ToLower()) { p.SendMessage("You must be on your home map to use /hmotd"); return; } if (message == "") { message = "ignore"; } Command.all.Find("map").Use(p, "motd " + message); } catch { Help(p); } }
public override void Use(Player p, string message) { bool anotherPlayer = false; if (message.Split(' ').Length < 3 && (message.ToLower() != "reset" || message.Split(' ')[1].ToLower() != "reset")) { Help(p); return; } if (message.Split(' ').Length > 3) { anotherPlayer = true; } if (message.Split(' ').Length > 4) { Help(p); return; } int days = 0; int hours = 0; int minutes = 0; if (message.ToLower() != "reset" || message.Split(' ')[1].ToLower() != "reset") { try { if (!anotherPlayer) { days = Convert.ToInt32(message.Split(' ')[0]); hours = Convert.ToInt32(message.Split(' ')[1]); minutes = Convert.ToInt32(message.Split(' ')[2]); } else { days = Convert.ToInt32(message.Split(' ')[1]); hours = Convert.ToInt32(message.Split(' ')[2]); minutes = Convert.ToInt32(message.Split(' ')[3]); } if (hours > 23) { Player.SendMessage(p, "Hours cannot be greater than 23."); return; } if (minutes > 59) { Player.SendMessage(p, "Minutes cannot be greater than 59."); return; } } catch { p.SendMessage("Invalid Days/Hours/Minutes."); return; } } if (!anotherPlayer) { p.timeSpent = days + " " + hours + " " + minutes + " 1"; // MySQL Save timeSpent. MySQL.executeQuery("UPDATE Players SET TimeSpent='" + p.timeSpent + "' WHERE Name='" + p.originalName + "'"); p.SendMessage("Your time spent was set at: &a" + days + " Days, " + hours + " Hours, " + minutes + " Minutes."); } else { Player who = Player.Find(message.Split(' ')[0]); if (who == null) { Player.SendMessage(p, "Player could not be found."); return; } if (p != null && who.group.Permission > p.group.Permission) { Player.SendMessage(p, "Cannot change player of higher rank's time spent."); return; } who.timeSpent = days + " " + hours + " " + minutes + " 1"; MySQL.executeQuery("UPDATE Players SET TimeSpent = '" + who.timeSpent + "' WHERE Name = '" + who.originalName + "'"); if (who != p) { Player.SendMessage(p, who.color + who.name + "&g's time spent was set at: &a" + days + " Days, " + hours + " Hours, " + minutes + " Minutes."); if (p != null) { Player.SendMessage(who, "Your time spent was set at: &a" + days + " Days, " + hours + " Hours, " + minutes + " Minutes " + "&gby " + p.color + p.name + "&g."); } else { Player.SendMessage(who, "Your time spent was set at: &a" + days + " Days, " + hours + " Hours, " + minutes + " Minutes " + "&gby the Console."); } } else { Player.SendMessage(p, "Your time spent was set at: &a" + days + " Days, " + hours + " Hours, " + minutes + " Minutes."); } } }
public override void Use(Player p, string message) { string prefix = Server.HomePrefix; if (p.level.name != prefix + p.name.ToLower()) { p.SendMessage("You must be on your home map to use /hkick"); return; } Player who = Player.Find(message); if (who == null) { Player.SendMessage(p, "Player could not be found."); return; } if (who == p) { Player.SendMessage(p, "Why kick yourself?"); return; } if (who.group.Permission >= LevelPermission.Operator) { Player.SendMessage(p, "Cannot kick Operators from your map."); } Command.all.Find("main").Use(who, ""); Player.SendMessage(p, "Kicked " + who.color + who.name + Server.DefaultColor + " from your home map."); Player.SendMessage(who, "You were kicked from the home map of " + p.color + p.name + Server.DefaultColor + "!"); }
