Esempio n. 1
0
        void Start()
        {
            this.GameButton = new GameButtonType[3];

            GameButtonType g = new GameButtonType();

            g.Button           = OneOnOne;
            g.index            = 0;
            this.GameButton[0] = g;
            GameButtonType g1 = new GameButtonType();

            g1.Button          = friends;
            g1.index           = 1;
            this.GameButton[1] = g1;
            GameButtonType g2 = new GameButtonType();

            g2.Button          = practice;
            g2.index           = 1;
            this.GameButton[2] = g2;

            foreach (GameButtonType te in this.GameButton)
            {
                this.DirectMove(te);
            }

            UnSelectedGame();
            SelectedGame(this.getCurrentCenterIndex());
        }
Esempio n. 2
0
 int getCurrentCenterIndex()
 {
     for (int i = 0; i < 3; i++)
     {
         GameButtonType g = GameButton[i];
         if (g.index == 0)
         {
             return(i);
         }
     }
     return(-1);
 }
Esempio n. 3
0
        void DirectMove(GameButtonType button)
        {
            switch (button.index)
            {
            case 0:
                button.Button.transform.position = Mid.position;
                break;

            case 1:
                button.Button.transform.position = Rignt.position;
                break;

            case -1:
                button.Button.transform.position = Left.position;
                break;
            }
        }