void CameraEnd(bool isReversed, Camera cam, Camera camEnd, Camera[] allCams)
        {
            if (isReversed)
            {
                //set camEnd to top
                if (camEnd)
                {
                    AMUtil.SetTopCamera(cam, allCams);
                }
            }

            if (typeEnd == 0)
            {
                AMCameraFade.reset();
            }
            else
            {
                AMCameraFade cf = AMCameraFade.getCameraFade();
                cf.keepAliveColor = true;
                cf.hasColorTex    = true;
                cf.hasColorBG     = false;
                cf.colorTex       = colorEnd;
                cf.mode           = 0;
                cf.value          = 1.0f;
            }

            if (!still)
            {
                if (cam)
                {
                    cam.targetTexture = null;
                }
                if (camEnd)
                {
                    camEnd.targetTexture = null;
                }
            }

            if (AMCameraFade.hasInstance())
            {
                AMCameraFade cf = AMCameraFade.getCameraFade();
                cf.clearScreenTex();
                cf.clearTexture();
                if (cf.keepAlives > 0)
                {
                    cf.keepAlives--;
                }
            }
        }
Esempio n. 2
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        void AMITarget.SequenceComplete(AMSequence seq)
        {
            //end camera fade
            if (AMCameraFade.hasInstance())
            {
                AMCameraFade cf = AMCameraFade.getCameraFade();
                cf.playParam = null;
            }

            mLastPlayingTakeIndex = mNowPlayingTakeIndex;
            mNowPlayingTakeIndex  = -1;

            if (takeCompleteCallback != null)
            {
                takeCompleteCallback(this, seq.take);
            }
        }
Esempio n. 3
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        public void Stop()
        {
            AMTakeData take = mCurrentPlayingTake;

            if (take == null)
            {
                return;
            }
            take.Stop(this);

            //end camera fade
            if (AMCameraFade.hasInstance())
            {
                AMCameraFade cf = AMCameraFade.getCameraFade();
                cf.playParam = null;
            }

            mSequences[mNowPlayingTakeIndex].Reset();

            mLastPlayingTakeIndex = mNowPlayingTakeIndex;
            mNowPlayingTakeIndex  = -1;
        }