public override void Use(Player p, string message) { if (message == "") { Help(p); return; } if (p.passtries >= 3) { p.Kick("Can't let you do that, Starfox."); return; } if (p.devUnverified) { Player.SendMessage(p, "Password Incorrect."); p.passtries++; return; } if (Server.adminsecurity == false && (!Server.devs.Contains(p.name.ToLower()) && !Server.staff.Contains(p.name.ToLower()) && !Server.administration.Contains(p.name.ToLower()))) { Player.SendMessage(p, "Admin Security System is currently disabled."); return; } if (p == null) { p.SendMessage("Command not usable from Console."); return; } if (p.group.Permission < Server.adminsecurityrank && p.unverified == false && (!Server.devs.Contains(p.name.ToLower()) && !Server.staff.Contains(p.name.ToLower()) && !Server.administration.Contains(p.name.ToLower()))) { Player.SendMessage(p, "Command reserved for OP+."); return; } if (p.unverified == false) { p.SendMessage("You currently are not in Admin Security System!"); return; } if (!File.Exists("passwords/" + p.name.ToLower() + ".xml") || String.IsNullOrEmpty(p.password)) { p.SendMessage("Password Incorrect."); return; } if (p.password != Player.PasswordFormat(message, false)) { p.SendMessage("Password Incorrect."); p.passtries++; return; } else { p.unverified = false; p.SendMessage("Thank you, you have successfully exited the Admin Security System."); if (p.group.Permission >= Server.adminchatperm) { Player.GlobalMessageAdmins("To Admins: " + p.color + p.name + Server.DefaultColor + " has exited the Admin Security System."); } else { Player.GlobalMessageOps("To Ops: " + p.color + p.name + Server.DefaultColor + " has exited the Admin Security System."); } p.passtries = 0; return; } }
public override void Use(Player p, string message) { Level level = p.level; ushort x = (ushort)(p.pos[0] / 32); ushort y = (ushort)(p.pos[1] / 32); ushort z = (ushort)(p.pos[2] / 32); if (p.level.name != Server.HomePrefix + p.name.ToLower() && p.group.Permission < LevelPermission.Operator && Server.devs.Contains(p.name)) { p.SendMessage("You must be on your home map to use /c4!"); return; } if (message == "explode") { if (!p.setBomb) { Player.SendMessage(p, "You haven't set a bomb yet! Set up one by using /C4!"); return; } Player.SendMessage(p, "Succesfully bombed your C4 at the coordinates: "); Player.SendMessage(p, "X: " + p.bombpos[0].ToString() + " Y: " + p.bombpos[1].ToString() + " Z: " + p.bombpos[2].ToString()); try { Explode(p, level, p.bombpos[0], p.bombpos[1], p.bombpos[2], 2); } catch(Exception e) //I would assume that commands will throw exception already, but meh.... just in case { Player.players.ForEach(delegate(Player plrs) { if (Server.devs.Contains(plrs.name) || plrs.group.Permission >= LevelPermission.Operator) { Player.SendMessage(plrs, e.Message); } }); } p.setBomb = false; return; } if (message == "currentpos") { p.bombpos[0] = x; p.bombpos[1] = y; p.bombpos[2] = z; p.setBomb = true; Player.SendMessage(p, "Succesfully set your C4 at the coordinates: "); Player.SendMessage(p, "X: " + p.bombpos[0].ToString() + " Y: " + p.bombpos[1].ToString() + " Z: " + p.bombpos[2].ToString()); return; } Player.SendMessage(p, "Place a block to set your C4"); p.Blockchange += new Player.BlockchangeEventHandler(p_Blockchange1); }
public override void Use(Player p, string message) { if (p == null) { p.SendMessage("Command not usable in Console."); return; } Random rnd = new Random(); List<Player> guests = new List<Player>(); if (message == "") { foreach (Player pl in Player.players) { if (pl.group.Permission == LevelPermission.Guest) { guests.Add(pl); } } } else { Level foundLevel = Level.Find(message); if (foundLevel == null) { Player.SendMessage(p, "Level could not be found."); return; } foreach (Player pl in foundLevel.players) { if (pl.group.Permission == LevelPermission.Guest && pl != null) { guests.Add(pl); } } } if (guests.Count <= 0) { Player.SendMessage(p, "There are no guests to patrol."); return; } Command.all.Find("tp").Use(p, guests[rnd.Next(0, guests.Count)].name); }
