private static void GameSimulation(Random random) { Game game = new Game(random); game.AddPlayers("Alice", "Bob", "Charlie", "Delta"); while (!game.IsFinish()) { Console.Clear(); Console.WriteLine(game.Step()); Console.WriteLine(game); // Console.ReadKey(); Thread.Sleep(10); } Console.WriteLine(); Console.WriteLine(game.PrintPalpitating()); Console.ReadKey(); }