public void Init() { roll.Init(); roll.useExternDerivative = true; roll.useExternError = true; pitch.Init(); pitch.useExternDerivative = true; pitch.useExternError = true; yaw.Init(); yaw.useExternDerivative = true; yaw.useExternError = true; roll.HighSatValue = 0.5; roll.LowSatValue = -0.5; pitch.HighSatValue = 0.5; pitch.LowSatValue = -0.5; yaw.HighSatValue = 0.5; yaw.LowSatValue = -0.5; }
public void startAltitudControl() { //altitud.SetPoint = 0; altitud.Init(); }