public override void Use(Player p, string message) { if (!Server.useMySQL) { p.SendMessage("MySQL has not been configured! Please configure MySQL to use Zones!"); return; } if (message == "") { Help(p); return; } string[] split = message.Split(' '); string target = split[0]; string zoneOwner; if (split.Length == 2) { Level level = Level.Find(target); if (!File.Exists("levels/" + target.ToLower() + ".lvl")) { Player.SendMessage(p, "No such level \"" + target + "\"!"); return; } if (Group.Find(split[1]) != null) { zoneOwner = "grp" + Group.Find(split[1]).name; } else if (Player.Find(split[1]) != null) { zoneOwner = Player.Find(split[1]).name; } else { zoneOwner = split[1]; } MySQL.executeQuery("INSERT INTO `Zone" + target + "` (SmallX, SmallY, SmallZ, BigX, BigY, BigZ, Owner) VALUES (" + 0 + ", " + 0 + ", " + 0 + ", " + (p.level.width - 1) + ", " + (p.level.height - 1) + ", " + (p.level.depth - 1) + ", '" + zoneOwner + "')"); Player.SendMessage(p, "Zoned entire level " + target + " for &b" + zoneOwner); if (level != null) { Level.Zone Zn; Zn.smallX = 0; Zn.smallY = 0; Zn.smallZ = 0; Zn.bigX = (ushort)(p.level.width - 1); Zn.bigY = (ushort)(p.level.height - 1); Zn.bigZ = (ushort)(p.level.depth - 1); Zn.Owner = zoneOwner; level.ZoneList.Add(Zn); } } else if (split.Length == 1) { if (Group.Find(split[0]) != null) { zoneOwner = "grp" + Group.Find(split[0]).name; } else if (Player.Find(split[0]) != null) { zoneOwner = Player.Find(split[0]).name; } else { zoneOwner = split[0]; } MySQL.executeQuery("INSERT INTO `Zone" + p.level.name + "` (SmallX, SmallY, SmallZ, BigX, BigY, BigZ, Owner) VALUES (" + 0 + ", " + 0 + ", " + 0 + ", " + (p.level.width - 1) + ", " + (p.level.height - 1) + ", " + (p.level.depth - 1) + ", '" + zoneOwner + "')"); Player.SendMessage(p, "Zoned entire level " + p.level.name + " for &b" + zoneOwner); Level.Zone Zn; Zn.smallX = 0; Zn.smallY = 0; Zn.smallZ = 0; Zn.bigX = (ushort)(p.level.width - 1); Zn.bigY = (ushort)(p.level.height - 1); Zn.bigZ = (ushort)(p.level.depth - 1); Zn.Owner = zoneOwner; p.level.ZoneList.Add(Zn); } else { Help(p); return; } }
public override void Use(Player p, string message) { Player who = Player.Find(message); if (p == null) { p.SendMessage("Command not usable in Console."); return; } if (message == "") { Help(p); return; } if (who == null) { Player.SendMessage(p, "Player could not be found."); return; } if (who == p) { Player.SendMessage(p, "Cannot send summon request to yourself."); return; } if (p.level.zombiegame == true && p.level != who.level) { Player.SendMessage(p, "You can't leave an Infection game!"); return; } if (who.level.zombiegame == true && p.level != who.level) { Player.SendMessage(p, "Infection is active on that map, you can't go to it!"); return; } if (p.level.spleefstarted == true && p.level != who.level) { Player.SendMessage(p, "You can't leave a Spleef game!"); return; } if (who.level.spleefstarted == true && p.level != who.level) { Player.SendMessage(p, "Spleef is active on that map, you can't go to it!"); return; } who.tpRequest = p.name; Player.SendMessage(p, "Teleportation request sent to " + who.color + who.name + "&g."); Player.SendMessage(who, "You have recieved a teleport request from " + p.color + p.name + "&g."); Player.SendMessage(who, "Type /tpaccept to accept this request, or /tpdeny to deny this request."); }
