public void Start() { Camera = GameObject.FindGameObjectWithTag("MainCamera"); Make(); _a = new Fraction[Am.Row][]; _b = new Fraction[Bm.Row][]; for (var i = 0; i < Am.Row; i++) { _a[i] = A[i]; } for (var i = 0; i < Bm.Row; i++) { _b[i] = B[i]; } Fraction p = Determinant(_a); Debug.Log(p.ToString()); }
public override string ToString() { string result = ""; if (Re.Up != 0) { result += Re.ToString(); if (Im.Up == 0) { return(result); } result += "+" + Im + "i"; return(result); } if (Im.Up != 0) { result += Im + "i"; return(result); } return("0"); }