Esempio n. 1
0
 public void OnMakeNewOffer(object obj, AuctionEventArg eventArgs)
 {
     if (AccountBalance >= eventArgs.Auction.BestPrice)
     {
         lock (_myLocker)
         {
             double offer = _offer(eventArgs);
             Console.WriteLine($"{Name} is offering {offer} for {eventArgs.Auction.Product.Name}");
             if (offer > eventArgs.Auction.BestPrice && _makeOffer())
             {
                 eventArgs.Auction.BestPrice      = offer;
                 eventArgs.Auction.BestOffersName = Name;
                 AccountBalance = AccountBalance - (offer - eventArgs.Auction.StartingPrice);
                 eventArgs.Auction.AuctionTimer.Restart();
             }
             else
             {
                 Console.WriteLine($"{Name} Do not want to make an offer for {eventArgs.Auction.Product.Name} now");
             }
         }
     }
     else
     {
         IsDone = true;
     }
 }
Esempio n. 2
0
        public void OnAuctionStarted(object source, AuctionEventArg eventArgs)
        {
            if (AccountBalance >= eventArgs.Auction.StartingPrice)
            {
                Console.WriteLine($"\n{Name} is Enterd to Auction!!! I Will buy{eventArgs.Auction.Product.Name}");

                if (!MyAuctions.Contains(eventArgs.Auction))
                {
                    MyAuctions.Add(eventArgs.Auction);
                    eventArgs.Auction.AgentsName.Add(Name);
                }
            }
            else
            {
                Console.WriteLine($"\n{Name} has NO MONEY!!!");
            }
        }
Esempio n. 3
0
        private double _offer(AuctionEventArg eventArgs)
        {
            double offer = eventArgs.Auction.BestPrice + eventArgs.Auction.MinJumping;

            return(offer);
        }