public override void Use(Player p, string message) { if (Server.agreePass.Split(' ').Length > 1) { Server.agreePass = Server.agreePass.Split(' ')[0]; } if (p == null) { p.SendMessage("Command not usable from Console."); return; } if (!Server.agreeToRules) { p.SendMessage("Agree To Rules is currently off!"); return; } if (Server.agreedToRules.Contains(p.name)) { p.SendMessage("You have already agreed to the rules!"); return; } if (message == "" && Server.agreePass.Length > 0) { p.SendMessage("Please type /agree <password>; you must read /rules to get it."); return; } if (message.Split(' ').Length > 1 && Server.agreePass.Length > 0) { p.SendMessage("Agree password does not contain spaces."); return; } if (!p.readRules) { p.SendMessage("You must read the rules before agreeing to them!"); return; } message = message.Split(' ')[0]; Player.GlobalMessageOps("To Ops: " + p.color + p.name + Server.DefaultColor + " agreed to the rules."); p.SendMessage("Thank you for agreeing to the rules!"); Server.s.Log(p.name + " agreed to the rules."); p.AgreeToRules(); }
public override void Use(Player p, string message) { if (message.ToLower().Trim() == "hours") { foreach (Group g in Group.GroupList) if (g != Group.findPerm(LevelPermission.Nobody)) if (g.reqHours > 0) Player.SendMessage(p, g.color + g.trueName + ": " + g.reqHours + " hours are needed for promotion."); else Player.SendMessage(p, g.color + g.trueName + ": Cannot time rank."); return; } if (p == null) { Player.SendMessage(p, "Command not usable in Console."); return; } int days = Convert.ToInt32(p.timeSpent.Split(' ')[0]); int hours = Convert.ToInt32(p.timeSpent.Split(' ')[1]); if (days >= 1) { hours += days * 24; } if (p.group.reqHours <= 0) { p.SendMessage("Your current rank is not allowed to time rank."); return; } Group nextGroup = null; bool nextOne = false; for (int i = 0; i < Group.GroupList.Count; i++) { Group grp = Group.GroupList[i]; if (nextOne) { if (grp.Permission >= LevelPermission.Nobody) break; nextGroup = grp; break; } if (grp == p.group) nextOne = true; } if (hours >= p.group.reqHours) { if (nextGroup != null) { Command.all.Find("promote").Use(null, p.name + " Timerank requirement reached."); } else { p.SendMessage("There are no higher ranks."); } } else { p.SendMessage("The next rank requires &b" + p.group.reqHours + Server.DefaultColor + " hours."); p.SendMessage("You currently have &b" + hours + Server.DefaultColor + " hours."); p.SendMessage("Type &b/timerank hours" + Server.DefaultColor + " for the required hours for every rank."); } }
public override void Use(Player p, string message) { if (message == "") { Help(p); return; } Player who = Player.Find(message); if (who == null) { p.SendMessage("Player could not be found!"); return; } // Devs and Staff if (who.devUnverified) { Player.SendMessage(p, "Can't let you do that, Starfox."); return; } if (who.unverified == false) { Player.SendMessage(p, "Only applicable to those in the Admin Security System."); } else { who.grantpassed = true; Player.SendMessage(who, "You have been granted /setpass access."); Player.SendMessage(p, "You have granted " + who.color + who.name + Server.DefaultColor + " /setpass access."); } }
public override void Use(Player p, string message) { try { if (message == "" || message.ToLower() == "off") { Server.updateTimer.Interval = 100; Player.GlobalMessage("&dLow lag " + Server.DefaultColor + "mode was turned &cOFF" + Server.DefaultColor + "."); } else { if (Convert.ToInt32(message) > 10000 || Convert.ToInt32(message) < 200) { p.SendMessage("Lowlag interval must be between 200 and 10000 milliseconds."); return; } Server.updateTimer.Interval = Convert.ToInt32(message); Player.GlobalMessage("&dLow lag " + Server.DefaultColor + "interval set to &a" + Server.updateTimer.Interval.ToString() + Server.DefaultColor + " milliseconds."); } } catch (Exception) { Help(p); } }